76 lines
2.3 KiB
C#
76 lines
2.3 KiB
C#
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
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using System.Collections.Generic;
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using System.IO;
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using Flax.Build;
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using Flax.Build.NativeCpp;
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/// <summary>
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/// Texture utilities module.
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/// </summary>
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public class TextureTool : EngineModule
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{
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/// <inheritdoc />
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public override void Setup(BuildOptions options)
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{
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base.Setup(options);
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options.SourcePaths.Clear();
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options.SourceFiles.Add(Path.Combine(FolderPath, "TextureTool.cpp"));
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options.SourceFiles.Add(Path.Combine(FolderPath, "TextureTool.h"));
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bool useDirectXTex = false;
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bool useStb = false;
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switch (options.Platform.Target)
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{
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case TargetPlatform.Windows:
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case TargetPlatform.UWP:
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case TargetPlatform.XboxOne:
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case TargetPlatform.XboxScarlett:
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useDirectXTex = true;
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break;
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case TargetPlatform.Linux:
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case TargetPlatform.PS4:
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case TargetPlatform.PS5:
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case TargetPlatform.Android:
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case TargetPlatform.Switch:
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case TargetPlatform.Mac:
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case TargetPlatform.iOS:
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useStb = true;
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break;
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default: throw new InvalidPlatformException(options.Platform.Target);
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}
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if (useDirectXTex)
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{
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options.PrivateDependencies.Add("DirectXTex");
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options.SourceFiles.Add(Path.Combine(FolderPath, "TextureTool.DirectXTex.cpp"));
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}
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if (useStb)
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{
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options.PrivateDependencies.Add("stb");
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options.SourceFiles.Add(Path.Combine(FolderPath, "TextureTool.stb.cpp"));
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if (options.Target.IsEditor)
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{
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// Use helper lib for decompression
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options.PrivateDependencies.Add("detex");
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options.PrivateDependencies.Add("bc7enc16");
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}
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}
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if (options.Target.IsEditor)
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{
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options.SourceFiles.Add(Path.Combine(FolderPath, "TextureTool.astc.cpp"));
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options.PrivateDependencies.Add("astc");
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}
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options.PublicDefinitions.Add("COMPILE_WITH_TEXTURE_TOOL");
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}
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/// <inheritdoc />
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public override void GetFilesToDeploy(List<string> files)
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{
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files.Add(Path.Combine(FolderPath, "TextureTool.h"));
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}
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}
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