Files
FlaxEngine/Source/Engine/Audio/Audio.cs
2024-02-26 19:00:48 +01:00

13 lines
339 B
C#

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
namespace FlaxEngine
{
partial struct AudioDataInfo
{
/// <summary>
/// Gets the length of the audio data (in seconds).
/// </summary>
public float Length => (float)NumSamples / (float)Mathf.Max(1U, SampleRate * NumChannels);
}
}