Files
FlaxEngine/Source/ThirdParty/msdfgen/msdfgen.Build.cs
2026-03-13 09:55:49 +01:00

50 lines
1.4 KiB
C#

// Copyright (c) Wojciech Figat. All rights reserved.
using System.IO;
using Flax.Build;
using Flax.Build.NativeCpp;
/// <summary>
/// https://github.com/Chlumsky/msdfgen
/// </summary>
public class msdfgen : EngineDepsModule
{
/// <inheritdoc />
public override void Init()
{
base.Init();
LicenseType = LicenseTypes.MIT;
LicenseFilePath = "LICENSE.txt";
}
/// <inheritdoc />
public override void Setup(BuildOptions options)
{
base.Setup(options);
var depsRoot = options.DepsFolder;
switch (options.Platform.Target)
{
case TargetPlatform.Windows:
case TargetPlatform.XboxOne:
case TargetPlatform.XboxScarlett:
options.OutputFiles.Add(Path.Combine(depsRoot, "msdfgen-core.lib"));
break;
case TargetPlatform.Linux:
case TargetPlatform.Mac:
case TargetPlatform.iOS:
case TargetPlatform.Android:
case TargetPlatform.Switch:
case TargetPlatform.PS4:
case TargetPlatform.PS5:
case TargetPlatform.Web:
options.OutputFiles.Add(Path.Combine(depsRoot, "libmsdfgen-core.a"));
break;
default: throw new InvalidPlatformException(options.Platform.Target);
}
options.PublicIncludePaths.Add(Path.Combine(Globals.EngineRoot, "Source/ThirdParty/msdfgen"));
}
}