Files
FlaxEngine/Source/Engine/Networking/NetworkMessage.cs
2024-02-26 19:00:48 +01:00

388 lines
12 KiB
C#

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Text;
using FlaxEngine.Assertions;
namespace FlaxEngine.Networking
{
public unsafe partial struct NetworkMessage
{
/// <summary>
/// Writes raw bytes into the message.
/// </summary>
/// <param name="bytes">The bytes that will be written.</param>
/// <param name="length">The amount of bytes to write from the bytes pointer.</param>
public void WriteBytes(byte* bytes, int length)
{
Assert.IsTrue(Position + length <= BufferSize, $"Could not write data of length {length} into message with id={MessageId}! Current write position={Position}");
Utils.MemoryCopy(new IntPtr(Buffer + Position), new IntPtr(bytes), (ulong)length);
Position += (uint)length;
Length = Position;
}
/// <summary>
/// Reads raw bytes from the message into the given byte array.
/// </summary>
/// <param name="buffer">
/// The buffer pointer that will be used to store the bytes.
/// Should be of the same length as length or longer.
/// </param>
/// <param name="length">The minimal amount of bytes that the buffer contains.</param>
public void ReadBytes(byte* buffer, int length)
{
Assert.IsTrue(Position + length <= Length, $"Could not read data of length {length} from message with id={MessageId} and size of {Length}B! Current read position={Position}");
Utils.MemoryCopy(new IntPtr(buffer), new IntPtr(Buffer + Position), (ulong)length);
Position += (uint)length;
}
/// <summary>
/// Writes raw bytes into the message.
/// </summary>
/// <param name="bytes">The bytes that will be written.</param>
/// <param name="length">The amount of bytes to write from the bytes array.</param>
public void WriteBytes(byte[] bytes, int length)
{
fixed (byte* bytesPtr = bytes)
{
WriteBytes(bytesPtr, length);
}
}
/// <summary>
/// Reads raw bytes from the message into the given byte array.
/// </summary>
/// <param name="buffer">
/// The buffer that will be used to store the bytes.
/// Should be of the same length as length or longer.
/// </param>
/// <param name="length">The minimal amount of bytes that the buffer contains.</param>
public void ReadBytes(byte[] buffer, int length)
{
fixed (byte* bufferPtr = buffer)
{
ReadBytes(bufferPtr, length);
}
}
/// <summary>
/// Writes data of type <see cref="Int64"/> into the message.
/// </summary>
public void WriteInt64(long value)
{
WriteBytes((byte*)&value, sizeof(long));
}
/// <summary>
/// Reads and returns data of type <see cref="Int64"/> from the message.
/// </summary>
public long ReadInt64()
{
long value = 0;
ReadBytes((byte*)&value, sizeof(long));
return value;
}
/// <summary>
/// Writes data of type <see cref="Int32"/> into the message.
/// </summary>
public void WriteInt32(int value)
{
WriteBytes((byte*)&value, sizeof(int));
}
/// <summary>
/// Reads and returns data of type <see cref="Int32"/> from the message.
/// </summary>
public int ReadInt32()
{
int value = 0;
ReadBytes((byte*)&value, sizeof(int));
return value;
}
/// <summary>
/// Writes data of type <see cref="Int16"/> into the message.
/// </summary>
public void WriteInt16(short value)
{
WriteBytes((byte*)&value, sizeof(short));
}
/// <summary>
/// Reads and returns data of type <see cref="Int16"/> from the message.
/// </summary>
public short ReadInt16()
{
short value = 0;
ReadBytes((byte*)&value, sizeof(short));
return value;
}
/// <summary>
/// Writes data of type <see cref="SByte"/> into the message.
/// </summary>
public void WriteSByte(sbyte value)
{
WriteBytes((byte*)&value, sizeof(sbyte));
}
/// <summary>
/// Reads and returns data of type <see cref="SByte"/> from the message.
/// </summary>
public sbyte ReadSByte()
{
sbyte value = 0;
ReadBytes((byte*)&value, sizeof(sbyte));
return value;
}
/// <summary>
/// Writes data of type <see cref="UInt64"/> into the message.
/// </summary>
public void WriteUInt64(ulong value)
{
WriteBytes((byte*)&value, sizeof(ulong));
}
/// <summary>
/// Reads and returns data of type <see cref="UInt64"/> from the message.
/// </summary>
public ulong ReadUInt64()
{
ulong value = 0;
ReadBytes((byte*)&value, sizeof(ulong));
return value;
}
/// <summary>
/// Writes data of type <see cref="UInt32"/> into the message.
/// </summary>
public void WriteUInt32(uint value)
{
WriteBytes((byte*)&value, sizeof(uint));
}
/// <summary>
/// Reads and returns data of type <see cref="UInt32"/> from the message.
/// </summary>
public uint ReadUInt32()
{
uint value = 0;
ReadBytes((byte*)&value, sizeof(uint));
return value;
}
/// <summary>
/// Writes data of type <see cref="UInt16"/> into the message.
/// </summary>
public void WriteUInt16(ushort value)
{
WriteBytes((byte*)&value, sizeof(ushort));
}
/// <summary>
/// Reads and returns data of type <see cref="UInt16"/> from the message.
