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793bb502f55c82767cd4914c9a330aeb63c334e9
FlaxEngine/Source/Engine/Tools/ModelTool
History
Wojciech Figat 58967e739a Fix import transform for skinned models
#610
2021-12-13 17:31:57 +01:00
..
ModelTool.Assimp.cpp
Add Split Objects object to split imported meshes/animations into separate assets
2021-11-24 17:40:56 +01:00
ModelTool.AutodeskFbxSdk.cpp
Add Split Objects object to split imported meshes/animations into separate assets
2021-11-24 17:40:56 +01:00
ModelTool.Build.cs
Fix mesh tangent and bitangent vectors generation with OpenFBX backend by using MikkTSpace
2021-11-11 13:23:30 +01:00
ModelTool.cpp
Fix import transform for skinned models
2021-12-13 17:31:57 +01:00
ModelTool.h
Add Split Objects object to split imported meshes/animations into separate assets
2021-11-24 17:40:56 +01:00
ModelTool.OpenFBX.cpp
Fix incorrect transformation on imported blend shapes data from fbx file
2021-12-07 18:23:01 +01:00
ModelTool.Options.cpp
Add Split Objects object to split imported meshes/animations into separate assets
2021-11-24 17:40:56 +01:00
SpatialSort.cpp
You're breathtaking!
2020-12-07 23:40:54 +01:00
SpatialSort.h
You're breathtaking!
2020-12-07 23:40:54 +01:00
VertexTriangleAdjacency.cpp
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
VertexTriangleAdjacency.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
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