Required by platforms that will use mono under the hood for .Net 7 New `USE_CSHARP` define for C# ability Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
277 lines
9.6 KiB
C++
277 lines
9.6 KiB
C++
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
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#include "CreateJson.h"
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#if COMPILE_WITH_ASSETS_IMPORTER
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#include "Engine/Core/Log.h"
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#include "Engine/Core/Math/Math.h"
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#include "Engine/Platform/File.h"
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#include "Engine/Platform/FileSystem.h"
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#include "Engine/Content/Content.h"
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#include "Engine/Content/Storage/JsonStorageProxy.h"
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#include "Engine/Content/Cache/AssetsCache.h"
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#include "Engine/Content/AssetReference.h"
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#include "Engine/Serialization/JsonWriters.h"
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#include "Engine/Localization/LocalizedStringTable.h"
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#include "Engine/Utilities/TextProcessing.h"
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#include "FlaxEngine.Gen.h"
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bool CreateJson::Create(const StringView& path, rapidjson_flax::StringBuffer& data, const String& dataTypename)
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{
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auto str = dataTypename.ToStringAnsi();
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return Create(path, data, str.Get());
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}
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bool CreateJson::Create(const StringView& path, rapidjson_flax::StringBuffer& data, const char* dataTypename)
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{
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StringAnsiView data1((char*)data.GetString(), (int32)data.GetSize());
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StringAnsiView data2((char*)dataTypename, StringUtils::Length(dataTypename));
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return Create(path, data1, data2);
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}
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bool CreateJson::Create(const StringView& path, const StringAnsiView& data, const StringAnsiView& dataTypename)
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{
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Guid id = Guid::New();
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LOG(Info, "Creating json resource of type \'{1}\' at \'{0}\'", path, String(dataTypename.Get()));
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// Try use the same asset ID
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if (FileSystem::FileExists(path))
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{
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String typeName;
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JsonStorageProxy::GetAssetInfo(path, id, typeName);
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if (typeName != String(dataTypename.Get(), dataTypename.Length()))
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{
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LOG(Warning, "Asset will have different type name {0} -> {1}", typeName, String(dataTypename.Get()));
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}
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}
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else
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{
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const String directory = StringUtils::GetDirectoryName(path);
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if (!FileSystem::DirectoryExists(directory))
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{
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if (FileSystem::CreateDirectory(directory))
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{
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LOG(Warning, "Failed to create directory");
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return true;
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}
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}
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}
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rapidjson_flax::StringBuffer buffer;
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// Serialize to json
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PrettyJsonWriter writerObj(buffer);
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JsonWriter& writer = writerObj;
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writer.StartObject();
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{
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// Json resource header
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writer.JKEY("ID");
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writer.Guid(id);
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writer.JKEY("TypeName");
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writer.String(dataTypename.Get(), dataTypename.Length());
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writer.JKEY("EngineBuild");
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writer.Int(FLAXENGINE_VERSION_BUILD);
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// Json resource data
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writer.JKEY("Data");
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writer.RawValue(data.Get(), data.Length());
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}
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writer.EndObject();
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// Save json to file
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if (File::WriteAllBytes(path, (byte*)buffer.GetString(), (int32)buffer.GetSize()))
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{
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LOG(Warning, "Failed to save json to file");
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return true;
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}
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// Reload asset at the target location if is loaded
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auto asset = Content::GetAsset(path);
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if (asset)
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{
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asset->Reload();
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}
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else
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{
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Content::GetRegistry()->RegisterAsset(id, String(dataTypename), path);
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}
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return false;
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}
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void FormatPoValue(String& value)
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{
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value.Replace(TEXT("\\n"), TEXT("\n"));
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value.Replace(TEXT("%s"), TEXT("{}"));
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value.Replace(TEXT("%d"), TEXT("{}"));
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}
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CreateAssetResult CreateJson::ImportPo(CreateAssetContext& context)
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{
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// Base
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IMPORT_SETUP(LocalizedStringTable, 1);
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// Load file (UTF-16)
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String inputData;
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if (File::ReadAllText(context.InputPath, inputData))
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{
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return CreateAssetResult::InvalidPath;
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}
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// Use virtual asset for data storage and serialization
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AssetReference<LocalizedStringTable> asset = Content::CreateVirtualAsset<LocalizedStringTable>();
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if (!asset)
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return CreateAssetResult::Error;
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// Parse PO format
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int32 pos = 0;
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int32 pluralCount = 0;
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int32 lineNumber = 0;
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bool fuzzy = false, hasNewContext = false;
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StringView msgctxt, msgid;
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String idTmp;
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while (pos < inputData.Length())
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{
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// Read line
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const int32 startPos = pos;
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while (pos < inputData.Length() && inputData[pos] != '\n')
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pos++;
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const StringView line(&inputData[startPos], pos - startPos);
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lineNumber++;
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pos++;
