892 lines
32 KiB
C#
892 lines
32 KiB
C#
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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using System.Collections.Generic;
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using System.Linq;
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using FlaxEditor.Gizmo;
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using FlaxEditor.SceneGraph;
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using FlaxEditor.SceneGraph.Actors;
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using FlaxEditor.Viewport.Cameras;
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using FlaxEngine;
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using FlaxEngine.GUI;
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namespace FlaxEditor
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{
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/// <summary>
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/// UI editor camera.
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/// </summary>
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[HideInEditor]
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internal sealed class UIEditorCamera : ViewportCamera
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{
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public UIEditorRoot UIEditor;
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public void ShowActors(IEnumerable<Actor> actors)
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{
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var root = UIEditor.UIRoot;
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if (root == null)
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return;
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// Calculate bounds of all selected objects
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var areaRect = Rectangle.Empty;
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foreach (var actor in actors)
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{
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Rectangle bounds;
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if (actor is UIControl uiControl && uiControl.HasControl && uiControl.IsActive)
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{
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var control = uiControl.Control;
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bounds = control.EditorBounds;
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var ul = control.PointToParent(root, bounds.UpperLeft);
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var ur = control.PointToParent(root, bounds.UpperRight);
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var bl = control.PointToParent(root, bounds.BottomLeft);
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var br = control.PointToParent(root, bounds.BottomRight);
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var min = Float2.Min(Float2.Min(ul, ur), Float2.Min(bl, br));
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var max = Float2.Max(Float2.Max(ul, ur), Float2.Max(bl, br));
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bounds = new Rectangle(min, Float2.Max(max - min, Float2.Zero));
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}
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else if (actor is UICanvas uiCanvas && uiCanvas.IsActive && uiCanvas.GUI.Parent == root)
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{
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bounds = uiCanvas.GUI.Bounds;
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}
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else
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continue;
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if (areaRect == Rectangle.Empty)
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areaRect = bounds;
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else
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areaRect = Rectangle.Union(areaRect, bounds);
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}
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if (areaRect == Rectangle.Empty)
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return;
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// Add margin
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areaRect = areaRect.MakeExpanded(100.0f);
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// Show bounds
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UIEditor.ViewScale = (UIEditor.Size / areaRect.Size).MinValue * 0.95f;
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UIEditor.ViewCenterPosition = areaRect.Center;
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}
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public override void FocusSelection(GizmosCollection gizmos, ref Quaternion orientation)
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{
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ShowActors(gizmos.Get<TransformGizmo>().Selection, ref orientation);
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}
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public override void ShowActor(Actor actor)
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{
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ShowActors(new[] { actor });
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}
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public override void ShowActors(List<SceneGraphNode> selection, ref Quaternion orientation)
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{
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ShowActors(selection.ConvertAll(x => (Actor)x.EditableObject));
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}
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public override void UpdateView(float dt, ref Vector3 moveDelta, ref Float2 mouseDelta, out bool centerMouse)
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{
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centerMouse = false;
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}
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}
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/// <summary>
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/// Root control for UI Controls presentation in the game/prefab viewport.
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/// </summary>
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[HideInEditor]
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internal class UIEditorRoot : InputsPassThrough
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{
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/// <summary>
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/// View for the UI structure to be linked in for camera zoom and panning operations.
