Files
FlaxEngine/Source/Editor/GUI/Timeline/Timeline.cs
2021-08-10 13:29:12 +02:00

2367 lines
81 KiB
C#

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using FlaxEditor.CustomEditors;
using FlaxEditor.GUI.ContextMenu;
using FlaxEditor.GUI.Drag;
using FlaxEditor.GUI.Input;
using FlaxEditor.GUI.Timeline.GUI;
using FlaxEditor.GUI.Timeline.Tracks;
using FlaxEditor.GUI.Timeline.Undo;
using FlaxEngine;
using FlaxEngine.GUI;
namespace FlaxEditor.GUI.Timeline
{
/// <summary>
/// The timeline control that contains tracks section and headers. Can be used to create time-based media interface for camera tracks editing, audio mixing and events tracking.
/// </summary>
/// <seealso cref="FlaxEngine.GUI.ContainerControl" />
[HideInEditor]
public class Timeline : ContainerControl
{
private static readonly KeyValuePair<float, string>[] FPSValues =
{
new KeyValuePair<float, string>(12f, "12 fps"),
new KeyValuePair<float, string>(15f, "15 fps"),
new KeyValuePair<float, string>(23.976f, "23.97 (NTSC)"),
new KeyValuePair<float, string>(24f, "24 fps"),
new KeyValuePair<float, string>(25f, "25 (PAL)"),
new KeyValuePair<float, string>(30f, "30 fps"),
new KeyValuePair<float, string>(48f, "48 fps"),
new KeyValuePair<float, string>(50f, "50 (PAL)"),
new KeyValuePair<float, string>(60f, "60 fps"),
new KeyValuePair<float, string>(100f, "100 fps"),
new KeyValuePair<float, string>(120f, "120 fps"),
new KeyValuePair<float, string>(240f, "240 fps"),
new KeyValuePair<float, string>(0, "Custom"),
};
internal const int FormatVersion = 3;
private sealed class TimeIntervalsHeader : ContainerControl
{
private Timeline _timeline;
private bool _isLeftMouseButtonDown;
public TimeIntervalsHeader(Timeline timeline)
{
_timeline = timeline;
}
/// <inheritdoc />
public override bool OnMouseDown(Vector2 location, MouseButton button)
{
if (base.OnMouseDown(location, button))
return true;
if (button == MouseButton.Left)
{
_isLeftMouseButtonDown = true;
_timeline._isMovingPositionHandle = true;
StartMouseCapture();
Seek(ref location);
Focus();
return true;
}
return false;
}
/// <inheritdoc />
public override void OnMouseMove(Vector2 location)
{
base.OnMouseMove(location);
if (_isLeftMouseButtonDown)
{
Seek(ref location);
}
}
private void Seek(ref Vector2 location)
{
if (_timeline.PlaybackState == PlaybackStates.Disabled)
return;
var locationTimeline = PointToParent(_timeline, location);
var locationTime = _timeline._backgroundArea.PointFromParent(_timeline, locationTimeline);
var frame = (locationTime.X - StartOffset * 2.0f) / _timeline.Zoom / UnitsPerSecond * _timeline.FramesPerSecond;
_timeline.OnSeek((int)frame);
}
/// <inheritdoc />
public override bool OnMouseUp(Vector2 location, MouseButton button)
{
if (base.OnMouseUp(location, button))
return true;
if (button == MouseButton.Left && _isLeftMouseButtonDown)
{
Seek(ref location);
EndMouseCapture();
return true;
}
return false;
}
/// <inheritdoc />
public override void OnEndMouseCapture()
{
_isLeftMouseButtonDown = false;
_timeline._isMovingPositionHandle = false;
base.OnEndMouseCapture();
}
/// <inheritdoc />
public override void OnDestroy()
{
_timeline = null;
base.OnDestroy();
}
}
/// <summary>
/// The base class for timeline properties proxy objects.
/// </summary>
/// <typeparam name="TTimeline">The type of the timeline.</typeparam>
public abstract class ProxyBase<TTimeline>
where TTimeline : Timeline
{
/// <summary>
/// The timeline reference.
/// </summary>
[HideInEditor, NoSerialize]
public TTimeline Timeline;
/// <summary>
/// Gets or sets the total duration of the timeline (in frames).
/// </summary>
[EditorDisplay("General"), EditorOrder(10), Limit(1), VisibleIf(nameof(UseFrames)), Tooltip("Total duration of the timeline (in frames).")]
public int DurationFrames
{
get => Timeline.DurationFrames;
set => Timeline.DurationFrames = value;
}
/// <summary>
/// Gets or sets the total duration of the timeline (in seconds).
/// </summary>
[EditorDisplay("General"), EditorOrder(10), Limit(0.0f, float.MaxValue, 0.001f), VisibleIf(nameof(UseFrames), true), Tooltip("Total duration of the timeline (in seconds).")]
public float Duration
{
get => Timeline.Duration;
set => Timeline.Duration = value;
}
private bool UseFrames => Timeline.TimeShowMode == TimeShowModes.Frames;
/// <summary>
/// Initializes a new instance of the <see cref="ProxyBase{TTimeline}"/> class.
/// </summary>
/// <param name="timeline">The timeline.</param>
protected ProxyBase(TTimeline timeline)
{
Timeline = timeline ?? throw new ArgumentNullException(nameof(timeline));
}
}
/// <summary>
/// The time axis value formatting modes.
