Files
FlaxEngine/Source/Editor/Windows/Search/SearchItem.cs

279 lines
9.4 KiB
C#

// Copyright (c) Wojciech Figat. All rights reserved.
using FlaxEditor.Content;
using FlaxEditor.GUI.ContextMenu;
using FlaxEngine;
using FlaxEngine.GUI;
namespace FlaxEditor.Windows.Search
{
/// <summary>
/// The <see cref="ContentFinder"/> item.
/// </summary>
[HideInEditor]
internal class SearchItem : ContainerControl
{
private ContentFinder _finder;
/// <summary>
/// The item icon.
/// </summary>
protected Image _icon;
/// <summary>
/// The color of the accent strip.
/// </summary>
protected Color _accentColor;
/// <summary>
/// The item name.
/// </summary>
public string Name;
/// <summary>
/// The item type name.
/// </summary>
public string Type;
/// <summary>
/// The item object reference.
/// </summary>
public object Item;
/// <summary>
/// Initializes a new instance of the <see cref="SearchItem"/> class.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="type">The type.</param>
/// <param name="item">The item.</param>
/// <param name="finder">The finder.</param>
/// <param name="width">The item width.</param>
/// <param name="height">The item height.</param>
public SearchItem(string name, string type, object item, ContentFinder finder, float width, float height)
{
Size = new Float2(width, height);
Name = name;
Type = type;
Item = item;
_finder = finder;
var logoSize = 15.0f;
var icon = new Image
{
Size = new Float2(logoSize),
Location = new Float2(7, (height - logoSize) / 2)
};
_icon = icon;
var nameLabel = AddChild<Label>();
nameLabel.Height = 25;
nameLabel.Location = new Float2(icon.X + icon.Width + 5, (height - nameLabel.Height) / 2);
nameLabel.Text = Name;
nameLabel.HorizontalAlignment = TextAlignment.Near;
var typeLabel = AddChild<Label>();
typeLabel.Height = 25;
typeLabel.Location = new Float2((height - nameLabel.Height) / 2, X + width - typeLabel.Width - 17);
typeLabel.HorizontalAlignment = TextAlignment.Far;
typeLabel.Text = Type;
typeLabel.TextColor = Style.Current.ForegroundGrey;
}
/// <inheritdoc />
public override bool OnMouseDown(Float2 location, MouseButton button)
{
// Select and focus the item on right click to prevent the search from being cleared
if (button == MouseButton.Right)
{
_finder.SelectedItem = this;
_finder.Hand = true;
Focus();
return true;
}
return base.OnMouseUp(location, button);
}
/// <inheritdoc />
public override bool OnMouseUp(Float2 location, MouseButton button)
{
if (button == MouseButton.Left)
{
_finder.Hide();
Editor.Instance.ContentFinding.Open(Item);
}
return base.OnMouseUp(location, button);
}
/// <inheritdoc />
public override void Draw()
{
if (IsMouseOver)
Render2D.FillRectangle(new Rectangle(Float2.Zero, Size), Style.Current.BackgroundHighlighted);
base.Draw();
}
/// <inheritdoc />
public override void OnMouseEnter(Float2 location)
{
base.OnMouseEnter(location);
var root = RootWindow;
if (root != null)
root.Cursor = CursorType.Hand;
}
/// <inheritdoc />
public override void OnDestroy()
{
Item = null;
_finder = null;
_icon = null;
base.OnDestroy();
}
}
/// <summary>
/// The <see cref="SearchItem"/> for assets. Supports using content item thumbnail.
