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645e7cd9dc5eb08fe5beba036c8b68d47f6b40de
FlaxEngine/Source/Engine/Terrain
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Wojtek Figat e5f0e05d43 Fix terrain rendering to use the same LOD for main view and shadow passes
#2555 #2256
2024-08-23 00:00:42 +02:00
..
Terrain.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
Terrain.cpp
Fix terrain rendering to use the same LOD for main view and shadow passes
2024-08-23 00:00:42 +02:00
Terrain.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
Terrain.h
Fix terrain rendering to use the same LOD for main view and shadow passes
2024-08-23 00:00:42 +02:00
TerrainChunk.cpp
Fix compilation warnings when using 64-bit coords
2024-05-08 23:24:23 +02:00
TerrainChunk.h
Fix terrain rendering to use the same LOD for main view and shadow passes
2024-08-23 00:00:42 +02:00
TerrainManager.cpp
Update year in copyright note
2024-02-26 19:00:48 +01:00
TerrainManager.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
TerrainPatch.cpp
Add automatic heightmap files removal on Editor shutdown for deleted terrains
2024-08-22 23:29:42 +02:00
TerrainPatch.h
Add automatic heightmap files removal on Editor shutdown for deleted terrains
2024-08-22 23:29:42 +02:00
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