/// </summary>
public enum TimeShowModes
{
/// <summary>
/// The frame numbers.
/// </summary>
Frames,
/// <summary>
/// The seconds amount.
/// </summary>
Seconds,
/// <summary>
/// The time.
/// </summary>
Time,
}
/// <summary>
/// The timeline animation playback states.
/// </summary>
public enum PlaybackStates
{
/// <summary>
/// The timeline animation feature is disabled.
/// </summary>
Disabled,
/// <summary>
/// The timeline animation feature is disabled except for current frame seeking.
/// </summary>
Seeking,
/// <summary>
/// The timeline animation is stopped.
/// </summary>
Stopped,
/// <summary>
/// The timeline animation is playing.
/// </summary>
Playing,
/// <summary>
/// The timeline animation is paused.
/// </summary>
Paused,
}
/// <summary>
/// The timeline playback buttons types.
/// </summary>
[Flags]
public enum PlaybackButtons
{
/// <summary>
/// No buttons.
/// </summary>
None = 0,
/// <summary>
/// The play/pause button.
/// </summary>
Play = 1,
/// <summary>
/// The stop button.
/// </summary>
Stop = 2,
/// <summary>
/// The current frame navigation buttons (left/right frame, seep begin/end).
/// </summary>
Navigation = 4,
}
/// <summary>
/// The header top area height (in pixels).
/// </summary>
public static readonly float HeaderTopAreaHeight = 22.0f;
/// <summary>
/// The timeline units per second (on time axis).
/// </summary>
public static readonly float UnitsPerSecond = 100.0f;
/// <summary>
/// The start offset for the timeline (on time axis).
/// </summary>
public static readonly float StartOffset = 50.0f;
private bool _isChangingFps;
private float _framesPerSecond = 30.0f;
private int _durationFrames = 30 * 5;
private int _currentFrame;
private TimeShowModes _timeShowMode = TimeShowModes.Frames;
private bool _showPreviewValues = true;
private PlaybackStates _state = PlaybackStates.Disabled;
/// <summary>
/// Flag used to mark modified timeline data.
/// </summary>
protected bool _isModified;
/// <summary>
/// The tracks collection.
/// </summary>
protected readonly List<Track> _tracks = new List<Track>();
private SplitPanel _splitter;
private TimeIntervalsHeader _timeIntervalsHeader;
private ContainerControl _backgroundScroll;
private Background _background;
private BackgroundArea _backgroundArea;
private TimelineEdge _leftEdge;
private TimelineEdge _rightEdge;
private Button _addTrackButton;
private ComboBox _fpsComboBox;
private Button _viewButton;
private FloatValueBox _fpsCustomValue;
private TracksPanelArea _tracksPanelArea;
private VerticalPanel _tracksPanel;
private Image[] _playbackNavigation;
private Image _playbackStop;
private Image _playbackPlay;
private Label _noTracksLabel;
private ContainerControl _playbackButtonsArea;
private PositionHandle _positionHandle;
private bool _isRightMouseButtonDown;
private Vector2 _rightMouseButtonDownPos;
private Vector2 _rightMouseButtonMovePos;
private float _zoom = 1.0f;
private bool _isMovingPositionHandle;
private bool _canPlayPauseStop = true;
/// <summary>
/// Gets or sets the current time showing mode.
/// </summary>
public TimeShowModes TimeShowMode
{
get => _timeShowMode;
set
{
if (_timeShowMode == value)
return;
_timeShowMode = value;
TimeShowModeChanged?.Invoke();
}
}
/// <summary>
/// Occurs when current time showing mode gets changed.
/// </summary>
public event Action TimeShowModeChanged;
/// <summary>
/// Gets or sets the preview values showing option value.
/// </summary>
public bool ShowPreviewValues
{
get => _showPreviewValues;
set
{
if (_showPreviewValues == value)
return;
_showPreviewValues = value;
ShowPreviewValuesChanged?.Invoke();
}
}
/// <summary>
/// Occurs when preview values showing option gets changed.
/// </summary>
public event Action ShowPreviewValuesChanged;
/// <summary>
/// Gets or sets the current animation playback time position (frame number).
/// </summary>
public int CurrentFrame
{
get => _currentFrame;
set
{
if (_currentFrame == value)
return;
_currentFrame = value;
UpdatePositionHandle();
for (var i = 0; i < _tracks.Count; i++)
{
_tracks[i].OnTimelineCurrentFrameChanged(_currentFrame);
}
CurrentFrameChanged?.Invoke();
}
}
/// <summary>
/// Gets the current animation time position (in seconds).
/// </summary>
public float CurrentTime => _currentFrame / _framesPerSecond;
/// <summary>
/// Occurs when current playback animation frame gets changed.
/// </summary>
public event Action CurrentFrameChanged;
/// <summary>
/// Gets or sets the amount of frames per second of the timeline animation.
