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7aa240e5eb631fad9887f5dba583d8beaec25da0
FlaxEngine/Source/Engine/Graphics/Shaders
History
Wojtek Figat 7aa240e5eb Add vertex shader input layout reading via shader compiler reflection to handle missing vertex elements binding when explicit layout got deprecated
2025-01-07 23:26:06 +01:00
..
Cache
Update read and write streaming api to use the newest format
2024-12-29 23:00:40 +01:00
Config.h
Add GPUVertexLayout to graphics backends
2024-12-13 09:20:01 +01:00
GPUConstantBuffer.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
GPUShader.cpp
Add vertex shader input layout reading via shader compiler reflection to handle missing vertex elements binding when explicit layout got deprecated
2025-01-07 23:26:06 +01:00
GPUShader.h
Add vertex shader input layout reading via shader compiler reflection to handle missing vertex elements binding when explicit layout got deprecated
2025-01-07 23:26:06 +01:00
GPUShaderProgram.h
Add vertex shader input layout reading via shader compiler reflection to handle missing vertex elements binding when explicit layout got deprecated
2025-01-07 23:26:06 +01:00
GPUVertexLayout.cpp
**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
2025-01-06 22:47:19 +01:00
GPUVertexLayout.h
Update other graphics apis to match missing vertex shader inputs merging
2025-01-04 10:55:55 +01:00
VertexElement.h
Rename Vertex Shader input semantic ofBLENDWEIGHT to BLENDWEIGHTS
2025-01-04 21:04:18 +01:00
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