Files
FlaxEngine/Source/Editor/Gizmo/GridGizmo.cs
2024-03-25 12:02:40 +01:00

151 lines
4.9 KiB
C#

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;
namespace FlaxEditor.Gizmo
{
/// <summary>
/// Draws a grid to feel better world origin position and the world units.
/// </summary>
/// <seealso cref="FlaxEditor.Gizmo.GizmoBase" />
[HideInEditor]
public class GridGizmo : GizmoBase
{
[HideInEditor]
private sealed class Renderer : PostProcessEffect
{
private IntPtr _debugDrawContext;
public Renderer()
{
Order = -100;
UseSingleTarget = true;
Location = PostProcessEffectLocation.BeforeForwardPass;
}
~Renderer()
{
if (_debugDrawContext != IntPtr.Zero)
{
DebugDraw.FreeContext(_debugDrawContext);
_debugDrawContext = IntPtr.Zero;
}
}
public override void Render(GPUContext context, ref RenderContext renderContext, GPUTexture input, GPUTexture output)
{
Profiler.BeginEventGPU("Editor Grid");
if (_debugDrawContext == IntPtr.Zero)
_debugDrawContext = DebugDraw.AllocateContext();
DebugDraw.SetContext(_debugDrawContext);
DebugDraw.UpdateContext(_debugDrawContext, 1.0f / Mathf.Max(Engine.FramesPerSecond, 1));
var viewPos = (Vector3)renderContext.View.Position;
var plane = new Plane(Vector3.Zero, Vector3.UnitY);
var dst = CollisionsHelper.DistancePlanePoint(ref plane, ref viewPos);
var options = Editor.Instance.Options.Options;
float space = options.Viewport.ViewportGridScale, size;
if (dst <= 500.0f)
{
size = 8000;
}
else if (dst <= 2000.0f)
{
space *= 2;
size = 8000;
}
else
{
space *= 20;
size = 100000;
}
float bigLineIntensity = 0.8f;
Color bigColor = Color.Gray * bigLineIntensity;
Color color = bigColor * 0.8f;
int count = (int)(size / space);
int midLine = count / 2;
int bigLinesMod = count / 8;
Vector3 start = new Vector3(0, 0, size * -0.5f);
Vector3 end = new Vector3(0, 0, size * 0.5f);
for (int i = 0; i <= count; i++)
{
start.X = end.X = i * space + start.Z;
Color lineColor = color;
if (i == midLine)
lineColor = Color.Blue * bigLineIntensity;
else if (i % bigLinesMod == 0)
lineColor = bigColor;
DebugDraw.DrawLine(start, end, lineColor);
}
start = new Vector3(size * -0.5f, 0, 0);
end = new Vector3(size * 0.5f, 0, 0);
for (int i = 0; i <= count; i++)
{
start.Z = end.Z = i * space + start.X;
Color lineColor = color;
if (i == midLine)
lineColor = Color.Red * bigLineIntensity;
else if (i % bigLinesMod == 0)
lineColor = bigColor;
DebugDraw.DrawLine(start, end, lineColor);
}
DebugDraw.Draw(ref renderContext, input.View(), null, true);
DebugDraw.SetContext(IntPtr.Zero);
Profiler.EndEventGPU();
}
}
private Renderer _renderer;
/// <summary>
/// Gets or sets a value indicating whether this <see cref="GridGizmo"/> is enabled.
/// </summary>
public bool Enabled
{
get => _renderer.Enabled;
set
{
if (_renderer.Enabled != value)
{
_renderer.Enabled = value;
EnabledChanged?.Invoke(this);
}
}
}
/// <summary>
/// Occurs when enabled state gets changed.
/// </summary>
public event Action<GridGizmo> EnabledChanged;
/// <summary>
/// Initializes a new instance of the <see cref="GridGizmo"/> class.
/// </summary>
/// <param name="owner">The gizmos owner.</param>
public GridGizmo(IGizmoOwner owner)
: base(owner)
{
_renderer = new Renderer();
owner.RenderTask.AddCustomPostFx(_renderer);
}
/// <summary>
/// Destructor.
/// </summary>
~GridGizmo()
{
FlaxEngine.Object.Destroy(ref _renderer);
}
}
}