511 lines
17 KiB
C++
511 lines
17 KiB
C++
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
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#pragma once
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#include "MTypes.h"
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#include "Engine/Core/Types/StringView.h"
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#include "Engine/Core/Types/DataContainer.h"
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#include "Engine/Core/Types/Variant.h"
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#include "Engine/Core/Collections/Array.h"
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#include "Engine/Scripting/ScriptingObject.h"
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#if USE_MONO
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#include <ThirdParty/mono-2.0/mono/metadata/object.h>
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#include <ThirdParty/mono-2.0/mono/metadata/appdomain.h>
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struct Version;
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namespace MUtils
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{
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extern FLAXENGINE_API StringView ToString(MonoString* str);
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extern FLAXENGINE_API StringAnsi ToStringAnsi(MonoString* str);
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extern FLAXENGINE_API void ToString(MonoString* str, String& result);
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extern FLAXENGINE_API void ToString(MonoString* str, StringView& result);
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extern FLAXENGINE_API void ToString(MonoString* str, Variant& result);
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extern FLAXENGINE_API void ToString(MonoString* str, MString& result);
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extern FLAXENGINE_API MonoString* ToString(const char* str);
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extern FLAXENGINE_API MonoString* ToString(const StringAnsi& str);
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extern FLAXENGINE_API MonoString* ToString(const String& str);
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extern FLAXENGINE_API MonoString* ToString(const String& str, MonoDomain* domain);
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extern FLAXENGINE_API MonoString* ToString(const StringAnsiView& str);
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extern FLAXENGINE_API MonoString* ToString(const StringView& str);
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extern FLAXENGINE_API MonoString* ToString(const StringView& str, MonoDomain* domain);
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extern FLAXENGINE_API VariantType UnboxVariantType(MonoReflectionType* value);
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extern FLAXENGINE_API VariantType UnboxVariantType(MonoType* monoType);
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extern FLAXENGINE_API MonoReflectionType* BoxVariantType(const VariantType& value);
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extern FLAXENGINE_API Variant UnboxVariant(MonoObject* value);
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extern FLAXENGINE_API MonoObject* BoxVariant(const Variant& value);
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}
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// Converter for data of type T between managed and unmanaged world
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template<typename T, typename Enable = void>
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struct MConverter
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{
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MonoObject* Box(const T& data, MonoClass* klass);
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void Unbox(T& result, MonoObject* data);
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void ToManagedArray(MonoArray* result, const Span<T>& data);
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template<typename AllocationType = HeapAllocation>
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void ToNativeArray(Array<T, AllocationType>& result, MonoArray* data, int32 length);
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};
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// Converter for POD types (that can use raw memory copy).
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template<typename T>
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struct MConverter<T, typename TEnableIf<TAnd<TIsPODType<T>, TNot<TIsBaseOf<class ScriptingObject, typename TRemovePointer<T>::Type>>>::Value>::Type>
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{
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MonoObject* Box(const T& data, MonoClass* klass)
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{
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return mono_value_box(mono_domain_get(), klass, (void*)&data);
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}
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void Unbox(T& result, MonoObject* data)
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{
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CHECK(data);
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Platform::MemoryCopy(&result, mono_object_unbox(data), sizeof(T));
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}
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void ToManagedArray(MonoArray* result, const Span<T>& data)
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{
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Platform::MemoryCopy(mono_array_addr(result, T, 0), data.Get(), data.Length() * sizeof(T));
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}
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template<typename AllocationType = HeapAllocation>
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void ToNativeArray(Array<T, AllocationType>& result, MonoArray* data, int32 length)
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{
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result.Add(mono_array_addr(data, T, 0), length);
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}
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};
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// Converter for String.
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template<>
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struct MConverter<String>
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{
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MonoObject* Box(const String& data, MonoClass* klass)
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{
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return (MonoObject*)MUtils::ToString(data);
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}
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void Unbox(String& result, MonoObject* data)
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{
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result = MUtils::ToString((MonoString*)data);
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}
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void ToManagedArray(MonoArray* result, const Span<String>& data)
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{
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for (int32 i = 0; i < data.Length(); i++)
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mono_array_setref(result, i, MUtils::ToString(data[i]));
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}
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template<typename AllocationType = HeapAllocation>
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void ToNativeArray(Array<String, AllocationType>& result, MonoArray* data, int32 length)
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{
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result.Resize(length);
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for (int32 i = 0; i < length; i++)
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MUtils::ToString(mono_array_get(data, MonoString*, i), result[i]);
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}
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};
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// Converter for StringView.
