Files
FlaxEngine/Source/Engine/GraphicsDevice/Vulkan/Win32/Win32VulkanPlatform.cpp
2020-12-07 23:40:54 +01:00

27 lines
958 B
C++

// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
#include "Win32VulkanPlatform.h"
#if GRAPHICS_API_VULKAN && PLATFORM_WIN32
#include "../RenderToolsVulkan.h"
#include "Engine/Graphics/GPUDevice.h"
void Win32VulkanPlatform::GetInstanceExtensions(Array<const char*>& outExtensions)
{
// Include Windows surface extension
outExtensions.Add(VK_KHR_SURFACE_EXTENSION_NAME);
outExtensions.Add(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
}
void Win32VulkanPlatform::CreateSurface(void* windowHandle, VkInstance instance, VkSurfaceKHR* outSurface)
{
VkWin32SurfaceCreateInfoKHR surfaceCreateInfo;
RenderToolsVulkan::ZeroStruct(surfaceCreateInfo, VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR);
surfaceCreateInfo.hinstance = GetModuleHandle(nullptr);
surfaceCreateInfo.hwnd = static_cast<HWND>(windowHandle);
VALIDATE_VULKAN_RESULT(vkCreateWin32SurfaceKHR(instance, &surfaceCreateInfo, nullptr, outSurface));
}
#endif