Files
FlaxEngine/Source/Engine/Tools/TextureTool/TextureTool.stb.cpp
2025-01-13 15:46:35 +01:00

923 lines
32 KiB
C++

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#if COMPILE_WITH_TEXTURE_TOOL && COMPILE_WITH_STB
#include "TextureTool.h"
#include "Engine/Core/Log.h"
#include "Engine/Core/Math/Color32.h"
#include "Engine/Core/Math/Vector2.h"
#include "Engine/Serialization/FileWriteStream.h"
#include "Engine/Graphics/RenderTools.h"
#include "Engine/Graphics/Textures/TextureData.h"
#include "Engine/Graphics/PixelFormatExtensions.h"
#include "Engine/Utilities/AnsiPathTempFile.h"
#include "Engine/Platform/File.h"
#define STBI_ASSERT(x) ASSERT(x)
#define STBI_MALLOC(sz) Allocator::Allocate(sz)
#define STBI_REALLOC(p, newsz) AllocatorExt::Realloc(p, newsz)
#define STBI_REALLOC_SIZED(p, oldsz, newsz) AllocatorExt::Realloc(p, oldsz, newsz)
#define STBI_FREE(p) Allocator::Free(p)
#define STBI_NO_PSD
#define STBI_NO_PIC
#define STBI_NO_PNM
#define STBI_NO_FAILURE_STRINGS
#define STBI_NO_STDIO
#define STB_IMAGE_IMPLEMENTATION
#include <ThirdParty/stb/stb_image.h>
#define STBIW_ASSERT(x) ASSERT(x)
#define STBIW_MALLOC(sz) Allocator::Allocate(sz)
#define STBIW_REALLOC(p, newsz) AllocatorExt::Realloc(p, newsz)
#define STBIW_REALLOC_SIZED(p, oldsz, newsz) AllocatorExt::Realloc(p, oldsz, newsz)
#define STBIW_FREE(p) Allocator::Free(p)
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include <ThirdParty/stb/stb_image_write.h>
#define STBIR_ASSERT(x) ASSERT(x)
#define STBIR_MALLOC(sz, c) Allocator::Allocate(sz)
#define STBIR_FREE(p, c) Allocator::Free(p)
#define STB_IMAGE_RESIZE_IMPLEMENTATION
#include <ThirdParty/stb/stb_image_resize.h>
#define STBD_ABS(i) Math::Abs(i)
#define STBD_FABS(x) Math::Abs(x)
#define STB_DXT_IMPLEMENTATION
#include <ThirdParty/stb/stb_dxt.h>
#if USE_EDITOR
// Compression libs for Editor
#include <ThirdParty/detex/detex.h>
#include <ThirdParty/bc7enc16/bc7enc16.h>
// Import tinyexr library
// Source: https://github.com/syoyo/tinyexr
#define TINYEXR_IMPLEMENTATION
#define TINYEXR_USE_MINIZ 1
#define TINYEXR_USE_STB_ZLIB 0
#define TINYEXR_USE_THREAD 0
#define TINYEXR_USE_OPENMP 0
#undef min
#undef max
#include <ThirdParty/tinyexr/tinyexr.h>
#endif
static void stbWrite(void* context, void* data, int size)
{
auto file = (FileWriteStream*)context;
file->WriteBytes(data, (uint32)size);
}
#if USE_EDITOR
static TextureData const* stbDecompress(const TextureData& textureData, TextureData& decompressed)
{
if (!PixelFormatExtensions::IsCompressed(textureData.Format))
return &textureData;
const bool srgb = PixelFormatExtensions::IsSRGB(textureData.Format);
switch (textureData.Format)
{
case PixelFormat::BC4_UNorm:
case PixelFormat::BC4_SNorm:
decompressed.Format = PixelFormat::R8_UNorm;
break;
case PixelFormat::BC5_UNorm:
case PixelFormat::BC5_SNorm:
decompressed.Format = PixelFormat::R8G8_UNorm;
break;
default:
decompressed.Format = srgb ? PixelFormat::R8G8B8A8_UNorm_sRGB : PixelFormat::R8G8B8A8_UNorm;
break;
}
decompressed.Width = textureData.Width;
decompressed.Height = textureData.Height;
decompressed.Depth = textureData.Depth;
decompressed.Items.Resize(1);
decompressed.Items[0].Mips.Resize(1);
TextureMipData* decompressedData = decompressed.GetData(0, 0);
decompressedData->RowPitch = textureData.Width * PixelFormatExtensions::SizeInBytes(decompressed.Format);
