49 lines
1.1 KiB
C
49 lines
1.1 KiB
C
// Copyright (c) Wojciech Figat. All rights reserved.
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#pragma once
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#include "IncludeVulkanHeaders.h"
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#if GRAPHICS_API_VULKAN
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// Per platform configuration
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#include "VulkanPlatform.h"
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// Vulkan API version to target
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#ifndef VULKAN_API_VERSION
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#define VULKAN_API_VERSION VK_API_VERSION_1_0
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#endif
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// Amount of back buffers to use
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#ifndef VULKAN_BACK_BUFFERS_COUNT
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#define VULKAN_BACK_BUFFERS_COUNT 2
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#endif
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#ifndef VULKAN_BACK_BUFFERS_COUNT_MAX
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#define VULKAN_BACK_BUFFERS_COUNT_MAX 4
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#endif
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/// <summary>
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/// Default amount of frames to wait until resource delete.
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/// </summary>
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#define VULKAN_RESOURCE_DELETE_SAFE_FRAMES_COUNT 20
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#define VULKAN_ENABLE_API_DUMP 0
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#define VULKAN_RESET_QUERY_POOLS 1
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#define VULKAN_HASH_POOLS_WITH_LAYOUT_TYPES 1
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#define VULKAN_USE_DEBUG_LAYER GPU_ENABLE_DIAGNOSTICS
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#define VULKAN_USE_DEBUG_DATA (GPU_ENABLE_DIAGNOSTICS && COMPILE_WITH_DEV_ENV)
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#ifndef VULKAN_USE_VALIDATION_CACHE
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#ifdef VK_EXT_validation_cache
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#define VULKAN_USE_VALIDATION_CACHE VK_EXT_validation_cache
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#else
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#define VULKAN_USE_VALIDATION_CACHE 0
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#endif
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#endif
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#ifndef VULKAN_USE_QUERIES
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#define VULKAN_USE_QUERIES 1
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#endif
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#endif
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