118 lines
2.5 KiB
C#
118 lines
2.5 KiB
C#
// Copyright (c) 2012-2024 Flax Engine. All rights reserved.
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namespace Flax.Build
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{
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/// <summary>
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/// The target platform types.
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/// </summary>
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public enum TargetPlatform
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{
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/// <summary>
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/// Running on Windows.
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/// </summary>
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Windows = 1,
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/// <summary>
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/// Running on Xbox One.
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/// </summary>
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XboxOne = 2,
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/// <summary>
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/// Running Windows Store App (Universal Windows Platform).
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/// </summary>
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UWP = 3,
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/// <summary>
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/// Running on Linux.
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/// </summary>
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Linux = 4,
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/// <summary>
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/// Running on PlayStation 4.
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/// </summary>
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PS4 = 5,
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/// <summary>
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/// Running on Xbox Series X.
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/// </summary>
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XboxScarlett = 6,
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/// <summary>
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/// Running on Android.
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/// </summary>
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Android = 7,
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/// <summary>
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/// Running on Switch.
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/// </summary>
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Switch = 8,
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/// <summary>
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/// Running on PlayStation 5.
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/// </summary>
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PS5 = 9,
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/// <summary>
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/// Running on Mac.
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/// </summary>
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Mac = 10,
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/// <summary>
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/// Running on iPhone.
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/// </summary>
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iOS = 11,
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}
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/// <summary>
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/// The target platform architecture types.
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/// </summary>
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public enum TargetArchitecture
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{
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/// <summary>
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/// Anything or not important.
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/// </summary>
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AnyCPU = 0,
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/// <summary>
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/// The x86 32-bit.
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/// </summary>
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x86 = 1,
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/// <summary>
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/// The x86 64-bit.
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/// </summary>
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x64 = 2,
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/// <summary>
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/// The ARM 32-bit.
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/// </summary>
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ARM = 3,
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/// <summary>
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/// The ARM 64-bit.
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/// </summary>
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ARM64 = 4,
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}
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/// <summary>
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/// The target configuration modes.
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/// </summary>
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public enum TargetConfiguration
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{
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/// <summary>
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/// Debug configuration. Without optimizations but with full debugging information.
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/// </summary>
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Debug = 0,
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/// <summary>
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/// Development configuration. With basic optimizations and partial debugging data.
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/// </summary>
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Development = 1,
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/// <summary>
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/// Shipping configuration. With full optimization and no debugging data.
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/// </summary>
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Release = 2,
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}
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}
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