Logo
Explore Help
Register Sign In
GoaLitiuM/FlaxEngine
1
0
Fork 0
You've already forked FlaxEngine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
600ac568a9f7e4f2e55fcf3963f19a355e7115b3
FlaxEngine/Source
History
Wojtek Figat 600ac568a9 Change default shadows update rate at far plane to be 1 to prevent artifacts
Users can tweak this down manually when optimizing game (dynamic games might stay at 1)
2024-10-09 12:14:53 +02:00
..
Editor
Merge branch 'quick-win-undock-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-quick-win-undock-fix
2024-10-07 10:24:37 +02:00
Engine
Change default shadows update rate at far plane to be 1 to prevent artifacts
2024-10-09 12:14:53 +02:00
Platforms
Update deps binaries
2024-07-24 23:28:48 +02:00
Shaders
Fix volumetric fog particles after objects instancing refactor
2024-10-01 15:07:32 +02:00
ThirdParty
Update meshoptimizer to version v0.21
2024-08-08 15:30:47 +02:00
Tools
Merge branch 'msvc_v140_arm64_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-msvc_v140_arm64_fix
2024-09-25 20:34:49 +02:00
.editorconfig
…
flax.natvis
…
FlaxEditor.Build.cs
Support ARM64 architecture under Windows
2024-06-01 23:23:24 +03:00
FlaxEngine.pch.h
…
FlaxEngine.rc
…
FlaxGame.Build.cs
…
FlaxTests.Build.cs
…
Icon.ico
…
Logo.png
…
resource.h
…
Powered by Gitea Version: 1.24.6 Page: 1127ms Template: 22ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API