/// </summary>
public float FramesPerSecond
{
get => _framesPerSecond;
set
{
value = Mathf.Clamp(value, 0.1f, 1000.0f);
if (Mathf.NearEqual(_framesPerSecond, value))
return;
Undo?.AddAction(new EditFpsAction(this, _framesPerSecond, value));
SetFPS(value);
}
}
internal void SetFPS(float value)
{
var oldDuration = Duration;
var oldValue = _framesPerSecond;
_isChangingFps = true;
_framesPerSecond = value;
if (_fpsComboBox != null)
{
int index = FPSValues.Length - 1;
for (int i = 0; i < FPSValues.Length; i++)
{
if (Mathf.NearEqual(FPSValues[i].Key, value))
{
index = i;
break;
}
}
_fpsComboBox.SelectedIndex = index;
}
if (_fpsCustomValue != null)
_fpsCustomValue.Value = value;
_isChangingFps = false;
FramesPerSecondChanged?.Invoke();
// Preserve media events and duration
for (var i = 0; i < _tracks.Count; i++)
{
_tracks[i].OnTimelineFpsChanged(oldValue, value);
}
Duration = oldDuration;
// Update
MarkAsEdited();
ArrangeTracks();
UpdatePositionHandle();
}
/// <summary>
/// Occurs when frames per second gets changed.
/// </summary>
public event Action FramesPerSecondChanged;
/// <summary>
/// Gets or sets the timeline animation duration in frames.
/// </summary>
/// <seealso cref="FramesPerSecond"/>
public int DurationFrames
{
get => _durationFrames;
set
{
value = Mathf.Max(value, 1);
if (_durationFrames == value)
return;
_durationFrames = value;
ArrangeTracks();
DurationFramesChanged?.Invoke();
}
}
/// <summary>
/// Gets the timeline animation duration in seconds.
/// </summary>
/// <seealso cref="FramesPerSecond"/>
public float Duration
{
get => _durationFrames / FramesPerSecond;
set => DurationFrames = (int)(value * FramesPerSecond);
}
/// <summary>
/// Occurs when timeline duration gets changed.
/// </summary>
public event Action DurationFramesChanged;
/// <summary>
/// Gets the collection of the tracks added to this timeline (read-only list).
/// </summary>
public IReadOnlyList<Track> Tracks => _tracks;
/// <summary>
/// Occurs when tracks collection gets changed.
/// </summary>
public event Action TracksChanged;
/// <summary>
/// Gets a value indicating whether this timeline was modified by the user (needs saving and flushing with data source).
/// </summary>
public bool IsModified => _isModified;
/// <summary>
/// Occurs when timeline gets modified (track edited, media moved, etc.).
/// </summary>
public event Action Modified;
/// <summary>
/// Occurs when timeline starts playing animation.
/// </summary>
public event Action Play;
/// <summary>
/// Occurs when timeline pauses playing animation.
/// </summary>
public event Action Pause;
/// <summary>
/// Occurs when timeline stops playing animation.
/// </summary>
public event Action Stop;
/// <summary>
/// Gets the splitter.
/// </summary>
public SplitPanel Splitter => _splitter;
/// <summary>
/// The track archetypes.
/// </summary>
public readonly List<TrackArchetype> TrackArchetypes = new List<TrackArchetype>(32);
/// <summary>
/// The selected tracks.
/// </summary>
public readonly List<Track> SelectedTracks = new List<Track>();
/// <summary>
/// The selected media events.
/// </summary>
public readonly List<Media> SelectedMedia = new List<Media>();
/// <summary>
/// Occurs when any collection of the selected objects in the timeline gets changed.
/// </summary>
public event Action SelectionChanged;
/// <summary>
/// Gets the media controls background panel (with scroll bars).
/// </summary>
public Panel MediaBackground => _backgroundArea;
/// <summary>
/// Gets the media controls parent panel.
/// </summary>
public ContainerControl MediaPanel => _background;
/// <summary>
/// Gets the track controls parent panel.
/// </summary>
public VerticalPanel TracksPanel => _tracksPanel;
/// <summary>
/// Gets the state of the timeline animation playback.
/// </summary>
public PlaybackStates PlaybackState
{
get => _state;
protected set
{
if (_state == value)
return;
_state = value;
UpdatePlaybackButtons();
}
}
/// <summary>
/// The timeline properties editing proxy object. Assign it to add timeline properties editing support.
/// </summary>
public object PropertiesEditObject;
/// <summary>
/// Gets or sets the timeline view zoom.
/// </summary>
public float Zoom
{
get => _zoom;
set
{
value = Mathf.Clamp(value, 0.0001f, 1000.0f);
if (Mathf.NearEqual(_zoom, value))
return;
_zoom = value;
foreach (var track in _tracks)
{
track.OnTimelineZoomChanged();
}
ArrangeTracks();
UpdatePositionHandle();
}
}
/// <summary>
/// Gets or sets a value indicating whether user can use Play/Pause/Stop buttons, otherwise those should be disabled.
/// </summary>
public bool CanPlayPauseStop
{
get => _canPlayPauseStop;
set
{
if (_canPlayPauseStop == value)
return;
_canPlayPauseStop = value;
UpdatePlaybackButtons();
}
}
/// <summary>
/// Gets or sets a value indicating whether show playback buttons area.
/// </summary>
public bool ShowPlaybackButtonsArea
{
get => _playbackButtonsArea?.Visible ?? false;
set
{
if (_playbackButtonsArea != null)
_playbackButtonsArea.Visible = value;
}
}
/// <summary>
/// Gets a value indicating whether user is moving position handle (seeking).
/// </summary>
public bool IsMovingPositionHandle => _isMovingPositionHandle;
/// <summary>
/// The drag and drop handler.
/// </summary>
public struct DragHandler
{
/// <summary>
/// The drag and drop handler.
/// </summary>
public DragHelper Helper;
/// <summary>
/// The action.