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template<>
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struct MConverter<StringView>
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{
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MonoObject* Box(const StringView& data, MonoClass* klass)
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{
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return (MonoObject*)MUtils::ToString(data);
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}
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void Unbox(StringView& result, MonoObject* data)
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{
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result = MUtils::ToString((MonoString*)data);
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}
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void ToManagedArray(MonoArray* result, const Span<StringView>& data)
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{
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for (int32 i = 0; i < data.Length(); i++)
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mono_array_setref(result, i, MUtils::ToString(data[i]));
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}
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template<typename AllocationType = HeapAllocation>
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void ToNativeArray(Array<StringView, AllocationType>& result, MonoArray* data, int32 length)
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{
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result.Resize(length);
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for (int32 i = 0; i < length; i++)
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MUtils::ToString(mono_array_get(data, MonoString*, i), result[i]);
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}
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};
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// Converter for Variant.
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template<>
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struct MConverter<Variant>
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{
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MonoObject* Box(const Variant& data, MonoClass* klass)
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{
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return MUtils::BoxVariant(data);
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}
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void Unbox(Variant& result, MonoObject* data)
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{
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result = MUtils::UnboxVariant(data);
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}
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void ToManagedArray(MonoArray* result, const Span<Variant>& data)
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{
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for (int32 i = 0; i < data.Length(); i++)
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mono_array_setref(result, i, MUtils::BoxVariant(data[i]));
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}
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template<typename AllocationType = HeapAllocation>
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void ToNativeArray(Array<Variant, AllocationType>& result, MonoArray* data, int32 length)
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{
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result.Resize(length);
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for (int32 i = 0; i < length; i++)
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result[i] = MUtils::UnboxVariant(mono_array_get(data, MonoObject*, i));
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}
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};
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// Converter for Scripting Objects (collection of pointers).
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template<typename T>
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struct MConverter<T*, typename TEnableIf<TIsBaseOf<class ScriptingObject, T>::Value>::Type>
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{
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MonoObject* Box(T* data, MonoClass* klass)
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{
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return data ? data->GetOrCreateManagedInstance() : nullptr;
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}
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void Unbox(T*& result, MonoObject* data)
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{
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result = (T*)ScriptingObject::ToNative(data);
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}
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void ToManagedArray(MonoArray* result, const Span<T*>& data)
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{
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for (int32 i = 0; i < data.Length(); i++)
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{
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auto obj = data[i];
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mono_array_setref(result, i, obj ? obj->GetOrCreateManagedInstance() : nullptr);
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}
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}
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template<typename AllocationType = HeapAllocation>
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void ToNativeArray(Array<T*, AllocationType>& result, MonoArray* data, int32 length)
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{
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result.Resize(length);
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for (int32 i = 0; i < length; i++)
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result[i] = (T*)ScriptingObject::ToNative(mono_array_get(data, MonoObject*, i));
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}
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};
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// Converter for Scripting Objects (collection of values).
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template<typename T>
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struct MConverter<T, typename TEnableIf<TIsBaseOf<class ScriptingObject, T>::Value>::Type>
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{
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MonoObject* Box(const T& data, MonoClass* klass)
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{
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return data.GetOrCreateManagedInstance();
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}
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void Unbox(T& result, MonoObject* data)
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{
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// Not Supported
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CRASH;
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}
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void ToManagedArray(MonoArray* result, const Span<T>& data)
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{
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for (int32 i = 0; i < data.Length(); i++)
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mono_array_setref(result, i, data[i].GetOrCreateManagedInstance());
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}
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template<typename AllocationType = HeapAllocation>
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void ToNativeArray(Array<T, AllocationType>& result, MonoArray* data, int32 length)
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{
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// Not Supported
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CRASH;
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}
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};
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// Converter for Asset References.
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template<typename T>
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class AssetReference;
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template<typename T>
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struct MConverter<AssetReference<T>>
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{
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MonoObject* Box(const AssetReference<T>& data, MonoClass* klass)
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{
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return data.GetManagedInstance();
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}
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void Unbox(AssetReference<T>& result, MonoObject* data)
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{
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result = (T*)ScriptingObject::ToNative(data);
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}
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void ToManagedArray(MonoArray* result, const Span<AssetReference<T>>& data)
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{
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for (int32 i = 0; i < data.Length(); i++)
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mono_array_setref(result, i, data[i].GetManagedInstance());
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}
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template<typename AllocationType = HeapAllocation>
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void ToNativeArray(Array<AssetReference<T>, AllocationType>& result, MonoArray* data, int32 length)
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{
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result.Resize(length);
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for (int32 i = 0; i < length; i++)
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result[i] = (T*)ScriptingObject::ToNative(mono_array_get(data, MonoObject*, i));
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}
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};
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// Converter for Array.
