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563eecebda40e7f46334a332807a3d52699df2f4
FlaxEngine/Source/Engine/Audio
History
Wojtek Figat f5e5686853 Optimize includes in ThreadLocal.h
2021-07-08 00:34:49 +02:00
..
None
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
OpenAL
Fix 3D audio placement for XAudio2 and OpenAL
2021-04-12 22:06:01 -07:00
XAudio2
Fix 3D audio placement for XAudio2 and OpenAL
2021-04-12 22:06:01 -07:00
Audio.Build.cs
Update
2021-03-16 16:07:08 +01:00
Audio.cpp
Fix Switch audio setup
2021-07-03 19:12:40 +02:00
Audio.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
AudioBackend.h
Fix crash if audio gets disposed before content
2021-07-07 12:02:29 +02:00
AudioClip.cpp
Optimize includes in ThreadLocal.h
2021-07-08 00:34:49 +02:00
AudioClip.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
AudioDevice.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
AudioListener.cpp
Add constructor to BoundingBox for single point empty box construction
2021-03-18 21:50:05 +01:00
AudioListener.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
AudioSettings.h
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
AudioSource.cpp
Adjust includes
2021-06-17 14:15:19 +02:00
AudioSource.h
Tweak BatteryInfo
2021-01-11 16:38:12 +01:00
Config.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
Types.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
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