/// </summary>
public Action<Timeline, DragHelper> Action;
/// <summary>
/// Initializes a new instance of the <see cref="DragHandler"/> struct.
/// </summary>
/// <param name="helper">The helper.</param>
/// <param name="action">The action.</param>
public DragHandler(DragHelper helper, Action<Timeline, DragHelper> action)
{
Helper = helper;
Action = action;
}
}
/// <summary>
/// The drag handlers pairs of drag helper and the function that creates a track on drag drop.
/// </summary>
public readonly List<DragHandler> DragHandlers = new List<DragHandler>();
/// <summary>
/// The camera cut thumbnail renderer.
/// </summary>
public CameraCutThumbnailRenderer CameraCutThumbnailRenderer;
/// <summary>
/// The undo system to use for the history actions recording (optional, can be null).
/// </summary>
public readonly FlaxEditor.Undo Undo;
/// <summary>
/// Initializes a new instance of the <see cref="Timeline"/> class.
/// </summary>
/// <param name="playbackButtons">The playback buttons to use.</param>
/// <param name="undo">The undo/redo to use for the history actions recording. Optional, can be null to disable undo support.</param>
/// <param name="canChangeFps">True if user can modify the timeline FPS, otherwise it will be fixed or controlled from the code.</param>
/// <param name="canAddTracks">True if user can add new tracks.</param>
public Timeline(PlaybackButtons playbackButtons, FlaxEditor.Undo undo = null, bool canChangeFps = true, bool canAddTracks = true)
{
Undo = undo;
AutoFocus = false;
_splitter = new SplitPanel(Orientation.Horizontal, ScrollBars.None, ScrollBars.None)
{
SplitterValue = 0.4f,
AnchorPreset = AnchorPresets.StretchAll,
Offsets = Margin.Zero,
Parent = this
};
var headerTopArea = new ContainerControl
{
AutoFocus = false,
BackgroundColor = Style.Current.LightBackground,
AnchorPreset = AnchorPresets.HorizontalStretchTop,
Offsets = new Margin(0, 0, 0, HeaderTopAreaHeight),
Parent = _splitter.Panel1
};
if (canAddTracks)
{
_addTrackButton = new Button(2, 2, 40.0f, 18.0f)
{
TooltipText = "Add new tracks to the timeline",
Text = "Add",
Parent = headerTopArea
};
_addTrackButton.Clicked += OnAddTrackButtonClicked;
}
_viewButton = new Button((_addTrackButton?.Right ?? 0) + 2, 2, 40.0f, 18.0f)
{
TooltipText = "Change timeline view options",
Text = "View",
Parent = headerTopArea
};
_viewButton.Clicked += OnViewButtonClicked;
if (canChangeFps)
{
var changeFpsWidth = 70.0f;
_fpsComboBox = new ComboBox(_viewButton.Right + 2, 2, changeFpsWidth)
{
TooltipText = "Change timeline frames per second",
Parent = headerTopArea
};
for (int i = 0; i < FPSValues.Length; i++)
{
_fpsComboBox.AddItem(FPSValues[i].Value);
if (Mathf.NearEqual(_framesPerSecond, FPSValues[i].Key))
_fpsComboBox.SelectedIndex = i;
}
if (_fpsComboBox.SelectedIndex == -1)
_fpsComboBox.SelectedIndex = FPSValues.Length - 1;
_fpsComboBox.SelectedIndexChanged += OnFpsSelectedIndexChanged;
_fpsComboBox.PopupShowing += OnFpsPopupShowing;
}
var playbackButtonsSize = 0.0f;
var playbackButtonsMouseOverColor = Color.FromBgra(0xFFBBBBBB);
if (playbackButtons != PlaybackButtons.None)
{
playbackButtonsSize = 24.0f;
var icons = Editor.Instance.Icons;
var playbackButtonsArea = new ContainerControl
{
AutoFocus = false,
ClipChildren = false,
BackgroundColor = Style.Current.LightBackground,
AnchorPreset = AnchorPresets.HorizontalStretchBottom,
Offsets = new Margin(0, 0, -playbackButtonsSize, playbackButtonsSize),
Parent = _splitter.Panel1
};
_playbackButtonsArea = playbackButtonsArea;
var playbackButtonsPanel = new ContainerControl
{
AutoFocus = false,
ClipChildren = false,
AnchorPreset = AnchorPresets.VerticalStretchCenter,
Offsets = Margin.Zero,
Parent = playbackButtonsArea,
};
if ((playbackButtons & PlaybackButtons.Navigation) == PlaybackButtons.Navigation)
{
_playbackNavigation = new Image[6];
_playbackNavigation[0] = new Image(playbackButtonsPanel.Width, 0, playbackButtonsSize, playbackButtonsSize)
{
TooltipText = "Rewind to timeline start (Home)",
Brush = new SpriteBrush(icons.Skip64),
MouseOverColor = playbackButtonsMouseOverColor,
Enabled = false,
Visible = false,
Rotation = 180.0f,
Parent = playbackButtonsPanel
};
_playbackNavigation[0].Clicked += (image, button) => OnSeek(0);
playbackButtonsPanel.Width += playbackButtonsSize;
