Files
FlaxEngine/Source/Engine/Main/Main.Build.cs

86 lines
3.6 KiB
C#

// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using System.IO;
using Flax.Build;
using Flax.Build.NativeCpp;
/// <summary>
/// Application startup module.
/// </summary>
public class Main : EngineModule
{
/// <inheritdoc />
public override void Setup(BuildOptions options)
{
base.Setup(options);
// Use source folder per platform group
options.SourcePaths.Clear();
switch (options.Platform.Target)
{
case TargetPlatform.Windows:
options.SourcePaths.Add(Path.Combine(FolderPath, "Windows"));
// Visual Leak Detector (https://kinddragon.github.io/vld/)
/*{
var vldPath = @"C:\Program Files (x86)\Visual Leak Detector";
var vldBinaries = options.Toolchain.Architecture == TargetArchitecture.x64 ? "Win64" : "Win32";
var vldBinariesPostfix = options.Toolchain.Architecture == TargetArchitecture.x64 ? "x64" : "x86";
options.PrivateDefinitions.Add("USE_VLD_MEM_LEAKS_CHECK");
options.PrivateDefinitions.Add("VLD_FORCE_ENABLE");
options.PrivateIncludePaths.Add(Path.Combine(vldPath, "include"));
options.OutputFiles.Add(Path.Combine(vldPath, "lib", vldBinaries, "vld.lib"));
options.DependencyFiles.Add(Path.Combine(vldPath, "bin", vldBinaries, "vld_" + vldBinariesPostfix + ".dll"));
options.DependencyFiles.Add(Path.Combine(vldPath, "bin", vldBinaries, "vld_" + vldBinariesPostfix + ".pdb"));
options.DependencyFiles.Add(Path.Combine(vldPath, "bin", vldBinaries, "dbghelp.dll"));
options.DependencyFiles.Add(Path.Combine(vldPath, "bin", vldBinaries, "Microsoft.DTfW.DHL.manifest"));
}*/
// Visual Studio memory leaks detection
/*{
options.PrivateDefinitions.Add("USE_VS_MEM_LEAKS_CHECK");
}*/
break;
case TargetPlatform.UWP:
options.SourcePaths.Add(Path.Combine(FolderPath, "UWP"));
// Use Visual C++ component extensions C++/CX for UWP
options.CompileEnv.WinRTComponentExtensions = true;
options.CompileEnv.GenerateDocumentation = true;
break;
case TargetPlatform.PS4:
options.SourcePaths.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", "PS4", "Engine", "Main"));
break;
case TargetPlatform.PS5:
options.SourcePaths.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", "PS5", "Engine", "Main"));
break;
case TargetPlatform.XboxOne:
options.SourcePaths.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", "XboxOne", "Engine", "Main"));
break;
case TargetPlatform.XboxScarlett:
options.SourcePaths.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", "XboxScarlett", "Engine", "Main"));
break;
case TargetPlatform.Android:
options.SourcePaths.Add(Path.Combine(FolderPath, "Android"));
break;
case TargetPlatform.Switch:
options.SourcePaths.Add(Path.Combine(Globals.EngineRoot, "Source", "Platforms", "Switch", "Engine", "Main"));
break;
case TargetPlatform.Linux:
case TargetPlatform.Mac:
case TargetPlatform.iOS:
options.SourcePaths.Add(Path.Combine(FolderPath, "Default"));
break;
default: throw new InvalidPlatformException(options.Platform.Target);
}
}
/// <inheritdoc />
public override void GetFilesToDeploy(List<string> files)
{
}
}