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/// </summary>
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private sealed class View : ContainerControl
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{
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public View(UIEditorRoot parent)
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{
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AutoFocus = false;
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ClipChildren = false;
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CullChildren = false;
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Pivot = Float2.Zero;
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Size = new Float2(1920, 1080);
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Parent = parent;
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}
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public override bool RayCast(ref Float2 location, out Control hit)
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{
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// Ignore self
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return RayCastChildren(ref location, out hit);
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}
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public override bool IntersectsContent(ref Float2 locationParent, out Float2 location)
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{
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location = PointFromParent(ref locationParent);
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return true;
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}
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public override void DrawSelf()
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{
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var uiRoot = (UIEditorRoot)Parent;
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if (!uiRoot.EnableBackground)
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return;
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// Draw canvas area
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var bounds = new Rectangle(Float2.Zero, Size);
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Render2D.FillRectangle(bounds, new Color(0, 0, 0, 0.2f));
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}
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}
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/// <summary>
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/// Cached placement of the widget used to size/edit control
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/// </summary>
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private struct Widget
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{
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public UIControl UIControl;
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public Rectangle Bounds;
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public Float2 ResizeAxis;
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public CursorType Cursor;
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}
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private bool _mouseMovesControl, _mouseMovesView, _mouseMovesWidget;
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private Float2 _mouseMovesPos, _moveSnapDelta;
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private float _mouseMoveSum;
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private UndoMultiBlock _undoBlock;
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private View _view;
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private float[] _gridTickSteps = Utilities.Utils.CurveTickSteps, _gridTickStrengths;
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private List<Widget> _widgets;
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private Widget _activeWidget;
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/// <summary>
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/// True if enable displaying UI editing background and grid elements.
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/// </summary>
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public virtual bool EnableBackground => false;
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/// <summary>
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/// True if enable selecting controls with mouse button.
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/// </summary>
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public virtual bool EnableSelecting => false;
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/// <summary>
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/// True if enable panning and zooming the view.
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/// </summary>
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public bool EnableCamera => _view != null && EnableBackground;
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/// <summary>
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/// Transform gizmo to use sync with (selection, snapping, transformation settings).
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/// </summary>
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public virtual TransformGizmo TransformGizmo => null;
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/// <summary>
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/// The root control for controls to be linked in.
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/// </summary>
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public readonly ContainerControl UIRoot;
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internal Float2 ViewPosition
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{
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get => _view.Location / -ViewScale;
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set => _view.Location = value * -ViewScale;
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}
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internal Float2 ViewCenterPosition
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{
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get => (_view.Location - Size * 0.5f) / -ViewScale;
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set => _view.Location = Size * 0.5f + value * -ViewScale;
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}
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internal float ViewScale
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{
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get => _view?.Scale.X ?? 1;
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set
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{
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if (_view == null)
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return;
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value = Mathf.Clamp(value, 0.1f, 4.0f);
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_view.Scale = new Float2(value);
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}
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}
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public UIEditorRoot(bool enableCamera = false)
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{
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AnchorPreset = AnchorPresets.StretchAll;
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Offsets = Margin.Zero;
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AutoFocus = false;
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UIRoot = this;
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CullChildren = false;
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ClipChildren = true;
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if (enableCamera)
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{
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_view = new View(this);
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UIRoot = _view;
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}
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}
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public override bool OnMouseDown(Float2 location, MouseButton button)
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{
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if (base.OnMouseDown(location, button))
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return true;
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var transformGizmo = TransformGizmo;
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var owner = transformGizmo?.Owner;
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if (_widgets != null && _widgets.Count != 0 && button == MouseButton.Left)
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{
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foreach (var widget in _widgets)
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{
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if (widget.Bounds.Contains(ref location))
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{
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// Initialize widget movement
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_activeWidget = widget;
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_mouseMovesWidget = true;
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_mouseMovesPos = location;
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Cursor = widget.Cursor;
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StartUndo();
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Focus();
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StartMouseCapture();
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return true;
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}
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}
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}