decompressedData->Lines = textureData.Height;
decompressedData->DepthPitch = decompressedData->RowPitch * decompressedData->Lines;
decompressedData->Data.Allocate(decompressedData->DepthPitch);
byte* decompressedBytes = decompressedData->Data.Get();
Color32 colors[16];
int32 blocksWidth = textureData.Width / 4;
int32 blocksHeight = textureData.Height / 4;
const TextureMipData* blocksData = textureData.GetData(0, 0);
const byte* blocksBytes = blocksData->Data.Get();
typedef bool (*detexDecompressBlockFuncType)(const uint8_t* bitstring, uint32_t mode_mask, uint32_t flags, uint8_t* pixel_buffer);
detexDecompressBlockFuncType detexDecompressBlockFunc;
int32 pixelSize, blockSize;
switch (textureData.Format)
{
case PixelFormat::BC1_UNorm:
case PixelFormat::BC1_UNorm_sRGB:
detexDecompressBlockFunc = detexDecompressBlockBC1;
pixelSize = 4;
blockSize = 8;
break;
case PixelFormat::BC2_UNorm:
case PixelFormat::BC2_UNorm_sRGB:
detexDecompressBlockFunc = detexDecompressBlockBC2;
pixelSize = 4;
blockSize = 16;
break;
case PixelFormat::BC3_UNorm:
case PixelFormat::BC3_UNorm_sRGB:
detexDecompressBlockFunc = detexDecompressBlockBC3;
pixelSize = 4;
blockSize = 16;
break;
case PixelFormat::BC4_UNorm:
detexDecompressBlockFunc = detexDecompressBlockRGTC1;
pixelSize = 1;
blockSize = 8;
break;
case PixelFormat::BC5_UNorm:
detexDecompressBlockFunc = detexDecompressBlockRGTC2;
pixelSize = 2;
blockSize = 16;
break;
case PixelFormat::BC7_UNorm:
case PixelFormat::BC7_UNorm_sRGB:
detexDecompressBlockFunc = detexDecompressBlockBPTC;
pixelSize = 4;
blockSize = 16;
break;
default:
LOG(Warning, "Texture data format {0} is not supported by detex library.", (int32)textureData.Format);
return nullptr;
}
uint8 blockBuffer[DETEX_MAX_BLOCK_SIZE];
for (int32 y = 0; y < blocksHeight; y++)
{
int32 rows;
if (y * 4 + 3 >= textureData.Height)
rows = textureData.Height - y * 4;
else
rows = 4;
for (int32 x = 0; x < blocksWidth; x++)
{
const byte* block = blocksBytes + y * blocksData->RowPitch + x * blockSize;
if (!detexDecompressBlockFunc(block, DETEX_MODE_MASK_ALL, 0, blockBuffer))
memset(blockBuffer, 0, DETEX_MAX_BLOCK_SIZE);
uint8* pixels = decompressedBytes + y * 4 * textureData.Width * pixelSize + x * 4 * pixelSize;
int32 columns;
if (x * 4 + 3 >= textureData.Width)
columns = textureData.Width - x * 4;
else
columns = 4;
for (int32 row = 0; row < rows; row++)
memcpy(pixels + row * textureData.Width * pixelSize, blockBuffer + row * 4 * pixelSize, columns * pixelSize);
}
}
return &decompressed;
}
#endif
bool TextureTool::ExportTextureStb(ImageType type, const StringView& path, const TextureData& textureData)
{
if (textureData.GetArraySize() != 1)
{
LOG(Warning, "Exporting texture arrays and cubemaps is not supported.");
}
TextureData const* texture = &textureData;
#if USE_EDITOR
// Handle compressed textures
TextureData decompressed;
texture = stbDecompress(textureData, decompressed);
if (!texture)
return true;
#endif
// Convert into RGBA8
const auto sampler = GetSampler(texture->Format);
if (sampler == nullptr)
{
LOG(Warning, "Texture data format {0} is not supported.", (int32)textureData.Format);
return true;
}
const auto srcData = texture->GetData(0, 0);
const int comp = 4;
Array<byte> data;
bool sRGB = PixelFormatExtensions::IsSRGB(texture->Format);
