# Conflicts: # Content/Shaders/GI/DDGI.flax # Content/Shaders/GI/GlobalSurfaceAtlas.flax # Content/Shaders/TAA.flax # Content/Shaders/VolumetricFog.flax # Source/Editor/CustomEditors/Editors/ActorTagEditor.cs # Source/Engine/Core/Config/GraphicsSettings.cpp # Source/Engine/Engine/PostProcessEffect.cs # Source/Engine/Graphics/GPUResourcesCollection.cpp # Source/Engine/Graphics/GPUResourcesCollection.h # Source/Engine/Graphics/PostProcessBase.h # Source/FlaxEngine.Gen.cs
59 lines
2.1 KiB
C#
59 lines
2.1 KiB
C#
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
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using System.Linq;
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using Flax.Build.Projects.VisualStudio;
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namespace Flax.Build.Platforms
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{
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/// <summary>
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/// The Universal Windows Platform (UWP) implementation.
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/// </summary>
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/// <seealso cref="Platform" />
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/// <seealso cref="Flax.Build.Platforms.WindowsPlatformBase" />
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public class UWPPlatform : WindowsPlatformBase
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{
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/// <inheritdoc />
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public override TargetPlatform Target => TargetPlatform.UWP;
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/// <inheritdoc />
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public override bool HasDynamicCodeExecutionSupport => false;
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/// <summary>
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/// Initializes a new instance of the <see cref="UWPPlatform"/> class.
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/// </summary>
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public UWPPlatform()
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{
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// Skip if running on non-Windows system
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if (Platform.BuildTargetPlatform != TargetPlatform.Windows)
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{
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_hasRequiredSDKsInstalled = false;
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return;
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}
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// Visual Studio 2017+ supported only
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var visualStudio = VisualStudioInstance.GetInstances().FirstOrDefault(x => x.Version == VisualStudioVersion.VisualStudio2017 || x.Version == VisualStudioVersion.VisualStudio2019 || x.Version == VisualStudioVersion.VisualStudio2022);
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if (visualStudio == null)
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_hasRequiredSDKsInstalled = false;
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// Need Windows 10 SDK
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var sdks = GetSDKs();
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var sdk10 = sdks.FirstOrDefault(x => x.Key != WindowsPlatformSDK.v8_1).Value;
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if (sdk10 == null)
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_hasRequiredSDKsInstalled = false;
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// Need v141+ toolset
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var toolsets = GetToolsets();
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if (!toolsets.ContainsKey(WindowsPlatformToolset.v141) &&
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!toolsets.ContainsKey(WindowsPlatformToolset.v142) &&
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!toolsets.ContainsKey(WindowsPlatformToolset.v143))
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_hasRequiredSDKsInstalled = false;
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}
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/// <inheritdoc />
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protected override Toolchain CreateToolchain(TargetArchitecture architecture)
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{
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return new UWPToolchain(this, architecture);
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}
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}
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}
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