/// </summary>
/// <seealso cref="FlaxEditor.Windows.Search.SearchItem" />
/// <seealso cref="FlaxEditor.Content.IContentItemOwner" />
internal class ContentSearchItem : SearchItem, IContentItemOwner
{
private ContentItem _asset;
private ContextMenu _cm;
/// <inheritdoc />
public ContentSearchItem(string name, string type, ContentItem item, ContentFinder finder, float width, float height)
: base(name, type, item, finder, width, height)
{
_asset = item;
_asset.AddReference(this);
_accentColor = Editor.Instance.ContentDatabase.GetProxy(item).AccentColor;
}
/// <inheritdoc />
protected override bool ShowTooltip => true;
/// <inheritdoc />
public override bool OnShowTooltip(out string text, out Float2 location, out Rectangle area)
{
if (string.IsNullOrEmpty(TooltipText) && Item is ContentItem contentItem)
{
contentItem.UpdateTooltipText();
TooltipText = contentItem.TooltipText;
}
return base.OnShowTooltip(out text, out location, out area);
}
/// <inheritdoc />
public override bool OnMouseDown(Float2 location, MouseButton button)
{
if (base.OnMouseDown(location, button))
return true;
if (button == MouseButton.Right && Item is ContentItem)
return true;
return false;
}
/// <inheritdoc />
public override bool OnMouseUp(Float2 location, MouseButton button)
{
if (base.OnMouseUp(location, button))
return true;
if (button == MouseButton.Right && Item is ContentItem contentItem)
{
// Show context menu
var proxy = Editor.Instance.ContentDatabase.GetProxy(contentItem);
ContextMenuButton b;
var cm = new ContextMenu { Tag = contentItem };
b = cm.AddButton("Open", () => Editor.Instance.ContentFinding.Open(Item));
cm.AddSeparator();
cm.AddButton(Utilities.Constants.ShowInExplorer, () => FileSystem.ShowFileExplorer(System.IO.Path.GetDirectoryName(contentItem.Path)));
cm.AddButton("Show in Content window", () => Editor.Instance.Windows.ContentWin.Select(contentItem, true));
b.Enabled = proxy != null && proxy.CanReimport(contentItem);
if (contentItem is BinaryAssetItem binaryAsset)
{
if (!binaryAsset.GetImportPath(out string importPath))
{
string importLocation = System.IO.Path.GetDirectoryName(importPath);
if (!string.IsNullOrEmpty(importLocation) && System.IO.Directory.Exists(importLocation))
cm.AddButton("Show import location", () => FileSystem.ShowFileExplorer(importLocation));
}
}
cm.AddSeparator();
if (contentItem is AssetItem assetItem)
{
cm.AddButton("Copy asset ID", () => Clipboard.Text = FlaxEngine.Json.JsonSerializer.GetStringID(assetItem.ID));
cm.AddButton("Select actors using this asset", () => Editor.Instance.SceneEditing.SelectActorsUsingAsset(assetItem.ID));
cm.AddButton("Show asset references graph", () => Editor.Instance.Windows.Open(new AssetReferencesGraphWindow(Editor.Instance, assetItem)));
cm.AddButton("Copy name to Clipboard", () => Clipboard.Text = assetItem.NamePath);
cm.AddButton("Copy path to Clipboard", () => Clipboard.Text = assetItem.Path);
cm.AddSeparator();
}
proxy?.OnContentWindowContextMenu(cm, contentItem);
contentItem.OnContextMenu(cm);
cm.Show(this, location);
_cm = cm;
return true;
}
return false;
}
/// <inheritdoc />
public override void Draw()
{
// Draw context menu hint
if (_cm != null && _cm.Visible)
Render2D.FillRectangle(new Rectangle(Float2.Zero, Size), Color.Gray);
base.Draw();
// Draw icon
var iconRect = _icon.Bounds;
_asset.DrawThumbnail(ref iconRect);
// Draw color strip
var rect = iconRect with { Width = 2, Height = Height, Location = new Float2(2, 0) };
Render2D.FillRectangle(rect, _accentColor);
}
/// <inheritdoc />
public override void OnDestroy()
{
_cm = null;
if (_asset != null)
{
_asset.RemoveReference(this);
_asset = null;
}
base.OnDestroy();
}
/// <inheritdoc />
public void OnItemDeleted(ContentItem item)
{
Dispose();
}
/// <inheritdoc />
public void OnItemRenamed(ContentItem item)
{
}
/// <inheritdoc />
public void OnItemReimported(ContentItem item)
{
}
/// <inheritdoc />
public void OnItemDispose(ContentItem item)
{
Dispose();
}
}
}