if (type == ImageType::HDR)
{
data.Resize(sizeof(float) * comp * texture->Width * texture->Height);
auto ptr = (Float4*)data.Get();
for (int32 y = 0; y < texture->Height; y++)
{
for (int32 x = 0; x < texture->Width; x++)
{
Color color = SamplePoint(sampler, x, y, srcData->Data.Get(), srcData->RowPitch);
if (sRGB)
color = Color::SrgbToLinear(color);
*(ptr + x + y * texture->Width) = color.ToFloat4();
}
}
}
else
{
data.Resize(sizeof(Color32) * comp * texture->Width * texture->Height);
auto ptr = (Color32*)data.Get();
for (int32 y = 0; y < texture->Height; y++)
{
for (int32 x = 0; x < texture->Width; x++)
{
Color color = SamplePoint(sampler, x, y, srcData->Data.Get(), srcData->RowPitch);
if (sRGB)
color = Color::SrgbToLinear(color);
*(ptr + x + y * texture->Width) = Color32(color);
}
}
}
const auto file = FileWriteStream::Open(path);
if (!file)
{
LOG(Warning, "Failed to open file.");
return true;
}
stbi__write_context s;
s.func = stbWrite;
s.context = file;
int32 result = 99;
switch (type)
{
case ImageType::BMP:
result = stbi_write_bmp_core(&s, texture->Width, texture->Height, comp, data.Get());
break;
case ImageType::JPEG:
result = stbi_write_jpg_core(&s, texture->Width, texture->Height, comp, data.Get(), 90);
break;
case ImageType::TGA:
result = stbi_write_tga_core(&s, texture->Width, texture->Height, comp, data.Get());
break;
case ImageType::HDR:
result = stbi_write_hdr_core(&s, texture->Width, texture->Height, comp, (float*)data.Get());
break;
case ImageType::PNG:
{
int32 ptrSize = 0;
const auto ptr = stbi_write_png_to_mem(data.Get(), 0, texture->Width, texture->Height, comp, &ptrSize);
if (ptr)
{
file->WriteBytes(ptr, ptrSize);
STBIW_FREE(ptr);
result = 0;
}
else
{
result = 99;
}
break;
}
case ImageType::GIF:
LOG(Warning, "GIF format is not supported.");
break;
case ImageType::TIFF:
LOG(Warning, "GIF format is not supported.");
break;
case ImageType::DDS:
LOG(Warning, "DDS format is not supported.");
break;
case ImageType::RAW:
LOG(Warning, "RAW format is not supported.");
break;
case ImageType::EXR:
LOG(Warning, "EXR format is not supported.");
break;
default:
LOG(Warning, "Unknown format.");
break;
}
if (result != 0)
{
LOG(Warning, "Saving texture failed. Error from stb library: {0}", result);
}
file->Close();
Delete(file);
return result != 0;
}
bool TextureTool::ImportTextureStb(ImageType type, const StringView& path, TextureData& textureData, bool& hasAlpha)
{
Array<byte> fileData;
if (File::ReadAllBytes(path, fileData))
{
LOG(Warning, "Failed to read data from file.");
return true;
}
switch (type)
{
case ImageType::PNG:
case ImageType::BMP:
case ImageType::GIF:
case ImageType::JPEG:
case ImageType::HDR:
case ImageType::TGA:
{
int width, height, components;
stbi_uc* stbData = stbi_load_from_memory(fileData.Get(), fileData.Count(), &width, &height, &components, 4);
if (!stbData)
{
LOG(Warning, "Failed to load image. {0}", String(stbi_failure_reason()));
return false;
}
fileData.Resize(0);
// Setup texture data
textureData.Width = width;
textureData.Height = height;
textureData.Depth = 1;
textureData.Format = PixelFormat::R8G8B8A8_UNorm;
textureData.Items.Resize(1);
textureData.Items[0].Mips.Resize(1);
auto& mip = textureData.Items[0].Mips[0];
mip.RowPitch = sizeof(Color32) * width;
mip.DepthPitch = mip.RowPitch * height;
mip.Lines = height;
