Logo
Explore Help
Register Sign In
GoaLitiuM/FlaxEngine
1
0
Fork 0
You've already forked FlaxEngine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
5b50562a9f37c3a31da4d9bf507ccfd857418a74
FlaxEngine/Source
History
Wojtek Figat 5b50562a9f Refactor Skeleton Mapping to be handled by Skinned Model instead of Animation asset
2023-04-26 14:27:01 +02:00
..
Editor
Fix Anim Graph state machine rule graph opening after transition removal undo
2023-04-25 10:59:31 +02:00
Engine
Refactor Skeleton Mapping to be handled by Skinned Model instead of Animation asset
2023-04-26 14:27:01 +02:00
Platforms
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-22 18:59:41 +02:00
Shaders
Minor fix
2023-02-18 22:23:59 +01:00
ThirdParty
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-22 18:59:41 +02:00
Tools
Add engine version defines for build scripts (eg. FLAX_1_6_OR_NEWER)
2023-04-22 19:55:29 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Add Span<T> to C++ debugger natvis file
2023-04-14 15:01:40 +02:00
FlaxEditor.Build.cs
Add arm64 support for macOS
2023-02-21 18:15:22 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
2023-03-27 17:29:42 +02:00
FlaxEngine.Gen.cs
Update build number
2023-03-01 16:46:49 +01:00
FlaxEngine.Gen.h
Update build number
2023-03-01 16:46:49 +01:00
FlaxGame.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Fix running tests on Linux with dotne7
2023-01-27 14:24:30 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
Powered by Gitea Version: 1.24.6 Page: 1056ms Template: 19ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API