Files
FlaxEngine/Source/Tools/Flax.Build/Platforms/UWP/UWPPlatform.cs
2020-12-07 23:40:54 +01:00

46 lines
1.6 KiB
C#

// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
using System.Linq;
using Flax.Build.Projects.VisualStudio;
namespace Flax.Build.Platforms
{
/// <summary>
/// The Universal Windows Platform (UWP) implementation.
/// </summary>
/// <seealso cref="Platform" />
/// <seealso cref="Flax.Build.Platforms.WindowsPlatformBase" />
public class UWPPlatform : WindowsPlatformBase
{
/// <inheritdoc />
public override TargetPlatform Target => TargetPlatform.UWP;
/// <summary>
/// Initializes a new instance of the <see cref="UWPPlatform"/> class.
/// </summary>
public UWPPlatform()
{
// Visual Studio 2017+ supported only
var visualStudio = VisualStudioInstance.GetInstances().FirstOrDefault(x => x.Version == VisualStudioVersion.VisualStudio2017 || x.Version == VisualStudioVersion.VisualStudio2019);
if (visualStudio == null)
_hasRequiredSDKsInstalled = false;
// Need Windows 10 SDK
var sdks = GetSDKs();
var sdk10 = sdks.FirstOrDefault(x => x.Key != WindowsPlatformSDK.v8_1).Value;
if (sdk10 == null)
_hasRequiredSDKsInstalled = false;
// Need v141 toolset
if (!GetToolsets().ContainsKey(WindowsPlatformToolset.v141))
_hasRequiredSDKsInstalled = false;
}
/// <inheritdoc />
protected override Toolchain CreateToolchain(TargetArchitecture architecture)
{
return new UWPToolchain(this, architecture);
}
}
}