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FlaxEngine
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711fc80d8cf1f9bb4ffab59bd762e512c2085837
FlaxEngine
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Source
/
Engine
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Level
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Scene
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Wojtek Figat
3e344e789a
Optimize terrain debug shape drawing by caching lines into a vertex buffer
...
#2841
2024-12-09 18:26:53 +01:00
..
Lightmap.cpp
…
Lightmap.h
…
Scene.cpp
Merge remote-tracking branch 'origin/master' into 1.9
2024-08-05 11:08:51 +02:00
Scene.h
…
SceneAsset.h
…
SceneCSGData.cpp
…
SceneCSGData.h
…
SceneLightmapsData.cpp
…
SceneLightmapsData.h
…
SceneNavigation.h
…
SceneRendering.cpp
Optimize terrain debug shape drawing by caching lines into a vertex buffer
2024-12-09 18:26:53 +01:00
SceneRendering.h
Add
UpdateFlags
to
ISceneRenderingListener::UpdateActor
for more contextual control overdirtying actors state in renderer data
2024-09-29 22:03:46 +02:00
SceneTicking.cpp
…
SceneTicking.h
…