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FlaxEngine
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7fc3e65849bfa9bb88510b831ee4ba8bf0e30c15
FlaxEngine
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Source
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Engine
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Tools
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MaterialGenerator
History
Wojtek Figat
f5e5686853
Optimize includes in
ThreadLocal.h
2021-07-08 00:34:49 +02:00
..
MaterialGenerator.Build.cs
…
MaterialGenerator.cpp
Optimize includes in
ThreadLocal.h
2021-07-08 00:34:49 +02:00
MaterialGenerator.h
Fix sampling particle position/velocity in material for emitters simulated in Local space
2021-03-05 13:58:16 +01:00
MaterialGenerator.Layer.cpp
Optimize C++ compilation time
2021-04-30 16:27:57 +02:00
MaterialGenerator.Layers.cpp
…
MaterialGenerator.Material.cpp
Fix material Sphere Mask node if radius is specified as integer
2021-03-05 13:58:16 +01:00
MaterialGenerator.Parameters.cpp
…
MaterialGenerator.Particles.cpp
Add Particle Radius to in-built particle attributes
2021-03-05 14:33:31 +01:00
MaterialGenerator.Texture.cpp
Refactor material shaders generator to use modular features as extensions
2021-02-04 10:43:04 +01:00
MaterialGenerator.Textures.cpp
Add support for using per-texture group sampler in Materials
2021-06-29 16:16:56 +02:00
MaterialGenerator.Tools.cpp
…
MaterialLayer.cpp
…
MaterialLayer.h
…
Types.h
…