/// </summary>
public ushort ReadUInt16()
{
ushort value = 0;
ReadBytes((byte*)&value, sizeof(ushort));
return value;
}
/// <summary>
/// Writes data of type <see cref="Byte"/> into the message.
/// </summary>
public void WriteByte(byte value)
{
WriteBytes(&value, sizeof(byte));
}
/// <summary>
/// Reads and returns data of type <see cref="Byte"/> from the message.
/// </summary>
public byte ReadByte()
{
byte value = 0;
ReadBytes(&value, sizeof(byte));
return value;
}
/// <summary>
/// Writes data of type <see cref="Single"/> into the message.
/// </summary>
public void WriteSingle(float value)
{
WriteBytes((byte*)&value, sizeof(float));
}
/// <summary>
/// Reads and returns data of type <see cref="Single"/> from the message.
/// </summary>
public float ReadSingle()
{
float value = 0.0f;
ReadBytes((byte*)&value, sizeof(float));
return value;
}
/// <summary>
/// Writes data of type <see cref="Double"/> into the message.
/// </summary>
public void WriteDouble(double value)
{
WriteBytes((byte*)&value, sizeof(double));
}
/// <summary>
/// Reads and returns data of type <see cref="Double"/> from the message.
/// </summary>
public double ReadDouble()
{
double value = 0.0;
ReadBytes((byte*)&value, sizeof(double));
return value;
}
/// <summary>
/// Writes data of type <see cref="string"/> into the message. UTF-16 encoded.
/// </summary>
public void WriteString(string value)
{
// Note: Make sure that this is consistent with the C++ message API!
var data = Encoding.Unicode.GetBytes(value);
var dataLength = data.Length;
var stringLength = value.Length;
WriteUInt16((ushort)stringLength); // TODO: Use 1-byte length when possible
WriteBytes(data, dataLength);
}
/// <summary>
/// Reads and returns data of type <see cref="string"/> from the message. UTF-16 encoded.
/// </summary>
public string ReadString()
{
// Note: Make sure that this is consistent with the C++ message API!
var stringLength = ReadUInt16(); // In chars
var dataLength = stringLength * sizeof(char); // In bytes
var bytes = stackalloc char[stringLength];
ReadBytes((byte*)bytes, dataLength);
return new string(bytes, 0, stringLength);
}
/// <summary>
/// Writes data of type <see cref="Guid"/> into the message.
/// </summary>
public void WriteGuid(Guid value)
{
WriteBytes((byte*)&value, sizeof(Guid));
}
/// <summary>
/// Reads and returns data of type <see cref="Guid"/> from the message.
/// </summary>
public Guid ReadGuid()
{
var guidData = stackalloc Guid[1];
ReadBytes((byte*)guidData, sizeof(Guid));
return guidData[0];
}
/// <summary>
/// Writes data of type <see cref="Vector2"/> into the message.
/// </summary>
public void WriteVector2(Vector2 value)
{
WriteSingle((float)value.X);
WriteSingle((float)value.Y);
}
/// <summary>
/// Reads and returns data of type <see cref="Vector2"/> from the message.
/// </summary>
public Vector2 ReadVector2()
{
return new Vector2(ReadSingle(), ReadSingle());
}
/// <summary>
/// Writes data of type <see cref="Vector3"/> into the message.
/// </summary>
public void WriteVector3(Vector3 value)
{
WriteSingle((float)value.X);
WriteSingle((float)value.Y);
WriteSingle((float)value.Z);
}
/// <summary>
/// Reads and returns data of type <see cref="Vector3"/> from the message.
/// </summary>
public Vector3 ReadVector3()
{
return new Vector3(ReadSingle(), ReadSingle(), ReadSingle());
}
/// <summary>
/// Writes data of type <see cref="Vector4"/> into the message.
/// </summary>
public void WriteVector4(Vector4 value)
{
WriteSingle((float)value.X);
WriteSingle((float)value.Y);
WriteSingle((float)value.Z);
WriteSingle((float)value.W);
}
/// <summary>
/// Reads and returns data of type <see cref="Vector4"/> from the message.
/// </summary>
public Vector4 ReadVector4()
{
return new Vector4(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle());
}
/// <summary>
/// Writes data of type <see cref="Quaternion"/> into the message.
/// </summary>
public void WriteQuaternion(Quaternion value)
{
WriteSingle(value.X);
WriteSingle(value.Y);
WriteSingle(value.Z);
WriteSingle(value.W);
}
/// <summary>
/// Reads and returns data of type <see cref="Quaternion"/> from the message.
/// </summary>
public Quaternion ReadQuaternion()
{
return new Quaternion(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle());
}
/// <summary>
/// Writes data of type <see cref="Boolean"/> into the message.
/// </summary>
public void WriteBoolean(bool value)
{
WriteBytes((byte*)&value, sizeof(bool));
}
/// <summary>
/// Reads and returns data of type <see cref="Boolean"/> from the message.
/// </summary>
public bool ReadBoolean()
{
bool value = default;
ReadBytes((byte*)&value, sizeof(bool));
return value;
}
}
}