36 lines
1.0 KiB
C#
36 lines
1.0 KiB
C#
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
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using System.Collections.Generic;
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using Flax.Build;
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using Flax.Build.NativeCpp;
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/// <summary>
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/// Content importing module.
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/// </summary>
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public class ContentImporters : EngineModule
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{
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/// <inheritdoc />
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public override void Setup(BuildOptions options)
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{
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base.Setup(options);
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options.PublicDependencies.Add("AudioTool");
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options.PublicDependencies.Add("ModelTool");
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options.PublicDependencies.Add("TextureTool");
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// TODO: convert into private deps and fix CreateCollisionData to not include physics?
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options.PublicDependencies.Add("Physics");
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options.PrivateDependencies.Add("Graphics");
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options.PrivateDependencies.Add("Particles");
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options.PublicDefinitions.Add("COMPILE_WITH_ASSETS_IMPORTER");
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options.PublicDefinitions.Add("COMPILE_WITH_MATERIAL_GRAPH");
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}
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/// <inheritdoc />
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public override void GetFilesToDeploy(List<string> files)
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{
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}
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}
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