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GoaLitiuM/FlaxEngine
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7809007a13d5ab507b0dfc96b78123b8ca67afa2
FlaxEngine/Content/Editor/MaterialTemplates
History
Wojtek Figat 7ccae0140b Fix regression from #3214 on Deformable shader
2025-02-28 15:18:29 +01:00
..
Features
Fix GlobalSDF tracing artifacts in reflections by using occlusion bias relative to each cascade voxel size
2024-08-15 12:04:39 +02:00
Decal.shader
Merge branch 'Muzz-Triplanar-Features' into 1.10
2025-02-28 14:56:45 +01:00
Deformable.shader
Fix regression from #3214 on Deformable shader
2025-02-28 15:18:29 +01:00
GPUParticles.shader
Add new **Noise** library for C++/C#/VisualScript/HLSL utilities
2022-07-31 22:20:38 +02:00
GUI.shader
Merge branch 'Muzz-Triplanar-Features' into 1.10
2025-02-28 14:56:45 +01:00
Particle.shader
Add support for up to 4 texture channels when importing meshes
2025-01-11 22:40:20 +01:00
PostProcess.shader
Add WorldPosition to postfx material scene textures for world-space position sampling at uv
2022-11-21 23:45:13 +01:00
Surface.shader
Merge branch 'Muzz-Triplanar-Features' into 1.10
2025-02-28 14:56:45 +01:00
Terrain.shader
Merge branch 'Muzz-Triplanar-Features' into 1.10
2025-02-28 14:56:45 +01:00
VolumeParticle.shader
Optimize world matrix storage for drawable objects to use Matrix3x4 instead of full matrix
2024-03-26 11:29:01 +01:00
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