_playbackNavigation[1] = new Image(playbackButtonsPanel.Width, 0, playbackButtonsSize, playbackButtonsSize)
{
TooltipText = "Seek back to the previous keyframe (Page Down)",
Brush = new SpriteBrush(icons.Shift64),
MouseOverColor = playbackButtonsMouseOverColor,
Enabled = false,
Visible = false,
Rotation = 180.0f,
Parent = playbackButtonsPanel
};
_playbackNavigation[1].Clicked += (image, button) =>
{
if (GetPreviousKeyframeFrame(CurrentTime, out var time))
OnSeek(time);
};
playbackButtonsPanel.Width += playbackButtonsSize;
_playbackNavigation[2] = new Image(playbackButtonsPanel.Width, 0, playbackButtonsSize, playbackButtonsSize)
{
TooltipText = "Move one frame back (Left Arrow)",
Brush = new SpriteBrush(icons.Left32),
MouseOverColor = playbackButtonsMouseOverColor,
Enabled = false,
Visible = false,
Parent = playbackButtonsPanel
};
_playbackNavigation[2].Clicked += (image, button) => OnSeek(CurrentFrame - 1);
playbackButtonsPanel.Width += playbackButtonsSize;
}
if ((playbackButtons & PlaybackButtons.Stop) == PlaybackButtons.Stop)
{
_playbackStop = new Image(playbackButtonsPanel.Width, 0, playbackButtonsSize, playbackButtonsSize)
{
TooltipText = "Stop playback",
Brush = new SpriteBrush(icons.Stop64),
MouseOverColor = playbackButtonsMouseOverColor,
Visible = false,
Enabled = false,
Parent = playbackButtonsPanel
};
_playbackStop.Clicked += OnStopClicked;
playbackButtonsPanel.Width += playbackButtonsSize;
}
if ((playbackButtons & PlaybackButtons.Play) == PlaybackButtons.Play)
{
_playbackPlay = new Image(playbackButtonsPanel.Width, 0, playbackButtonsSize, playbackButtonsSize)
{
TooltipText = "Play/pause playback (Space)",
Brush = new SpriteBrush(icons.Play64),
MouseOverColor = playbackButtonsMouseOverColor,
Visible = false,
Tag = false, // Set to true if image is set to Pause, false if Play
Parent = playbackButtonsPanel
};
_playbackPlay.Clicked += OnPlayClicked;
playbackButtonsPanel.Width += playbackButtonsSize;
}
if ((playbackButtons & PlaybackButtons.Navigation) == PlaybackButtons.Navigation)
{
_playbackNavigation[3] = new Image(playbackButtonsPanel.Width, 0, playbackButtonsSize, playbackButtonsSize)
{
TooltipText = "Move one frame forward (Right Arrow)",
Brush = new SpriteBrush(icons.Right32),
MouseOverColor = playbackButtonsMouseOverColor,
Enabled = false,
Visible = false,
Parent = playbackButtonsPanel
};
_playbackNavigation[3].Clicked += (image, button) => OnSeek(CurrentFrame + 1);
playbackButtonsPanel.Width += playbackButtonsSize;
_playbackNavigation[4] = new Image(playbackButtonsPanel.Width, 0, playbackButtonsSize, playbackButtonsSize)
{
TooltipText = "Seek to the next keyframe (Page Up)",
Brush = new SpriteBrush(icons.Shift64),
MouseOverColor = playbackButtonsMouseOverColor,
Enabled = false,
Visible = false,
Parent = playbackButtonsPanel
};
_playbackNavigation[4].Clicked += (image, button) =>
{
if (GetNextKeyframeFrame(CurrentTime, out var time))
OnSeek(time);
};
playbackButtonsPanel.Width += playbackButtonsSize;
_playbackNavigation[5] = new Image(playbackButtonsPanel.Width, 0, playbackButtonsSize, playbackButtonsSize)
{
TooltipText = "Rewind to timeline end (End)",
Brush = new SpriteBrush(icons.Skip64),
MouseOverColor = playbackButtonsMouseOverColor,
Enabled = false,
Visible = false,
Parent = playbackButtonsPanel
};
_playbackNavigation[5].Clicked += (image, button) => OnSeek(DurationFrames);
playbackButtonsPanel.Width += playbackButtonsSize;
}
playbackButtonsPanel.X = (playbackButtonsPanel.Parent.Width - playbackButtonsPanel.Width) * 0.5f;
}
_tracksPanelArea = new TracksPanelArea(this)
{
AutoFocus = false,
AnchorPreset = AnchorPresets.StretchAll,
Offsets = new Margin(0, 0, HeaderTopAreaHeight, playbackButtonsSize),
Parent = _splitter.Panel1,
};
_tracksPanel = new VerticalPanel
{
AutoFocus = false,
AnchorPreset = AnchorPresets.HorizontalStretchTop,
Offsets = Margin.Zero,
IsScrollable = true,
BottomMargin = 40.0f,
Parent = _tracksPanelArea
};
_noTracksLabel = new Label
{
AnchorPreset = AnchorPresets.MiddleCenter,
Offsets = Margin.Zero,
TextColor = Color.Gray,
TextColorHighlighted = Color.Gray * 1.1f,
Text = "No tracks",
Parent = _tracksPanelArea
};
_timeIntervalsHeader = new TimeIntervalsHeader(this)
{
AutoFocus = false,
BackgroundColor = Style.Current.Background.RGBMultiplied(0.9f),
AnchorPreset = AnchorPresets.HorizontalStretchTop,