mip.Data.Copy(stbData, mip.DepthPitch);
#if USE_EDITOR
// Detect alpha channel usage
auto ptrAlpha = (Color32*)mip.Data.Get();
for (int32 y = 0; y < height && !hasAlpha; y++)
{
for (int32 x = 0; x < width && !hasAlpha; x++)
{
hasAlpha |= ptrAlpha->A < 255;
ptrAlpha++;
}
}
#endif
stbi_image_free(stbData);
break;
}
case ImageType::RAW:
{
// Assume 16-bit, grayscale .RAW file in little-endian byte order
// Check size
const auto size = (int32)Math::Sqrt(fileData.Count() / 2.0f);
if (fileData.Count() != size * size * 2)
{
LOG(Warning, "Invalid RAW file data size or format. Use 16-bit .RAW file in little-endian byte order (square dimensions).");
return true;
}
// Setup texture data
textureData.Width = size;
textureData.Height = size;
textureData.Depth = 1;
textureData.Format = PixelFormat::R16_UNorm;
textureData.Items.Resize(1);
textureData.Items[0].Mips.Resize(1);
auto& mip = textureData.Items[0].Mips[0];
mip.RowPitch = fileData.Count() / size;
mip.DepthPitch = fileData.Count();
mip.Lines = size;
mip.Data.Copy(fileData);
break;
}
case ImageType::EXR:
{
#if USE_EDITOR
// Load exr file
AnsiPathTempFile tempFile(path);
float* pixels;
int width, height;
const char* err = nullptr;
int ret = LoadEXR(&pixels, &width, &height, tempFile.Path.Get(), &err);
if (ret != TINYEXR_SUCCESS)
{
if (err)
{
LOG_STR(Warning, String(err));
FreeEXRErrorMessage(err);
}
return true;
}
// Setup texture data
textureData.Width = width;
textureData.Height = height;
textureData.Depth = 1;
textureData.Format = PixelFormat::R32G32B32A32_Float;
textureData.Items.Resize(1);
textureData.Items[0].Mips.Resize(1);
auto& mip = textureData.Items[0].Mips[0];
mip.RowPitch = width * sizeof(Float4);
mip.DepthPitch = mip.RowPitch * height;
mip.Lines = height;
mip.Data.Copy((const byte*)pixels, mip.DepthPitch);
free(pixels);
#else
LOG(Warning, "EXR format is not supported.");
#endif
break;
}
case ImageType::DDS:
LOG(Warning, "DDS format is not supported.");
break;
case ImageType::TIFF:
LOG(Warning, "TIFF format is not supported.");
break;
default:
LOG(Warning, "Unknown format.");
return true;
}
return false;
}
bool TextureTool::ImportTextureStb(ImageType type, const StringView& path, TextureData& textureData, const Options& options, String& errorMsg, bool& hasAlpha)
{
// Load image data
if (type == ImageType::Internal)
{
if (!options.InternalLoad.IsBinded() || options.InternalLoad(textureData))
return true;
if (options.FlipY || options.FlipX)
{
// TODO: impl this
errorMsg = TEXT("Flipping images imported from Internal source is not supported by stb.");
return true;
}
}
else
{
stbi_set_flip_vertically_on_load_thread(options.FlipY);
bool failed = ImportTextureStb(type, path, textureData, hasAlpha);
stbi_set_flip_vertically_on_load_thread(false);
if (failed)
{
return true;
}
}
// Use two data containers for texture importing for more optimzied performance
TextureData textureDataTmp;
TextureData* textureDataSrc = &textureData;
TextureData* textureDataDst = &textureDataTmp;
// Check if resize source image
const int32 sourceWidth = textureData.Width;
const int32 sourceHeight = textureData.Height;
int32 width = Math::Clamp(options.Resize ? options.SizeX : static_cast<int32>(sourceWidth * options.Scale), 1, options.MaxSize);
int32 height = Math::Clamp(options.Resize ? options.SizeY : static_cast<int32>(sourceHeight * options.Scale), 1, options.MaxSize);
