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FlaxEngine/Source/Engine/Platform/Mac/MacPlatform.h

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945 B
C++

// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once
#if PLATFORM_MAC
#include "../Apple/ApplePlatform.h"
/// <summary>
/// The Mac platform implementation and application management utilities.
/// </summary>
class FLAXENGINE_API MacPlatform : public ApplePlatform
{
public:
// [ApplePlatform]
static bool Init();
static void LogInfo();
static void BeforeRun();
static void Tick();
static int32 GetDpi();
static Guid GetUniqueDeviceId();
static String GetComputerName();
static Float2 GetMousePosition();
static void SetMousePosition(const Float2& pos);
static Rectangle GetMonitorBounds(const Float2& screenPos);
static Float2 GetDesktopSize();
static Rectangle GetVirtualDesktopBounds();
static String GetMainDirectory();
static Window* CreateWindow(const CreateWindowSettings& settings);
static int32 CreateProcess(CreateProcessSettings& settings);
};
#endif