Offsets = new Margin(0, 0, 0, HeaderTopAreaHeight),
Parent = _splitter.Panel2
};
_backgroundArea = new BackgroundArea(this)
{
AutoFocus = false,
ClipChildren = false,
BackgroundColor = Style.Current.Background.RGBMultiplied(0.7f),
AnchorPreset = AnchorPresets.StretchAll,
Offsets = new Margin(0, 0, HeaderTopAreaHeight, 0),
Parent = _splitter.Panel2
};
_backgroundScroll = new ContainerControl
{
AutoFocus = false,
ClipChildren = false,
Offsets = Margin.Zero,
Parent = _backgroundArea
};
_background = new Background(this)
{
AutoFocus = false,
ClipChildren = false,
Offsets = Margin.Zero,
Parent = _backgroundArea
};
_leftEdge = new TimelineEdge(this, true, false)
{
Offsets = Margin.Zero,
Parent = _backgroundArea
};
_rightEdge = new TimelineEdge(this, false, true)
{
Offsets = Margin.Zero,
Parent = _backgroundArea
};
_positionHandle = new PositionHandle(this)
{
ClipChildren = false,
Visible = false,
Parent = _backgroundArea,
};
UpdatePositionHandle();
PlaybackState = PlaybackStates.Disabled;
}
private void UpdatePositionHandle()
{
var handleWidth = 12.0f;
_positionHandle.Bounds = new Rectangle(
StartOffset * 2.0f - handleWidth * 0.5f + _currentFrame / _framesPerSecond * UnitsPerSecond * Zoom,
HeaderTopAreaHeight * -0.5f,
handleWidth,
HeaderTopAreaHeight * 0.5f
);
}
private void OnFpsPopupShowing(ComboBox comboBox)
{
if (_fpsCustomValue == null)
{
_fpsCustomValue = new FloatValueBox(_framesPerSecond, 63, 295, 45.0f, 0.1f, 1000.0f, 0.1f)
{
Parent = comboBox.Popup
};
_fpsCustomValue.ValueChanged += OnFpsCustomValueChanged;
}
_fpsCustomValue.Value = FramesPerSecond;
}
private void OnFpsCustomValueChanged()
{
if (_isChangingFps || _fpsComboBox.SelectedIndex != FPSValues.Length - 1)
return;
// Custom value
FramesPerSecond = _fpsCustomValue.Value;
}
private void OnFpsSelectedIndexChanged(ComboBox comboBox)
{
if (_isChangingFps)
return;
if (comboBox.SelectedIndex == FPSValues.Length - 1)
{
// Custom value
FramesPerSecond = _fpsCustomValue.Value;
}
else
{
// Predefined value
FramesPerSecond = FPSValues[comboBox.SelectedIndex].Key;
}
}
private void OnAddTrackButtonClicked()
{
// TODO: maybe cache context menu object?
var menu = new ContextMenu.ContextMenu();
for (int i = 0; i < TrackArchetypes.Count; i++)
{
var archetype = TrackArchetypes[i];
if (archetype.DisableSpawnViaGUI)
continue;
var button = menu.AddButton(archetype.Name, OnAddTrackOptionClicked);
button.Tag = archetype;
button.Icon = archetype.Icon;
}
menu.Show(_addTrackButton.Parent, _addTrackButton.BottomLeft);
}
private void OnAddTrackOptionClicked(ContextMenuButton button)
{
var archetype = (TrackArchetype)button.Tag;
AddTrack(archetype);
}
private void OnViewButtonClicked()
{
var menu = new ContextMenu.ContextMenu();
var showTimeAs = menu.AddChildMenu("Show time as");
showTimeAs.ContextMenu.AddButton("Frames", () => TimeShowMode = TimeShowModes.Frames).Checked = TimeShowMode == TimeShowModes.Frames;
showTimeAs.ContextMenu.AddButton("Seconds", () => TimeShowMode = TimeShowModes.Seconds).Checked = TimeShowMode == TimeShowModes.Seconds;
showTimeAs.ContextMenu.AddButton("Time", () => TimeShowMode = TimeShowModes.Time).Checked = TimeShowMode == TimeShowModes.Time;
menu.AddButton("Show preview values", () => ShowPreviewValues = !ShowPreviewValues).Checked = ShowPreviewValues;
OnShowViewContextMenu(menu);
menu.Show(_viewButton.Parent, _viewButton.BottomLeft);
}
/// <summary>
/// Occurs when timeline shows the View context menu. Can be used to add custom options.
/// </summary>
public event Action<ContextMenu.ContextMenu> ShowViewContextMenu;
/// <summary>
/// Called when timeline shows the View context menu. Can be used to add custom options.
/// </summary>
/// <param name="menu">The menu.</param>
protected virtual void OnShowViewContextMenu(ContextMenu.ContextMenu menu)
{
ShowViewContextMenu?.Invoke(menu);
}
private void OnStopClicked(Image stop, MouseButton button)
{
if (button == MouseButton.Left)
{
OnStop();
}
}
private void OnPlayClicked(Image play, MouseButton button)
{
if (button == MouseButton.Left)
{
if ((bool)play.Tag)
OnPause();
else
OnPlay();
}
}
/// <summary>
/// Called when animation should stop.
/// </summary>
public virtual void OnStop()
{
Stop?.Invoke();
PlaybackState = PlaybackStates.Stopped;
}
/// <summary>
/// Called when animation should play.