if (sourceWidth != width || sourceHeight != height)
{
// During resizing we need to keep texture aspect ratio
const bool keepAspectRatio = options.KeepAspectRatio; // TODO: expose as import option
if (keepAspectRatio)
{
const float aspectRatio = static_cast<float>(sourceWidth) / sourceHeight;
if (width >= height)
height = Math::CeilToInt(width / aspectRatio);
else
width = Math::CeilToInt(height / aspectRatio);
}
// Resize source texture
LOG(Info, "Resizing texture from {0}x{1} to {2}x{3}.", sourceWidth, sourceHeight, width, height);
if (ResizeStb(*textureDataDst, *textureDataSrc, width, height))
{
errorMsg = String::Format(TEXT("Cannot resize texture."));
return true;
}
::Swap(textureDataSrc, textureDataDst);
}
// Cache data
float alphaThreshold = 0.3f;
bool isPowerOfTwo = Math::IsPowerOfTwo(width) && Math::IsPowerOfTwo(height);
PixelFormat targetFormat = ToPixelFormat(options.Type, width, height, options.Compress);
if (options.sRGB)
targetFormat = PixelFormatExtensions::TosRGB(targetFormat);
// Check mip levels
int32 sourceMipLevels = textureDataSrc->GetMipLevels();
bool hasSourceMipLevels = isPowerOfTwo && sourceMipLevels > 1;
bool useMipLevels = isPowerOfTwo && (options.GenerateMipMaps || hasSourceMipLevels) && (width > 1 || height > 1);
int32 arraySize = (int32)textureDataSrc->GetArraySize();
int32 mipLevels = MipLevelsCount(width, height, useMipLevels);
if (useMipLevels && !options.GenerateMipMaps && mipLevels != sourceMipLevels)
{
errorMsg = String::Format(TEXT("Imported texture has not full mip chain, loaded mips count: {0}, expected: {1}"), sourceMipLevels, mipLevels);
return true;
}
// Decompress if texture is compressed (next steps need decompressed input data, for eg. mip maps generation or format changing)
if (PixelFormatExtensions::IsCompressed(textureDataSrc->Format))
{
// TODO: implement texture decompression
errorMsg = String::Format(TEXT("Imported texture used compressed format {0}. Not supported for importing on this platform.."), (int32)textureDataSrc->Format);
return true;
}
if (options.FlipX)
{
// TODO: impl this
LOG(Warning, "Option 'Flip X' is not supported");
}
if (options.InvertRedChannel || options.InvertGreenChannel || options.InvertBlueChannel || options.InvertAlphaChannel)
{
// TODO: impl this
LOG(Warning, "Option to invert channels is not supported");
}
if (options.ReconstructZChannel)
{
// TODO: impl this
LOG(Warning, "Option 'Reconstruct Z Channel' is not supported");
}
// Generate mip maps chain
if (useMipLevels && options.GenerateMipMaps)
{
for (int32 arrayIndex = 0; arrayIndex < arraySize; arrayIndex++)
{
auto& slice = textureDataSrc->Items[arrayIndex];
slice.Mips.Resize(mipLevels);
for (int32 mipIndex = 1; mipIndex < mipLevels; mipIndex++)
{
const auto& srcMip = slice.Mips[mipIndex - 1];
auto& dstMip = slice.Mips[mipIndex];
auto dstMipWidth = Math::Max(textureDataSrc->Width >> mipIndex, 1);
auto dstMipHeight = Math::Max(textureDataSrc->Height >> mipIndex, 1);
if (ResizeStb(textureDataSrc->Format, dstMip, srcMip, dstMipWidth, dstMipHeight))
{
errorMsg = TEXT("Failed to generate mip texture.");
return true;
}
}
}
}
// Preserve mipmap alpha coverage (if requested)
if (PixelFormatExtensions::HasAlpha(textureDataSrc->Format) && options.PreserveAlphaCoverage && useMipLevels)
