Files
FlaxEngine/Source/Engine/Networking/NetworkMessage.cs
2021-03-12 20:01:03 +01:00

30 lines
635 B
C#

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
namespace FlaxEngine.Networking
{
public unsafe partial struct NetworkMessage
{
public void WriteBytes(byte* bytes, int length)
{
// TODO
}
public void ReadBytes(byte* buffer, int length)
{
// TODO
}
public void WriteUInt32(uint value)
{
WriteBytes((byte*)&value, sizeof(uint));
}
public uint ReadUInt32()
{
uint value = 0;
ReadBytes((byte*)&value, sizeof(uint));
return value;
}
}
}