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template<typename T>
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struct MConverter<Array<T>>
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{
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MonoObject* Box(const Array<T>& data, MonoClass* klass)
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{
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if (!klass)
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return nullptr;
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// TODO: use shared empty arrays cache
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auto result = mono_array_new(mono_domain_get(), klass, data.Count());
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MConverter<T> converter;
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converter.ToManagedArray(result, Span<T>(data.Get(), data.Count()));
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return (MonoObject*)result;
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}
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void Unbox(Array<T>& result, MonoObject* data)
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{
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auto length = data ? (int32)mono_array_length((MonoArray*)data) : 0;
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result.EnsureCapacity(length);
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MConverter<T> converter;
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converter.ToNativeArray(result, (MonoArray*)data, length);
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}
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void ToManagedArray(MonoArray* result, const Span<Array<T>>& data)
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{
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CRASH; // Not implemented
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}
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template<typename AllocationType = HeapAllocation>
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void ToNativeArray(Array<Array<T>, AllocationType>& result, MonoArray* data, int32 length)
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{
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CRASH; // Not implemented
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}
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};
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namespace MUtils
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{
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// Outputs the full typename for the type of the specified object.
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extern FLAXENGINE_API void GetClassFullname(MonoObject* obj, MString& fullname);
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// Outputs the full typename for the specified type.
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extern FLAXENGINE_API void GetClassFullname(MonoClass* monoClass, MString& fullname);
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// Outputs the full typename for the specified type.
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extern FLAXENGINE_API void GetClassFullname(MonoReflectionType* type, MString& fullname);
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// Outputs the full typename for the type of the specified object.
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inline MString GetClassFullname(MonoObject* obj)
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{
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MString fullname;
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GetClassFullname(obj, fullname);
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return fullname;
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}
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// Outputs the full typename for the type of the specified object.
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inline MString GetClassFullname(MonoClass* monoClass)
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{
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MString fullname;
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GetClassFullname(monoClass, fullname);
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return fullname;
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}
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// Returns the class of the provided object.
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extern FLAXENGINE_API MonoClass* GetClass(MonoObject* object);
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// Returns the class of the provided type.
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extern FLAXENGINE_API MonoClass* GetClass(MonoReflectionType* type);
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// Returns the class of the provided VariantType value.
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extern FLAXENGINE_API MonoClass* GetClass(const VariantType& value);
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// Returns the class of the provided Variant value.
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extern FLAXENGINE_API MonoClass* GetClass(const Variant& value);
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// Returns the type of the provided object.
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extern FLAXENGINE_API MonoReflectionType* GetType(MonoObject* object);
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// Returns the type of the provided class.
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extern FLAXENGINE_API MonoReflectionType* GetType(MonoClass* klass);
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// Returns the type of the provided class.
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extern FLAXENGINE_API MonoReflectionType* GetType(MClass* mclass);
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/// <summary>
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/// Boxes the native value into the MonoObject.
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/// </summary>
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/// <param name="value">The value.</param>
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/// <param name="valueClass">The value type class.</param>
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template<class T>
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MonoObject* Box(const T& value, MonoClass* valueClass)
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{
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MConverter<T> converter;
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return converter.Box(value, valueClass);
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}
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/// <summary>
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/// Unboxes MonoObject to the native value of the given type.
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/// </summary>
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template<class T>
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T Unbox(MonoObject* object)
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{
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MConverter<T> converter;
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T result;
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converter.Unbox(result, object);
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return result;
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}
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/// <summary>
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/// Links managed array data to the unmanaged BytesContainer.
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/// </summary>
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/// <param name="arrayObj">The array object.</param>
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/// <returns>The result data container with linked array data bytes (not copied).</returns>
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extern FLAXENGINE_API BytesContainer LinkArray(MonoArray* arrayObj);
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/// <summary>
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/// Allocates new managed array of data and copies contents from given native array.
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/// </summary>
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/// <param name="data">The array object.</param>
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/// <param name="valueClass">The array values type class.</param>
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/// <returns>The output array.</returns>
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template<typename T>
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MonoArray* ToArray(const Span<T>& data, MonoClass* valueClass)
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{
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if (!valueClass)
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return nullptr;
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// TODO: use shared empty arrays cache
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auto result = mono_array_new(mono_domain_get(), valueClass, data.Length());
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MConverter<T> converter;
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converter.ToManagedArray(result, data);
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return result;
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}
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/// <summary>
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/// Allocates new managed array of data and copies contents from given native array.
