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Code Issues Pull Requests Actions 7 Packages Projects Releases Wiki Activity
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5f4bfa36d8f7baa3ce30d76aee53a8e85152b133
FlaxEngine/Source/Editor/Gizmo
History
Wojtek Figat f8e63f2994 Fix snapping rigidbodies to the floor
2021-11-02 15:16:35 +01:00
..
EditorPrimitives.cs
Add support for AssetPreview to use debug drawing if needed
2021-06-01 10:27:30 +02:00
GizmoBase.cs
Fix snap to the ground to use scene graph query instead of physics only raycast
2021-08-12 13:59:30 +02:00
GizmosCollection.cs
Corrected additional typos
2021-01-06 22:20:16 +01:00
GridGizmo.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
IGizmoOwner.cs
Fix snap to the ground to use scene graph query instead of physics only raycast
2021-08-12 13:59:30 +02:00
SelectionOutline.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
TransformGizmo.cs
Add physics colliders selecting in PhysicsColliders debug view
2021-10-27 12:14:32 +02:00
TransformGizmoBase.cs
Fix snapping rigidbodies to the floor
2021-11-02 15:16:35 +01:00
TransformGizmoBase.Draw.cs
Fix lag from single axis gizmo usage on large distance
2021-05-31 10:25:55 +02:00
TransformGizmoBase.Selection.cs
Fix using scale mode Gizmo
2021-03-19 12:21:09 +01:00
TransformGizmoBase.Settings.cs
Corrected additional typos
2021-01-06 22:20:16 +01:00
TransformGizmoBase.Types.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
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