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if (EnableSelecting && owner != null && !_mouseMovesControl && button == MouseButton.Left)
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{
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// Raycast the control under the mouse
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var mousePos = PointFromWindow(RootWindow.MousePosition);
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if (RayCastControl(ref mousePos, out var hitControl))
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{
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var uiControlNode = FindUIControlNode(hitControl);
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if (uiControlNode != null)
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{
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// Select node (with additive mode)
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var selection = new List<SceneGraphNode>();
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if (Root.GetKey(KeyboardKeys.Control))
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{
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// Add/remove from selection
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selection.AddRange(transformGizmo.Selection);
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if (transformGizmo.Selection.Contains(uiControlNode))
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selection.Remove(uiControlNode);
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else
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selection.Add(uiControlNode);
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}
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else
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{
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// Select
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selection.Add(uiControlNode);
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}
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owner.Select(selection);
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// Initialize control movement
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_mouseMovesControl = true;
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_mouseMovesPos = location;
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_mouseMoveSum = 0.0f;
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_moveSnapDelta = Float2.Zero;
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Focus();
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StartMouseCapture();
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return true;
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}
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}
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// Allow deselecting if user clicks on nothing
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else
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{
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owner.Select(null);
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}
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}
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if (EnableCamera && (button == MouseButton.Right || button == MouseButton.Middle))
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{
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// Initialize surface movement
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_mouseMovesView = true;
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_mouseMovesPos = location;
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_mouseMoveSum = 0.0f;
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Focus();
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StartMouseCapture();
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return true;
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}
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return Focus(this);
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}
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public override void OnMouseMove(Float2 location)
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{
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base.OnMouseMove(location);
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// Change cursor if mouse is over active control widget
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bool cursorChanged = false;
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if (_widgets != null && _widgets.Count != 0 && !_mouseMovesControl && !_mouseMovesWidget && !_mouseMovesView)
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{
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foreach (var widget in _widgets)
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{
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if (widget.Bounds.Contains(ref location))
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{
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Cursor = widget.Cursor;
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cursorChanged = true;
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}
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else if (Cursor != CursorType.Default && !cursorChanged)
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{
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Cursor = CursorType.Default;
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}
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}
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}
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var transformGizmo = TransformGizmo;
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if (_mouseMovesControl && transformGizmo != null)
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{
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// Calculate transform delta
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var delta = location - _mouseMovesPos;
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if (transformGizmo.TranslationSnapEnable || transformGizmo.Owner.UseSnapping)
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{
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_moveSnapDelta += delta;
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delta = Float2.SnapToGrid(_moveSnapDelta, new Float2(transformGizmo.TranslationSnapValue * ViewScale));
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_moveSnapDelta -= delta;
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}
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// Move selected controls
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if (delta.LengthSquared > 0.0f)
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{
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StartUndo();
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var moved = false;
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var moveLocation = _mouseMovesPos + delta;
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var selection = transformGizmo.Selection;
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for (var i = 0; i < selection.Count; i++)
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{
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if (IsValidControl(selection[i], out var uiControl))
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{
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// Move control (handle any control transformations by moving in editor's local-space)
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var control = uiControl.Control;
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var localLocation = control.LocalLocation;
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var uiControlDelta = GetControlDelta(control, ref _mouseMovesPos, ref moveLocation);
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control.LocalLocation = localLocation + uiControlDelta;
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// Don't move if layout doesn't allow it
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if (control.Parent != null)
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control.Parent.PerformLayout();
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else
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control.PerformLayout();
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// Check if control was moved (parent container could block it)
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if (localLocation != control.LocalLocation)
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moved = true;
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}
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}
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_mouseMovesPos = location;
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_mouseMoveSum += delta.Length;
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if (moved)
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Cursor = CursorType.SizeAll;
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}
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}
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if (_mouseMovesWidget && _activeWidget.UIControl)
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{
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// Calculate transform delta
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var resizeAxisAbs = _activeWidget.ResizeAxis.Absolute;
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var resizeAxisPos = Float2.Clamp(_activeWidget.ResizeAxis, Float2.Zero, Float2.One);
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var resizeAxisNeg = Float2.Clamp(-_activeWidget.ResizeAxis, Float2.Zero, Float2.One);
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var delta = location - _mouseMovesPos;
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// TODO: scale/size snapping?