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/// </summary>
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/// <param name="data">The array object.</param>
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/// <param name="valueClass">The array values type class.</param>
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/// <returns>The output array.</returns>
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template<typename T, typename AllocationType>
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FORCE_INLINE MonoArray* ToArray(const Array<T, AllocationType>& data, MonoClass* valueClass)
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{
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return MUtils::ToArray(Span<T>(data.Get(), data.Count()), valueClass);
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}
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/// <summary>
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/// Converts the managed array into native array container object.
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/// </summary>
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/// <param name="arrayObj">The managed array object.</param>
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/// <returns>The output array.</returns>
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template<typename T, typename AllocationType = HeapAllocation>
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Array<T, AllocationType> ToArray(MonoArray* arrayObj)
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{
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Array<T, AllocationType> result;
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auto length = arrayObj ? (int32)mono_array_length(arrayObj) : 0;
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result.EnsureCapacity(length);
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MConverter<T> converter;
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converter.ToNativeArray(result, arrayObj, length);
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return result;
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}
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/// <summary>
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/// Converts the managed array into native Span.
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/// </summary>
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/// <param name="arrayObj">The managed array object.</param>
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/// <returns>The output array pointer and size.</returns>
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template<typename T>
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Span<T> ToSpan(MonoArray* arrayObj)
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{
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auto ptr = (T*)(void*)mono_array_addr_with_size(arrayObj, sizeof(T), 0);
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auto length = arrayObj ? (int32)mono_array_length(arrayObj) : 0;
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return Span<T>(ptr, length);
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}
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/// <summary>
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/// Converts the native array into native Span.
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/// </summary>
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/// <param name="data">The native array object.</param>
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/// <returns>The output array pointer and size.</returns>
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template<typename T>
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FORCE_INLINE Span<T> ToSpan(const Array<T>& data)
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{
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return Span<T>(data.Get(), data.Count());
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}
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/// <summary>
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/// Links managed array data to the unmanaged DataContainer (must use simple type like struct or float/int/bool).
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/// </summary>
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/// <param name="arrayObj">The array object.</param>
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/// <param name="result">The result data (linked not copied).</param>
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template<typename T>
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void ToArray(MonoArray* arrayObj, DataContainer<T>& result)
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{
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auto length = arrayObj ? (int32)mono_array_length(arrayObj) : 0;
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if (length == 0)
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{
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result.Release();
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return;
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}
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auto bytesRaw = (T*)(void*)mono_array_addr_with_size(arrayObj, sizeof(T), 0);
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result.Link(bytesRaw, length);
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}
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/// <summary>
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/// Allocates new managed bytes array and copies data from the given unmanaged data container.
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/// </summary>
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/// <param name="data">The input data.</param>
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/// <returns>The output array.</returns>
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FORCE_INLINE MonoArray* ToArray(const Span<byte>& data)
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{
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return ToArray(data, mono_get_byte_class());
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}
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/// <summary>
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/// Allocates new managed bytes array and copies data from the given unmanaged data container.
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/// </summary>
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/// <param name="data">The input data.</param>
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/// <returns>The output array.</returns>
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FORCE_INLINE MonoArray* ToArray(Array<byte>& data)
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{
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return ToArray(Span<byte>(data.Get(), data.Count()), mono_get_byte_class());
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}
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/// <summary>
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/// Allocates new managed strings array and copies data from the given unmanaged data container.
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/// </summary>
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/// <param name="data">The input data.</param>
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/// <returns>The output array.</returns>
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FORCE_INLINE MonoArray* ToArray(const Span<String>& data)
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{
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return ToArray(data, mono_get_string_class());
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}
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/// <summary>
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/// Allocates new managed strings array and copies data from the given unmanaged data container.
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/// </summary>
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/// <param name="data">The input data.</param>
|
|
/// <returns>The output array.</returns>
|
|
FORCE_INLINE MonoArray* ToArray(const Array<String>& data)
|
|
{
|
|
return ToArray(Span<String>(data.Get(), data.Count()), mono_get_string_class());
|
|
}
|
|
|
|
extern void* VariantToManagedArgPtr(Variant& value, const MType& type, bool& failed);
|
|
extern MonoObject* ToManaged(const Version& value);
|
|
extern Version ToNative(MonoObject* value);
|
|
|
|
};
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|
|
|
#endif
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