Files
FlaxEngine/Source/Editor/SceneGraph/Actors/TerrainNode.cs
2024-02-26 19:00:48 +01:00

23 lines
498 B
C#

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using FlaxEngine;
namespace FlaxEditor.SceneGraph.Actors
{
/// <summary>
/// Scene tree node for <see cref="Terrain"/> actor type.
/// </summary>
[HideInEditor]
public sealed class TerrainNode : ActorNode
{
/// <inheritdoc />
public TerrainNode(Actor actor)
: base(actor)
{
}
/// <inheritdoc />
public override bool AffectsNavigation => true;
}
}