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644eb35b97ec4ae5b7f7f7d627e17b37d38e98f3
FlaxEngine/Source
History
Wojtek Figat 644eb35b97 Fix building bindings-only cross-platform with dotnet7
2023-04-18 20:25:06 +02:00
..
Editor
Fix deploying system .NET runtime files after system-installed .NET has been updated
2023-04-18 18:18:43 +02:00
Engine
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-18 19:47:13 +02:00
Platforms
Optimzie Newtonsoft.Json lib by removing Xml, Schema support and making it AOT-friendly for AOT game builds
2023-04-01 23:34:24 +02:00
Shaders
Minor fix
2023-02-18 22:23:59 +01:00
ThirdParty
Fix building bindings-only cross-platform with dotnet7
2023-04-18 20:25:06 +02:00
Tools
Fix building bindings-only cross-platform with dotnet7
2023-04-18 20:25:06 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Add Span<T> to C++ debugger natvis file
2023-04-14 15:01:40 +02:00
FlaxEditor.Build.cs
Add arm64 support for macOS
2023-02-21 18:15:22 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
2023-03-27 17:29:42 +02:00
FlaxEngine.Gen.cs
Update build number
2023-03-01 16:46:49 +01:00
FlaxEngine.Gen.h
Update build number
2023-03-01 16:46:49 +01:00
FlaxGame.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Fix running tests on Linux with dotne7
2023-01-27 14:24:30 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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