/// </summary>
public virtual void OnPlay()
{
Play?.Invoke();
PlaybackState = PlaybackStates.Playing;
}
/// <summary>
/// Called when animation should pause.
/// </summary>
public virtual void OnPause()
{
Pause?.Invoke();
PlaybackState = PlaybackStates.Paused;
}
/// <summary>
/// Called when animation playback position should be changed.
/// </summary>
/// <param name="frame">The frame.</param>
public virtual void OnSeek(int frame)
{
}
/// <summary>
/// Gets the frame of the next keyframe from all tracks (if found).
/// </summary>
/// <param name="time">The start time.</param>
/// <param name="result">The result value.</param>
/// <returns>True if found next keyframe, otherwise false.</returns>
public bool GetNextKeyframeFrame(float time, out int result)
{
bool hasValid = false;
int closestFrame = 0;
for (int i = 0; i < _tracks.Count; i++)
{
if (_tracks[i].GetNextKeyframeFrame(time, out var frame) && (!hasValid || closestFrame > frame))
{
hasValid = true;
closestFrame = frame;
}
}
result = closestFrame;
return hasValid;
}
/// <summary>
/// Gets the frame of the previous keyframe (if found).
/// </summary>
/// <param name="time">The start time.</param>
/// <param name="result">The result value.</param>
/// <returns>True if found previous keyframe, otherwise false.</returns>
public bool GetPreviousKeyframeFrame(float time, out int result)
{
bool hasValid = false;
int closestFrame = 0;
for (int i = 0; i < _tracks.Count; i++)
{
if (_tracks[i].GetPreviousKeyframeFrame(time, out var frame) && (!hasValid || closestFrame < frame))
{
hasValid = true;
closestFrame = frame;
}
}
result = closestFrame;
return hasValid;
}
private void UpdatePlaybackButtons()
{
// Update buttons UI
var icons = Editor.Instance.Icons;
// TODO: cleanup this UI code
switch (_state)
{
case PlaybackStates.Disabled:
if (_playbackNavigation != null)
{
foreach (var e in _playbackNavigation)
{
e.Enabled = false;
e.Visible = false;
}
}
if (_playbackStop != null)
{
_playbackStop.Visible = false;
}
if (_playbackPlay != null)
{
_playbackPlay.Visible = false;
}
if (_positionHandle != null)
{
_positionHandle.Visible = false;
}
break;
case PlaybackStates.Seeking:
if (_playbackNavigation != null)
{
foreach (var e in _playbackNavigation)
{
e.Enabled = false;
e.Visible = false;
}
}
if (_playbackStop != null)
{
_playbackStop.Visible = false;
}
if (_playbackPlay != null)
{
_playbackPlay.Visible = false;
}
if (_positionHandle != null)
{
_positionHandle.Visible = true;
}
break;
case PlaybackStates.Stopped:
if (_playbackNavigation != null)
{
foreach (var e in _playbackNavigation)
{
e.Enabled = true;
e.Visible = true;
}
}
if (_playbackStop != null)
{
_playbackStop.Visible = true;
_playbackStop.Enabled = false;
}
if (_playbackPlay != null)
{
_playbackPlay.Visible = true;
_playbackPlay.Enabled = _canPlayPauseStop;
_playbackPlay.Brush = new SpriteBrush(icons.Play64);
_playbackPlay.Tag = false;
}
if (_positionHandle != null)
{
_positionHandle.Visible = true;
}
break;
case PlaybackStates.Playing:
if (_playbackNavigation != null)
{
foreach (var e in _playbackNavigation)
{
e.Enabled = true;
e.Visible = true;
}
}
if (_playbackStop != null)
{
_playbackStop.Visible = true;
_playbackStop.Enabled = _canPlayPauseStop;
}
if (_playbackPlay != null)
{
_playbackPlay.Visible = true;
_playbackPlay.Enabled = _canPlayPauseStop;
_playbackPlay.Brush = new SpriteBrush(icons.Pause64);
_playbackPlay.Tag = true;
}
if (_positionHandle != null)
{
_positionHandle.Visible = true;
}
break;
case PlaybackStates.Paused:
if (_playbackNavigation != null)
{
foreach (var e in _playbackNavigation)
{
e.Enabled = true;
e.Visible = true;
}
}
if (_playbackStop != null)
{
_playbackStop.Visible = true;
_playbackStop.Enabled = _canPlayPauseStop;
}
if (_playbackPlay != null)
{
_playbackPlay.Visible = true;
_playbackPlay.Enabled = _canPlayPauseStop;
_playbackPlay.Brush = new SpriteBrush(icons.Play64);
_playbackPlay.Tag = false;
}
if (_positionHandle != null)
{
_positionHandle.Visible = true;
}
break;
default: throw new ArgumentOutOfRangeException();
}
}
/// <summary>
/// Creates a new track object that can be later added using <see cref="AddTrack(FlaxEditor.GUI.Timeline.Track,bool)"/>.
/// </summary>
/// <param name="archetype">The archetype.</param>
/// <returns>The created track object.</returns>
public Track NewTrack(TrackArchetype archetype)
{
var options = new TrackCreateOptions
{
Archetype = archetype,
Mute = false,
};
return archetype.Create(options);
}
/// <summary>
/// Loads the timeline data.
/// </summary>
/// <param name="version">The version.</param>
/// <param name="stream">The input stream.</param>
protected virtual void LoadTimelineData(int version, BinaryReader stream)
{
}
/// <summary>
/// Saves the timeline data.
