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72bef6bc865ff1da4e8c827074badeae5768f2c3
FlaxEngine/Content/Editor/MaterialTemplates
History
Wojtek Figat c55d38534d Add WorldPosition to postfx material scene textures for world-space position sampling at uv
2022-11-21 23:45:13 +01:00
..
Features
Add UseAlpha to RenderBuffers for pass-though renderer with alpha channel
2022-08-01 22:58:22 +02:00
Decal.shader
Fix decal material normal vector blending
2021-08-19 15:22:45 +02:00
Deformable.shader
Add Quad Overdraw debug view mode
2021-10-07 14:59:06 +02:00
GPUParticles.shader
Add new **Noise** library for C++/C#/VisualScript/HLSL utilities
2022-07-31 22:20:38 +02:00
GUI.shader
Add "View Size" node for GUI materials
2022-06-13 22:25:55 +03:00
Particle.shader
Fix InstanceOrigin, PerInstanceRandom and LODDitherFactor to not use interpolation between shader stages
2022-05-12 13:30:59 +02:00
PostProcess.shader
Add WorldPosition to postfx material scene textures for world-space position sampling at uv
2022-11-21 23:45:13 +01:00
Surface.shader
Add support for main view information in Surface materials during subpass rendering (eg. shadow depth)
2022-07-29 16:58:33 +02:00
Terrain.shader
Add Quad Overdraw debug view mode
2021-10-07 14:59:06 +02:00
VolumeParticle.shader
Add Volumetric Fog support for particles to modify local fog
2021-03-05 13:58:15 +01:00
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