Files
FlaxEngine/Source/Engine/Core
Wojtek Figat 7b7a92758f Optimize VariantType to use static type name in game or from non-reloadable assemblies
This avoids many dynamic memory allocations in Visual Scripts and Anim Graph.

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2026-02-09 18:01:47 +01:00
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2026-02-05 12:43:29 +01:00
2021-08-26 17:27:38 +02:00
2025-06-06 11:19:32 +02:00