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delta *= resizeAxisAbs;
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// Resize control via widget
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var moveLocation = _mouseMovesPos + delta;
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var control = _activeWidget.UIControl.Control;
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var uiControlDelta = GetControlDelta(control, ref _mouseMovesPos, ref moveLocation);
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control.LocalLocation += uiControlDelta * resizeAxisNeg;
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control.Size += uiControlDelta * resizeAxisPos - uiControlDelta * resizeAxisNeg;
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// Don't move if layout doesn't allow it
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if (control.Parent != null)
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control.Parent.PerformLayout();
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else
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control.PerformLayout();
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_mouseMovesPos = location;
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}
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if (_mouseMovesView)
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{
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// Move view
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var delta = location - _mouseMovesPos;
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if (delta.LengthSquared > 4.0f)
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{
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_mouseMovesPos = location;
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_mouseMoveSum += delta.Length;
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_view.Location += delta;
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Cursor = CursorType.SizeAll;
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}
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}
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}
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public override bool OnMouseUp(Float2 location, MouseButton button)
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{
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EndMovingControls();
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EndMovingWidget();
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if (_mouseMovesView)
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{
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EndMovingView();
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if (button == MouseButton.Right && _mouseMoveSum < 2.0f)
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TransformGizmo.Owner.OpenContextMenu();
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}
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return base.OnMouseUp(location, button);
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}
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public override void OnMouseLeave()
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{
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EndMovingControls();
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EndMovingView();
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EndMovingWidget();
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base.OnMouseLeave();
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}
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public override void OnLostFocus()
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{
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EndMovingControls();
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EndMovingView();
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EndMovingWidget();
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base.OnLostFocus();
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}
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public override bool OnMouseWheel(Float2 location, float delta)
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{
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if (base.OnMouseWheel(location, delta))
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return true;
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if (EnableCamera && !_mouseMovesControl)
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{
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// Zoom view
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var nextViewScale = ViewScale + delta * 0.1f;
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if (delta > 0 && !_mouseMovesControl)
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{
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// Scale towards mouse when zooming in
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var nextCenterPosition = ViewPosition + location / ViewScale;
