This is a small compilation time optimization by reducing total number of generated types. Should not change runtime behavior.
16 lines
326 B
C
16 lines
326 B
C
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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#pragma once
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#include "Engine/Core/Types/BaseTypes.h"
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/// <summary>
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/// Tells if the object is occupied, and if not, if the bucket is a subject of compaction.
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/// </summary>
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enum class BucketState : byte
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{
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Empty = 0,
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Deleted = 1,
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Occupied = 2,
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};
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