{
// TODO: implement alpha coverage preserving
errorMsg = TEXT("Importing textures with alpha coverage preserving is not supported on this platform.");
return true;
}
// Compress mip maps or convert image
if (targetFormat != textureDataSrc->Format)
{
if (ConvertStb(*textureDataDst, *textureDataSrc, targetFormat))
{
errorMsg = String::Format(TEXT("Cannot convert/compress texture."));
return true;
}
::Swap(textureDataSrc, textureDataDst);
}
// Copy data to the output if not in the result container
if (textureDataSrc != &textureData)
{
textureData = textureDataTmp;
}
return false;
}
bool TextureTool::ConvertStb(TextureData& dst, const TextureData& src, const PixelFormat dstFormat)
{
TextureData const* textureData = &src;
#if USE_EDITOR
// Handle compressed textures
TextureData decompressed;
textureData = stbDecompress(src, decompressed);
if (!textureData)
return true;
#endif
// Setup
auto arraySize = textureData->GetArraySize();
dst.Width = textureData->Width;
dst.Height = textureData->Height;
dst.Depth = textureData->Depth;
dst.Format = dstFormat;
dst.Items.Resize(arraySize, false);
auto formatSize = PixelFormatExtensions::SizeInBytes(textureData->Format);
auto components = PixelFormatExtensions::ComputeComponentsCount(textureData->Format);
auto sampler = TextureTool::GetSampler(textureData->Format);
if (!sampler)
{
LOG(Warning, "Cannot convert image. Unsupported format {0}", static_cast<int32>(textureData->Format));
return true;
}
#if USE_EDITOR
if (PixelFormatExtensions::IsCompressedBC(dstFormat))
{
int32 bytesPerBlock;
switch (dstFormat)
{
case PixelFormat::BC1_UNorm:
case PixelFormat::BC1_UNorm_sRGB:
case PixelFormat::BC4_UNorm:
bytesPerBlock = 8;
break;
default:
bytesPerBlock = 16;
break;
}
bool isDstSRGB = PixelFormatExtensions::IsSRGB(dstFormat);
// bc7enc init
bc7enc16_compress_block_params params;
if (dstFormat == PixelFormat::BC7_UNorm || dstFormat == PixelFormat::BC7_UNorm_sRGB)
{
bc7enc16_compress_block_params_init(&params);
bc7enc16_compress_block_init();
}
// Compress all array slices
for (int32 arrayIndex = 0; arrayIndex < arraySize; arrayIndex++)
{
const auto& srcSlice = textureData->Items[arrayIndex];
auto& dstSlice = dst.Items[arrayIndex];
auto mipLevels = srcSlice.Mips.Count();
dstSlice.Mips.Resize(mipLevels, false);
// Compress all mip levels
for (int32 mipIndex = 0; mipIndex < mipLevels; mipIndex++)
{
const auto& srcMip = srcSlice.Mips[mipIndex];
auto& dstMip = dstSlice.Mips[mipIndex];
auto mipWidth = Math::Max(textureData->Width >> mipIndex, 1);
auto mipHeight = Math::Max(textureData->Height >> mipIndex, 1);
auto blocksWidth = Math::Max(Math::DivideAndRoundUp(mipWidth, 4), 1);
auto blocksHeight = Math::Max(Math::DivideAndRoundUp(mipHeight, 4), 1);
// Allocate memory
dstMip.RowPitch = blocksWidth * bytesPerBlock;
dstMip.DepthPitch = dstMip.RowPitch * blocksHeight;
dstMip.Lines = blocksHeight;
dstMip.Data.Allocate(dstMip.DepthPitch);
// Compress texture
for (int32 yBlock = 0; yBlock < blocksHeight; yBlock++)
{
for (int32 xBlock = 0; xBlock < blocksWidth; xBlock++)
{
// Sample source texture 4x4 block
Color32 srcBlock[16];
for (int32 y = 0; y < 4; y++)
{
for (int32 x = 0; x < 4; x++)
{
Color color = TextureTool::SamplePoint(sampler, xBlock * 4 + x, yBlock * 4 + y, srcMip.Data.Get(), srcMip.RowPitch);
if (isDstSRGB)
