Files
FlaxEngine/Source/Engine/GraphicsDevice/Vulkan/Config.h
2024-07-02 00:53:45 +02:00

49 lines
1.1 KiB
C

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once
#include "IncludeVulkanHeaders.h"
#if GRAPHICS_API_VULKAN
// Per platform configuration
#include "VulkanPlatform.h"
// Vulkan API version to target
#ifndef VULKAN_API_VERSION
#define VULKAN_API_VERSION VK_API_VERSION_1_0
#endif
// Amount of back buffers to use
#ifndef VULKAN_BACK_BUFFERS_COUNT
#define VULKAN_BACK_BUFFERS_COUNT 2
#endif
#ifndef VULKAN_BACK_BUFFERS_COUNT_MAX
#define VULKAN_BACK_BUFFERS_COUNT_MAX 4
#endif
/// <summary>
/// Default amount of frames to wait until resource delete.
/// </summary>
#define VULKAN_RESOURCE_DELETE_SAFE_FRAMES_COUNT 20
#define VULKAN_ENABLE_API_DUMP 0
#define VULKAN_RESET_QUERY_POOLS 1
#define VULKAN_HASH_POOLS_WITH_LAYOUT_TYPES 1
#define VULKAN_USE_DEBUG_LAYER GPU_ENABLE_DIAGNOSTICS
#define VULKAN_USE_DEBUG_DATA (GPU_ENABLE_DIAGNOSTICS && COMPILE_WITH_DEV_ENV)
#ifndef VULKAN_USE_VALIDATION_CACHE
#ifdef VK_EXT_validation_cache
#define VULKAN_USE_VALIDATION_CACHE VK_EXT_validation_cache
#else
#define VULKAN_USE_VALIDATION_CACHE 0
#endif
#endif
#ifndef VULKAN_USE_QUERIES
#define VULKAN_USE_QUERIES 1
#endif
#endif