Files
FlaxEngine/Source/Engine/Platform/Base/FileBase.h
2024-02-26 19:00:48 +01:00

144 lines
4.9 KiB
C++

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once
#include "Engine/Core/Enums.h"
#include "Engine/Core/Encoding.h"
#include "Engine/Core/NonCopyable.h"
#include "Engine/Core/Types/BaseTypes.h"
#include "Engine/Core/Types/DateTime.h"
class StringBuilder;
template<typename T>
class DataContainer;
/// <summary>
/// Specifies how the operating system should open a file.
/// </summary>
enum class FileMode : uint32
{
// Creates a new file, only if it does not already exist.
CreateNew = 1,
// Creates a new file, always.
CreateAlways = 2,
// Opens a file, only if it exists. Fails if file doesn't exist.
OpenExisting = 3,
// Opens a file, always.
OpenAlways = 4,
// Opens a file and truncates it so that its size is zero bytes, only if it exists. Fails if file doesn't exist.
TruncateExisting = 5,
};
/// <summary>
/// Defines constants for read, write, or read/write access to a file.
/// </summary>
enum class FileAccess : uint32
{
// Enables reading data from the file.
Read = 0x80000000,
// Enables writing data to the file.
Write = 0x40000000,
// Enables both data read and write operations on the file.
ReadWrite = Read | Write,
};
/// <summary>
/// Contains constants for controlling the kind of access other objects can have to the same file.
/// </summary>
enum class FileShare : uint32
{
// Prevents any operations on the file file it's opened.
None = 0x00000000,
// Allows read operations on a file.
Read = 0x00000001,
// Allows write operations on a file.
Write = 0x00000002,
// Allows delete operations on a file.
Delete = 0x00000004,
// Allows read and write operations on a file.
ReadWrite = Read | Write,
// Allows any operations on a file.
All = ReadWrite | Delete,
};
/// <summary>
/// The base class for file objects.
/// </summary>
class FLAXENGINE_API FileBase : public NonCopyable
{
public:
/// <summary>
/// Finalizes an instance of the <see cref="FileBase"/> class.
/// </summary>
virtual ~FileBase()
{
}
public:
/// <summary>
/// Reads data from a file.
/// </summary>
/// <param name="buffer">Output buffer to read data to it.</param>
/// <param name="bytesToRead">The maximum amount bytes to read.</param>
/// <param name="bytesRead">A pointer to the variable that receives the number of bytes read.</param>
/// <returns>True if cannot read data, otherwise false.</returns>
virtual bool Read(void* buffer, uint32 bytesToRead, uint32* bytesRead = nullptr) = 0;
/// <summary>
/// Writes data to a file.
/// </summary>
/// <param name="buffer">Output buffer to read data to it.</param>
/// <param name="bytesToWrite">The maximum amount bytes to be written.</param>
/// <param name="bytesWritten">A pointer to the variable that receives the number of bytes written.</param>
/// <returns>True if cannot write data, otherwise false.</returns>
virtual bool Write(const void* buffer, uint32 bytesToWrite, uint32* bytesWritten = nullptr) = 0;
/// <summary>
/// Close file handle
/// </summary>
virtual void Close() = 0;
public:
/// <summary>
/// Gets size of the file (in bytes).
/// </summary>
/// <returns>File size in bytes.</returns>
virtual uint32 GetSize() const = 0;
/// <summary>
/// Retrieves the date and time that a file was last modified (in UTC).
/// </summary>
/// <returns>Last file write time.</returns>
virtual DateTime GetLastWriteTime() const = 0;
/// <summary>
/// Gets current position of the file pointer.
/// </summary>
/// <returns>File pointer position.</returns>
virtual uint32 GetPosition() const = 0;
/// <summary>
/// Sets new position of the file pointer.
/// </summary>
/// <param name="seek">New file pointer position.</param>
virtual void SetPosition(uint32 seek) = 0;
/// <summary>
/// Returns true if file is opened.
/// </summary>
/// <returns>True if file is opened, otherwise false.</returns>
virtual bool IsOpened() const = 0;
public:
static bool ReadAllBytes(const StringView& path, byte* data, int32 length);
static bool ReadAllBytes(const StringView& path, Array<byte, HeapAllocation>& data);
static bool ReadAllBytes(const StringView& path, DataContainer<byte>& data);
static bool ReadAllText(const StringView& path, String& data);
static bool ReadAllText(const StringView& path, StringAnsi& data);
static bool WriteAllBytes(const StringView& path, const byte* data, int32 length);
static bool WriteAllBytes(const StringView& path, const Array<byte, HeapAllocation>& data);
static bool WriteAllText(const StringView& path, const String& data, Encoding encoding);
static bool WriteAllText(const StringView& path, const StringBuilder& data, Encoding encoding);
static bool WriteAllText(const StringView& path, const Char* data, int32 length, Encoding encoding);
};