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ViewScale = nextViewScale;
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ViewPosition = nextCenterPosition - (location / ViewScale);
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}
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else
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{
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// Scale while keeping center position when zooming out or when dragging view
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var viewCenter = ViewCenterPosition;
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ViewScale = nextViewScale;
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ViewCenterPosition = viewCenter;
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}
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return true;
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}
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return false;
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}
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public override void Draw()
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{
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if (EnableBackground && _view != null)
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{
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// Draw background
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Surface.VisjectSurface.DrawBackgroundDefault(Editor.Instance.UI.VisjectSurfaceBackground, Width, Height);
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// Draw grid
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var viewRect = GetClientArea();
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var upperLeft = _view.PointFromParent(viewRect.Location);
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var bottomRight = _view.PointFromParent(viewRect.Size);
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var min = Float2.Min(upperLeft, bottomRight);
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var max = Float2.Max(upperLeft, bottomRight);
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var pixelRange = (max - min) * ViewScale;
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Render2D.PushClip(ref viewRect);
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DrawAxis(Float2.UnitX, viewRect, min.X, max.X, pixelRange.X);
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DrawAxis(Float2.UnitY, viewRect, min.Y, max.Y, pixelRange.Y);
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Render2D.PopClip();
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}
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base.Draw();
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if (!_mouseMovesWidget)
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{
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// Clear widgets to collect them during drawing
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_widgets?.Clear();
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}
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bool drawAnySelectedControl = false;
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var transformGizmo = TransformGizmo;
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var mousePos = PointFromWindow(RootWindow.MousePosition);
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if (transformGizmo != null)
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{
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// Selected UI controls outline
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var selection = transformGizmo.Selection;
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for (var i = 0; i < selection.Count; i++)
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{
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if (IsValidControl(selection[i], out var controlActor))
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{
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DrawControl(controlActor, controlActor.Control, true, ref mousePos, ref drawAnySelectedControl, EnableSelecting);
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}
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}
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}
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if (EnableSelecting && !_mouseMovesControl && !_mouseMovesWidget && IsMouseOver)
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{
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// Highlight control under mouse for easier selecting (except if already selected)
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if (RayCastControl(ref mousePos, out var hitControl) &&
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(transformGizmo == null || !transformGizmo.Selection.Any(x => x.EditableObject is UIControl controlActor && controlActor.Control == hitControl)))
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{
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DrawControl(null, hitControl, false, ref mousePos, ref drawAnySelectedControl);