color = Color::LinearToSrgb(color);
srcBlock[y * 4 + x] = Color32(color);
}
}
// Compress block
byte* dstBlock = dstMip.Data.Get() + (yBlock * blocksWidth + xBlock) * bytesPerBlock;
switch (dstFormat)
{
case PixelFormat::BC1_UNorm:
case PixelFormat::BC1_UNorm_sRGB:
stb_compress_dxt_block(dstBlock, (byte*)&srcBlock, 0, STB_DXT_HIGHQUAL);
break;
case PixelFormat::BC3_UNorm:
case PixelFormat::BC3_UNorm_sRGB:
stb_compress_dxt_block(dstBlock, (byte*)&srcBlock, 1, STB_DXT_HIGHQUAL);
break;
case PixelFormat::BC4_UNorm:
for (int32 i = 1; i < 16; i++)
((byte*)&srcBlock)[i] = srcBlock[i].R;
stb_compress_bc4_block(dstBlock, (byte*)&srcBlock);
break;
case PixelFormat::BC5_UNorm:
for (int32 i = 0; i < 16; i++)
((uint16*)&srcBlock)[i] = srcBlock[i].R << 8 | srcBlock[i].G;
stb_compress_bc5_block(dstBlock, (byte*)&srcBlock);
break;
case PixelFormat::BC7_UNorm:
case PixelFormat::BC7_UNorm_sRGB:
bc7enc16_compress_block(dstBlock, &srcBlock, &params);
break;
default:
LOG(Warning, "Cannot compress image. Unsupported format {0}", static_cast<int32>(dstFormat));
return true;
}
}
}
}
}
}
else if (PixelFormatExtensions::IsCompressedASTC(dstFormat))
{
#if COMPILE_WITH_ASTC
if (ConvertAstc(dst, *textureData, dstFormat))
#else
LOG(Error, "Missing ASTC texture format compression lib.");
#endif
{
return true;
}
}
else
#endif
{
int32 bytesPerPixel = PixelFormatExtensions::SizeInBytes(dstFormat);
auto dstSampler = TextureTool::GetSampler(dstFormat);
if (!dstSampler)
{
LOG(Warning, "Cannot convert image. Unsupported format {0}", static_cast<int32>(dstFormat));
return true;
}
// Convert all array slices
for (int32 arrayIndex = 0; arrayIndex < arraySize; arrayIndex++)
{
const auto& srcSlice = textureData->Items[arrayIndex];
auto& dstSlice = dst.Items[arrayIndex];
auto mipLevels = srcSlice.Mips.Count();
dstSlice.Mips.Resize(mipLevels, false);
// Convert all mip levels
for (int32 mipIndex = 0; mipIndex < mipLevels; mipIndex++)
{
const auto& srcMip = srcSlice.Mips[mipIndex];
auto& dstMip = dstSlice.Mips[mipIndex];
auto mipWidth = Math::Max(textureData->Width >> mipIndex, 1);
auto mipHeight = Math::Max(textureData->Height >> mipIndex, 1);
// Allocate memory
dstMip.RowPitch = mipWidth * bytesPerPixel;
dstMip.DepthPitch = dstMip.RowPitch * mipHeight;
dstMip.Lines = mipHeight;
dstMip.Data.Allocate(dstMip.DepthPitch);
// Convert texture
for (int32 y = 0; y < mipHeight; y++)
{
for (int32 x = 0; x < mipWidth; x++)
{
// Sample source texture
Color color = TextureTool::SamplePoint(sampler, x, y, srcMip.Data.Get(), srcMip.RowPitch);
// Store destination texture
TextureTool::Store(dstSampler, x, y, dstMip.Data.Get(), dstMip.RowPitch, color);
}
}
}
}
}
return false;
}
bool TextureTool::ResizeStb(PixelFormat format, TextureMipData& dstMip, const TextureMipData& srcMip, int32 dstMipWidth, int32 dstMipHeight)
{
// Setup
auto formatSize = PixelFormatExtensions::SizeInBytes(format);
auto components = PixelFormatExtensions::ComputeComponentsCount(format);
auto srcMipWidth = srcMip.RowPitch / formatSize;
auto srcMipHeight = srcMip.DepthPitch / srcMip.RowPitch;
auto sampler = GetSampler(format);
// Allocate memory
dstMip.RowPitch = dstMipWidth * formatSize;
dstMip.DepthPitch = dstMip.RowPitch * dstMipHeight;
dstMip.Lines = dstMipHeight;
dstMip.Data.Allocate(dstMip.DepthPitch);
// Resize texture
switch (format)