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const int32 valueStart = line.Find('\"') + 1;
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const int32 valueEnd = line.FindLast('\"');
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const StringView value(line.Get() + valueStart, Math::Max(valueEnd - valueStart, 0));
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if (line.StartsWith(StringView(TEXT("msgid_plural"))))
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{
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// Plural form
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}
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else if (line.StartsWith(StringView(TEXT("msgid"))))
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{
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// Id
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msgid = value;
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// Reset context if already used
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if (!hasNewContext)
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msgctxt = StringView();
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hasNewContext = false;
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}
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else if (line.StartsWith(StringView(TEXT("msgstr"))))
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{
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// String
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if (msgid.HasChars())
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{
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// Format message
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String msgstr(value);
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FormatPoValue(msgstr);
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// Get message id
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StringView id = msgid;
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if (msgctxt.HasChars())
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{
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idTmp = String(msgctxt) + TEXT(".") + String(msgid);
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id = idTmp;
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}
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int32 indexStart = line.Find('[');
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if (indexStart != -1 && indexStart < valueStart)
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{
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indexStart++;
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while (indexStart < line.Length() && StringUtils::IsWhitespace(line[indexStart]))
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indexStart++;
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int32 indexEnd = line.Find(']');
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while (indexEnd > indexStart && StringUtils::IsWhitespace(line[indexEnd - 1]))
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indexEnd--;
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int32 index = -1;
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StringUtils::Parse(line.Get() + indexStart, (uint32)(indexEnd - indexStart), &index);
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if (pluralCount <= 0)
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{
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LOG(Error, "Missing 'nplurals'. Cannot use plural message at line {0}", lineNumber);
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return CreateAssetResult::Error;
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}
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if (index < 0 || index > pluralCount)
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{
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LOG(Error, "Invalid plural message index at line {0}", lineNumber);
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return CreateAssetResult::Error;
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}
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// Plural message
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asset->AddPluralString(id, msgstr, index);
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}
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else
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{
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// Message
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asset->AddString(id, msgstr);
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}
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}
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}
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else if (line.StartsWith(StringView(TEXT("msgctxt"))))
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{
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// Context
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msgctxt = value;
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hasNewContext = true;
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}
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else if (line.StartsWith('\"'))
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{
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// Config
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const Char* pluralForms = StringUtils::Find(line.Get(), TEXT("Plural-Forms"));
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if (pluralForms != nullptr && pluralForms < line.Get() + line.Length() - 1)
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{
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// Process plural forms rule
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const Char* nplurals = StringUtils::Find(pluralForms, TEXT("nplurals"));
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if (nplurals && nplurals < line.Get() + line.Length())
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{
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while (*nplurals && *nplurals != '=')
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nplurals++;
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while (*nplurals && (StringUtils::IsWhitespace(*nplurals) || *nplurals == '='))
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nplurals++;
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const Char* npluralsStart = nplurals;
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while (*nplurals && !StringUtils::IsWhitespace(*nplurals) && *nplurals != ';')
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nplurals++;
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StringUtils::Parse(npluralsStart, (uint32)(nplurals - npluralsStart), &pluralCount);
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if (pluralCount < 0 || pluralCount > 100)
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{
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LOG(Error, "Invalid 'nplurals' at line {0}", lineNumber);
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return CreateAssetResult::Error;
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}
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}
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// TODO: parse plural forms rule
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}
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const Char* language = StringUtils::Find(line.Get(), TEXT("Language"));
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if (language != nullptr && language < line.Get() + line.Length() - 1)
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{
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// Process language locale
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while (*language && *language != ':')
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language++;
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language++;
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while (*language && StringUtils::IsWhitespace(*language))
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language++;
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const Char* languageStart = language;
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while (*language && !StringUtils::IsWhitespace(*language) && *language != '\\' && *language != '\"')
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language++;
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asset->Locale.Set(languageStart, (int32)(language - languageStart));
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if (asset->Locale == TEXT("English"))
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asset->Locale = TEXT("en");
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if (asset->Locale.Length() > 5)
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LOG(Warning, "Imported .po file uses invalid locale '{0}'", asset->Locale);
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}
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}
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else if (line.StartsWith('#') || line.IsEmpty())
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{
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// Comment
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const Char* fuzzyPos = StringUtils::Find(line.Get(), TEXT("fuzzy"));
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fuzzy |= fuzzyPos != nullptr && fuzzyPos < line.Get() + line.Length() - 1;
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}
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}
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if (asset->Locale.IsEmpty())
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LOG(Warning, "Imported .po file has missing locale");
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// Save asset
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return asset->Save(context.TargetAssetPath) ? CreateAssetResult::CannotSaveFile : CreateAssetResult::Ok;
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}
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#endif
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