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}
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}
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if (drawAnySelectedControl)
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Render2D.PopTransform();
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if (EnableBackground)
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{
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// Draw border
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if (ContainsFocus)
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{
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Render2D.DrawRectangle(new Rectangle(1, 1, Width - 2, Height - 2), Editor.IsPlayMode ? Color.OrangeRed : Style.Current.BackgroundSelected);
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}
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}
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}
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public override void OnDestroy()
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{
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if (IsDisposing)
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return;
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EndMovingControls();
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EndMovingView();
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EndMovingWidget();
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base.OnDestroy();
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}
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private Float2 GetControlDelta(Control control, ref Float2 start, ref Float2 end)
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{
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var pointOrigin = control.Parent ?? control;
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var startPos = pointOrigin.PointFromParent(this, start);
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var endPos = pointOrigin.PointFromParent(this, end);
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return endPos - startPos;
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}
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private void DrawAxis(Float2 axis, Rectangle viewRect, float min, float max, float pixelRange)
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{
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var style = Style.Current;
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var linesColor = style.ForegroundDisabled.RGBMultiplied(0.5f);
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var labelsColor = style.ForegroundDisabled;
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var labelsSize = 10.0f;
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Utilities.Utils.DrawCurveTicks((float tick, float strength) =>
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{
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var p = _view.PointToParent(axis * tick);
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// Draw line
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var lineRect = new Rectangle
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(
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|
viewRect.Location + (p - 0.5f) * axis,
|
|
Float2.Lerp(viewRect.Size, Float2.One, axis)
|
|
);
|
|
Render2D.FillRectangle(lineRect, linesColor.AlphaMultiplied(strength));
|
|
|
|
// Draw label
|
|
string label = tick.ToString(System.Globalization.CultureInfo.InvariantCulture);
|
|
var labelRect = new Rectangle
|
|
(
|
|
viewRect.X + 4.0f + (p.X * axis.X),
|
|
viewRect.Y - labelsSize + (p.Y * axis.Y) + (viewRect.Size.Y * axis.X),
|
|
50,
|
|
labelsSize
|
|
);
|
|
Render2D.DrawText(style.FontSmall, label, labelRect, labelsColor.AlphaMultiplied(strength), TextAlignment.Near, TextAlignment.Center, TextWrapping.NoWrap, 1.0f, 0.7f);
|
|
}, _gridTickSteps, ref _gridTickStrengths, min, max, pixelRange);
|
|
}
|
|
|
|
private void DrawControl(UIControl uiControl, Control control, bool selection, ref Float2 mousePos, ref bool drawAnySelectedControl, bool withWidgets = false)
|
|
{
|
|
if (!drawAnySelectedControl)
|
|
{
|
|
drawAnySelectedControl = true;
|
|
Render2D.PushTransform(ref _cachedTransform);
|
|
}
|
|
var options = Editor.Instance.Options.Options.Visual;
|
|
|
|
// Draw bounds
|
|
var bounds = control.EditorBounds;
|
|
var ul = control.PointToParent(this, bounds.UpperLeft);
|
|
var ur = control.PointToParent(this, bounds.UpperRight);
|
|
var bl = control.PointToParent(this, bounds.BottomLeft);
|
|
var br = control.PointToParent(this, bounds.BottomRight);
|
|
var color = selection ? options.SelectionOutlineColor0 : Style.Current.SelectionBorder;
|
|
#if false
|
|
// AABB
|
|
var min = Float2.Min(Float2.Min(ul, ur), Float2.Min(bl, br));
|
|
var max = Float2.Max(Float2.Max(ul, ur), Float2.Max(bl, br));
|
|
bounds = new Rectangle(min, Float2.Max(max - min, Float2.Zero));
|
|
Render2D.DrawRectangle(bounds, color, options.UISelectionOutlineSize);
|
