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54761f40fe9e5921d8fee06a1453474d2473dfdf
FlaxEngine/Source/Engine/UI
History
Ari Vuollet 2be4d2b717 Optimize RichTextBox rendering with long text
2024-05-01 18:45:31 +03:00
..
GUI
Optimize RichTextBox rendering with long text
2024-05-01 18:45:31 +03:00
SpriteRender.cpp
Update year in copyright note
2024-02-26 19:00:48 +01:00
SpriteRender.h
Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
2024-04-27 15:55:25 -05:00
TextRender.cpp
Update year in copyright note
2024-02-26 19:00:48 +01:00
TextRender.h
Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
2024-04-27 15:55:25 -05:00
UI.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
UICanvas.cpp
Reuse various serialization code
2024-03-08 14:26:48 +01:00
UICanvas.cs
Add CPU profiler events for UI drawing
2024-03-30 22:20:41 +01:00
UICanvas.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
UIControl.cpp
Refactor UI Control actor active state mirroring in UI via Visible properties rather than unlinked from parent
2024-03-11 19:10:13 +01:00
UIControl.cs
Add visibility check to begin play on uicontrol
2024-03-20 12:22:01 -05:00
UIControl.h
Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
2024-04-27 15:55:25 -05:00
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