Logo
Explore Help
Register Sign In
GoaLitiuM/FlaxEngine
1
0
Fork 0
You've already forked FlaxEngine
Code Issues Pull Requests Actions 7 Packages Projects Releases Wiki Activity
Files
65e477cfd04aba8c256dbe847a2b3159ea33b6db
FlaxEngine/Source/Editor/Scripting
History
Wojtek Figat 390460907d Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
#	Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
..
CodeEditors
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-22 18:59:41 +02:00
CodeEditor.cpp
Update copyright year
2023-01-10 15:29:37 +01:00
CodeEditor.h
Update copyright year
2023-01-10 15:29:37 +01:00
ScriptsBuilder.cpp
Updates for arm64 usage
2023-04-12 14:00:03 +02:00
ScriptsBuilder.cs
Fix missing game scripts types when starting editor from IDE with -skipCompile arg
2023-02-13 17:14:53 +01:00
ScriptsBuilder.h
Reset AOT Assemblies game cooker cache when Flax.Build gets modified
2023-04-05 19:17:53 +02:00
ScriptType.cs
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
2023-03-27 17:30:48 +02:00
ScriptType.Custom.cs
Update copyright year
2023-01-10 15:29:37 +01:00
ScriptType.Interfaces.cs
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
2023-03-27 17:30:48 +02:00
Types.h
Update copyright year
2023-01-10 15:29:37 +01:00
TypeUtils.cs
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
2023-03-27 17:30:48 +02:00
Powered by Gitea Version: 1.24.6 Page: 136ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API