|
#else
|
|
// OBB
|
|
Render2D.DrawLine(ul, ur, color, options.UISelectionOutlineSize);
|
|
Render2D.DrawLine(ur, br, color, options.UISelectionOutlineSize);
|
|
Render2D.DrawLine(br, bl, color, options.UISelectionOutlineSize);
|
|
Render2D.DrawLine(bl, ul, color, options.UISelectionOutlineSize);
|
|
#endif
|
|
if (withWidgets)
|
|
{
|
|
// Draw sizing widgets
|
|
if (_widgets == null)
|
|
_widgets = new List<Widget>();
|
|
var widgetSize = 8.0f;
|
|
var viewScale = ViewScale;
|
|
if (viewScale < 0.7f)
|
|
widgetSize *= viewScale;
|
|
var controlSize = control.Size.Absolute.MinValue / 50.0f;
|
|
if (controlSize < 1.0f)
|
|
widgetSize *= Mathf.Clamp(controlSize + 0.1f, 0.1f, 1.0f);
|
|
var cornerSize = new Float2(widgetSize);
|
|
DrawControlWidget(uiControl, ref ul, ref mousePos, ref cornerSize, new Float2(-1, -1), CursorType.SizeNWSE);
|
|
DrawControlWidget(uiControl, ref ur, ref mousePos, ref cornerSize, new Float2(1, -1), CursorType.SizeNESW);
|
|
DrawControlWidget(uiControl, ref bl, ref mousePos, ref cornerSize, new Float2(-1, 1), CursorType.SizeNESW);
|
|
DrawControlWidget(uiControl, ref br, ref mousePos, ref cornerSize, new Float2(1, 1), CursorType.SizeNWSE);
|
|
var edgeSizeV = new Float2(widgetSize * 2, widgetSize);
|
|
var edgeSizeH = new Float2(edgeSizeV.Y, edgeSizeV.X);
|
|
Float2.Lerp(ref ul, ref bl, 0.5f, out var el);
|
|
Float2.Lerp(ref ur, ref br, 0.5f, out var er);
|
|
Float2.Lerp(ref ul, ref ur, 0.5f, out var eu);
|
|
Float2.Lerp(ref bl, ref br, 0.5f, out var eb);
|
|
DrawControlWidget(uiControl, ref el, ref mousePos, ref edgeSizeH, new Float2(-1, 0), CursorType.SizeWE);
|
|
DrawControlWidget(uiControl, ref er, ref mousePos, ref edgeSizeH, new Float2(1, 0), CursorType.SizeWE);
|
|
DrawControlWidget(uiControl, ref eu, ref mousePos, ref edgeSizeV, new Float2(0, -1), CursorType.SizeNS);
|
|
DrawControlWidget(uiControl, ref eb, ref mousePos, ref edgeSizeV, new Float2(0, 1), CursorType.SizeNS);
|
|
|
|
// TODO: draw anchors
|
|
}
|
|
}
|
|
|
|
private void DrawControlWidget(UIControl uiControl, ref Float2 pos, ref Float2 mousePos, ref Float2 size, Float2 resizeAxis, CursorType cursor)
|
|
{
|
|
var style = Style.Current;
|
|
var rect = new Rectangle(pos - size * 0.5f, size);
|
|
if (rect.Contains(ref mousePos))
|
|
{
|
|
Render2D.FillRectangle(rect, style.Foreground);
|
|
}
|
|
else
|
|
{
|
|
Render2D.FillRectangle(rect, style.ForegroundGrey);
|
|
Render2D.DrawRectangle(rect, style.Foreground);
|
|
}
|
|
if (!_mouseMovesWidget && uiControl != null)
|
|
{
|
|
// Collect widget
|
|
_widgets.Add(new Widget
|
|
{
|
|
UIControl = uiControl,
|
|
Bounds = rect,
|
|
ResizeAxis = resizeAxis,
|
|
Cursor = cursor,
|
|
});
|
|
}
|
|
}
|
|
|
|
private bool IsValidControl(SceneGraphNode node, out UIControl uiControl)
|
|
{
|
|
uiControl = null;
|
|
if (node.EditableObject is UIControl controlActor)
|
|
uiControl = controlActor;
|
|
return uiControl != null &&
|
|
uiControl.Control != null &&
|
|
uiControl.Control.VisibleInHierarchy &&
|
|
uiControl.Control.RootWindow != null;
|
|
}
|
|
|
|
private bool RayCastControl(ref Float2 location, out Control hit)
|
|
{
|
|
#if false
|
|
// Raycast only controls with content (eg. skips transparent panels)
|
|
return RayCastChildren(ref location, out hit);
|
|
#else
|
|
// Find any control under mouse (hierarchical)
|
|
hit = GetChildAtRecursive(location);
|
|
if (hit is View || hit is CanvasContainer)
|
|
hit = null;
|
|
return hit != null;
|
|
#endif
|
|
}
|
|
|
|
private UIControlNode FindUIControlNode(Control control)
|
|
{
|
|
return FindUIControlNode(TransformGizmo.Owner.SceneGraphRoot, control);
|
|
}
|
|
|
|
private UIControlNode FindUIControlNode(SceneGraphNode node, Control control)
|
|
{
|
|
var result = node as UIControlNode;
|
|
if (result != null && ((UIControl)result.Actor).Control == control)
|
|
return result;
|
|
foreach (var e in node.ChildNodes)
|
|
{
|
|
result = FindUIControlNode(e, control);
|
|
if (result != null)
|
|
return result;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
private void StartUndo()
|
|
{
|
|
var undo = TransformGizmo?.Owner?.Undo;
|
|
if (undo == null || _undoBlock != null)
|
|
return;
|
|
_undoBlock = new UndoMultiBlock(undo, TransformGizmo.Selection.ConvertAll(x => x.EditableObject), "Edit control");
|
|
}
|
|
|
|
private void EndUndo()
|
|
{
|
|
if (_undoBlock == null)
|
|
return;
|
|
_undoBlock.Dispose();
|
|
_undoBlock = null;
|
|
}
|
|
|
|
private void EndMovingControls()
|
|
{
|
|
if (!_mouseMovesControl)
|
|
return;
|
|
_mouseMovesControl = false;
|
|
EndMouseCapture();
|
|
Cursor = CursorType.Default;
|
|
EndUndo();
|
|
}
|
|
|
|
private void EndMovingView()
|
|
{
|
|
if (!_mouseMovesView)
|
|
return;
|
|
_mouseMovesView = false;
|
|
EndMouseCapture();
|
|
Cursor = CursorType.Default;
|
|
}
|
|
|
|
private void EndMovingWidget()
|
|
{
|
|
if (!_mouseMovesWidget)
|
|
return;
|
|
_mouseMovesWidget = false;
|
|
_activeWidget = new Widget();
|
|
EndMouseCapture();
|
|
Cursor = CursorType.Default;
|
|
EndUndo();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Control that can optionally disable inputs to the children.
