Files
FlaxEngine/Source/Engine/ContentImporters/ContentImporters.Build.cs
2023-01-10 15:29:37 +01:00

36 lines
1.0 KiB
C#

// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using Flax.Build;
using Flax.Build.NativeCpp;
/// <summary>
/// Content importing module.
/// </summary>
public class ContentImporters : EngineModule
{
/// <inheritdoc />
public override void Setup(BuildOptions options)
{
base.Setup(options);
options.PublicDependencies.Add("AudioTool");
options.PublicDependencies.Add("ModelTool");
options.PublicDependencies.Add("TextureTool");
// TODO: convert into private deps and fix CreateCollisionData to not include physics?
options.PublicDependencies.Add("Physics");
options.PrivateDependencies.Add("Graphics");
options.PrivateDependencies.Add("Particles");
options.PublicDefinitions.Add("COMPILE_WITH_ASSETS_IMPORTER");
options.PublicDefinitions.Add("COMPILE_WITH_MATERIAL_GRAPH");
}
/// <inheritdoc />
public override void GetFilesToDeploy(List<string> files)
{
}
}