{
case PixelFormat::R8_Typeless:
case PixelFormat::R8_SInt:
case PixelFormat::R8_SNorm:
case PixelFormat::R8G8_Typeless:
case PixelFormat::R8G8_SInt:
case PixelFormat::R8G8_SNorm:
case PixelFormat::R8G8B8A8_Typeless:
case PixelFormat::R8G8B8A8_UNorm:
case PixelFormat::R8G8B8A8_UInt:
case PixelFormat::R8G8B8A8_SNorm:
case PixelFormat::R8G8B8A8_SInt:
case PixelFormat::B8G8R8A8_UNorm:
case PixelFormat::B8G8R8X8_Typeless:
case PixelFormat::B8G8R8X8_UNorm:
{
if (!stbir_resize_uint8((const uint8*)srcMip.Data.Get(), srcMipWidth, srcMipHeight, srcMip.RowPitch, (uint8*)dstMip.Data.Get(), dstMipWidth, dstMipHeight, dstMip.RowPitch, components))
{
LOG(Warning, "Cannot resize image.");
return true;
}
break;
}
case PixelFormat::R8G8B8A8_UNorm_sRGB:
case PixelFormat::B8G8R8A8_UNorm_sRGB:
case PixelFormat::B8G8R8X8_UNorm_sRGB:
{
auto alphaChannel = format == PixelFormat::B8G8R8X8_UNorm_sRGB ? STBIR_ALPHA_CHANNEL_NONE : 3;
if (!stbir_resize_uint8_srgb((const uint8*)srcMip.Data.Get(), srcMipWidth, srcMipHeight, srcMip.RowPitch, (uint8*)dstMip.Data.Get(), dstMipWidth, dstMipHeight, dstMip.RowPitch, components, alphaChannel, 0))
{
LOG(Warning, "Cannot resize image.");
return true;
}
break;
}
case PixelFormat::R32_Typeless:
case PixelFormat::R32_Float:
case PixelFormat::R32G32_Float:
case PixelFormat::R32G32B32_Float:
case PixelFormat::R32G32B32A32_Float:
{
if (!stbir_resize_float((const float*)srcMip.Data.Get(), srcMipWidth, srcMipHeight, srcMip.RowPitch, (float*)dstMip.Data.Get(), dstMipWidth, dstMipHeight, dstMip.RowPitch, components))
{
LOG(Warning, "Cannot resize image.");
return true;
}
break;
}
default:
if (sampler)
{
const Int2 srcSize(srcMipWidth, srcMipHeight);
for (int32 y = 0; y < dstMipHeight; y++)
{
for (int32 x = 0; x < dstMipWidth; x++)
{
const Float2 uv((float)x / dstMipWidth, (float)y / dstMipHeight);
Color color = SamplePoint(sampler, uv, srcMip.Data.Get(), srcSize, srcMip.RowPitch);
Store(sampler, x, y, dstMip.Data.Get(), dstMip.RowPitch, color);
}
}
return false;
}
LOG(Warning, "Cannot resize image. Unsupported format {0}", static_cast<int32>(format));
return true;
}
return false;
}
bool TextureTool::ResizeStb(TextureData& dst, const TextureData& src, int32 dstWidth, int32 dstHeight)
{
// Setup
auto arraySize = src.GetArraySize();
dst.Width = dstWidth;
dst.Height = dstHeight;
dst.Depth = src.Depth;
dst.Format = src.Format;
dst.Items.Resize(arraySize, false);
auto formatSize = PixelFormatExtensions::SizeInBytes(src.Format);
auto components = PixelFormatExtensions::ComputeComponentsCount(src.Format);
// Resize all array slices
for (int32 arrayIndex = 0; arrayIndex < arraySize; arrayIndex++)
{
const auto& srcSlice = src.Items[arrayIndex];
auto& dstSlice = dst.Items[arrayIndex];
auto mipLevels = srcSlice.Mips.Count();
dstSlice.Mips.Resize(mipLevels, false);
// Resize all mip levels
for (int32 mipIndex = 0; mipIndex < mipLevels; mipIndex++)
{
const auto& srcMip = srcSlice.Mips[mipIndex];
auto& dstMip = dstSlice.Mips[mipIndex];
auto srcMipWidth = srcMip.RowPitch / formatSize;
auto srcMipHeight = srcMip.DepthPitch / srcMip.RowPitch;
auto dstMipWidth = Math::Max(dstWidth >> mipIndex, 1);
auto dstMipHeight = Math::Max(dstHeight >> mipIndex, 1);
if (ResizeStb(src.Format, dstMip, srcMip, dstMipWidth, dstMipHeight))
return true;
}
}
return false;
}
#endif