|
|
/// </summary>
|
|
[HideInEditor]
|
|
internal class InputsPassThrough : ContainerControl
|
|
{
|
|
private bool _isMouseOver;
|
|
|
|
/// <summary>
|
|
/// True if enable input events passing to the UI.
|
|
/// </summary>
|
|
public virtual bool EnableInputs => true;
|
|
|
|
public override bool RayCast(ref Float2 location, out Control hit)
|
|
{
|
|
return RayCastChildren(ref location, out hit);
|
|
}
|
|
|
|
public override bool ContainsPoint(ref Float2 location, bool precise = false)
|
|
{
|
|
if (precise)
|
|
return false;
|
|
return base.ContainsPoint(ref location, precise);
|
|
}
|
|
|
|
public override bool OnCharInput(char c)
|
|
{
|
|
if (!EnableInputs)
|
|
return false;
|
|
return base.OnCharInput(c);
|
|
}
|
|
|
|
public override DragDropEffect OnDragDrop(ref Float2 location, DragData data)
|
|
{
|
|
if (!EnableInputs)
|
|
return DragDropEffect.None;
|
|
return base.OnDragDrop(ref location, data);
|
|
}
|
|
|
|
public override DragDropEffect OnDragEnter(ref Float2 location, DragData data)
|
|
{
|
|
if (!EnableInputs)
|
|
return DragDropEffect.None;
|
|
return base.OnDragEnter(ref location, data);
|
|
}
|
|
|
|
public override void OnDragLeave()
|
|
{
|
|
if (!EnableInputs)
|
|
return;
|
|
base.OnDragLeave();
|
|
}
|
|
|
|
public override DragDropEffect OnDragMove(ref Float2 location, DragData data)
|
|
{
|
|
if (!EnableInputs)
|
|
return DragDropEffect.None;
|
|
return base.OnDragMove(ref location, data);
|
|
}
|
|
|
|
public override bool OnKeyDown(KeyboardKeys key)
|
|
{
|
|
if (!EnableInputs)
|
|
return false;
|
|
return base.OnKeyDown(key);
|
|
}
|
|
|
|
public override void OnKeyUp(KeyboardKeys key)
|
|
{
|
|
if (!EnableInputs)
|
|
return;
|
|
base.OnKeyUp(key);
|
|
}
|
|
|
|
public override bool OnMouseDoubleClick(Float2 location, MouseButton button)
|
|
{
|
|
if (!EnableInputs)
|
|
return false;
|
|
return base.OnMouseDoubleClick(location, button);
|
|
}
|
|
|
|
public override bool OnMouseDown(Float2 location, MouseButton button)
|
|
{
|
|
if (!EnableInputs)
|
|
return false;
|
|
return base.OnMouseDown(location, button);
|
|
}
|
|
|
|
public override bool IsMouseOver => _isMouseOver;
|
|
|
|
public override void OnMouseEnter(Float2 location)
|
|
{
|
|
_isMouseOver = true;
|
|
if (!EnableInputs)
|
|
return;
|
|
base.OnMouseEnter(location);
|
|
}
|
|
|
|
public override void OnMouseLeave()
|
|
{
|
|
_isMouseOver = false;
|
|
if (!EnableInputs)
|
|
return;
|
|
base.OnMouseLeave();
|
|
}
|
|
|
|
public override void OnMouseMove(Float2 location)
|
|
{
|
|
if (!EnableInputs)
|
|
return;
|
|
base.OnMouseMove(location);
|
|
}
|
|
|
|
public override bool OnMouseUp(Float2 location, MouseButton button)
|
|
{
|
|
if (!EnableInputs)
|
|
return false;
|
|
return base.OnMouseUp(location, button);
|
|
}
|
|
|
|
public override bool OnMouseWheel(Float2 location, float delta)
|
|
{
|
|
if (!EnableInputs)
|
|
return false;
|
|
return base.OnMouseWheel(location, delta);
|
|
}
|
|
}
|
|
}
|