/// </summary>
/// <param name="stream">The output stream.</param>
protected virtual void SaveTimelineData(BinaryWriter stream)
{
}
/// <summary>
/// Loads the timeline data after reading the timeline tracks.
/// </summary>
/// <param name="version">The version.</param>
/// <param name="stream">The input stream.</param>
protected virtual void LoadTimelineCustomData(int version, BinaryReader stream)
{
}
/// <summary>
/// Saves the timeline data after saving the timeline tracks.
/// </summary>
/// <param name="stream">The output stream.</param>
protected virtual void SaveTimelineCustomData(BinaryWriter stream)
{
}
/// <summary>
/// Loads the timeline from the specified data.
/// </summary>
/// <param name="data">The data.</param>
public virtual void Load(byte[] data)
{
Profiler.BeginEvent("Clear");
Clear();
LockChildrenRecursive();
Profiler.EndEvent();
using (var memory = new MemoryStream(data))
using (var stream = new BinaryReader(memory))
{
Profiler.BeginEvent("LoadData");
int version = stream.ReadInt32();
switch (version)
{
case 1:
{
// [Deprecated on 23.07.2019, expires on 27.04.2021]
// Load properties
FramesPerSecond = stream.ReadSingle();
DurationFrames = stream.ReadInt32();
LoadTimelineData(version, stream);
// Load tracks
int tracksCount = stream.ReadInt32();
_tracks.Capacity = Math.Max(_tracks.Capacity, tracksCount);
for (int i = 0; i < tracksCount; i++)
{
var type = stream.ReadByte();
var flag = stream.ReadByte();
Track track = null;
var mute = (flag & 1) == 1;
for (int j = 0; j < TrackArchetypes.Count; j++)
{
if (TrackArchetypes[j].TypeId == type)
{
var options = new TrackCreateOptions
{
Archetype = TrackArchetypes[j],
Mute = mute,
};
track = TrackArchetypes[j].Create(options);
break;
}
}
if (track == null)
throw new Exception("Unknown timeline track type " + type);
int parentIndex = stream.ReadInt32();
int childrenCount = stream.ReadInt32();
track.Name = Utilities.Utils.ReadStr(stream, -13);
track.Tag = parentIndex;
track.Archetype.Load(version, track, stream);
AddLoadedTrack(track);
}
break;
}
case 2:
case 3:
{
// Load properties
FramesPerSecond = stream.ReadSingle();
DurationFrames = stream.ReadInt32();
LoadTimelineData(version, stream);
// Load tracks
int tracksCount = stream.ReadInt32();
_tracks.Capacity = Math.Max(_tracks.Capacity, tracksCount);
for (int i = 0; i < tracksCount; i++)
{
var type = stream.ReadByte();
var flag = stream.ReadByte();
Track track = null;
var mute = (flag & 1) == 1;
var loop = (flag & 2) == 2;
for (int j = 0; j < TrackArchetypes.Count; j++)
{
if (TrackArchetypes[j].TypeId == type)
{
var options = new TrackCreateOptions
{
Archetype = TrackArchetypes[j],
Mute = mute,
Loop = loop,
};
track = TrackArchetypes[j].Create(options);
break;
}
}
if (track == null)
throw new Exception("Unknown timeline track type " + type);
int parentIndex = stream.ReadInt32();
int childrenCount = stream.ReadInt32();
track.Name = Utilities.Utils.ReadStr(stream, -13);
track.Tag = parentIndex;
track.Color = stream.ReadColor32();
Profiler.BeginEvent("LoadTack");
track.Archetype.Load(version, track, stream);
Profiler.EndEvent();
AddLoadedTrack(track);
}
break;
}
default: throw new Exception("Unknown timeline version " + version);
}
LoadTimelineCustomData(version, stream);
Profiler.EndEvent();
Profiler.BeginEvent("ParentTracks");
for (int i = 0; i < _tracks.Count; i++)
{
var parentIndex = (int)_tracks[i].Tag;
_tracks[i].Tag = null;
if (parentIndex != -1)
_tracks[i].ParentTrack = _tracks[parentIndex];
}
Profiler.EndEvent();
Profiler.BeginEvent("SetupTracks");
for (int i = 0; i < _tracks.Count; i++)
{
_tracks[i].OnLoaded();
}
Profiler.EndEvent();
}
Profiler.BeginEvent("ArrangeTracks");
ArrangeTracks();
PerformLayout(true);
UnlockChildrenRecursive();
PerformLayout(true);
Profiler.EndEvent();
ClearEditedFlag();
}
/// <summary>
/// Saves the timeline data.
/// </summary>
/// <returns>The saved timeline data.</returns>
public virtual byte[] Save()
{
// Serialize timeline to stream
using (var memory = new MemoryStream(512))
using (var stream = new BinaryWriter(memory))
{
// Save properties
stream.Write(FormatVersion);
stream.Write(FramesPerSecond);
stream.Write(DurationFrames);
SaveTimelineData(stream);
// Save tracks
int tracksCount = Tracks.Count;
stream.Write(tracksCount);
for (int i = 0; i < tracksCount; i++)
{
var track = Tracks[i];
stream.Write((byte)track.Archetype.TypeId);
byte flag = 0;
if (track.Mute)
flag |= 1;
if (track.Loop)
flag |= 2;
stream.Write(flag);
stream.Write(_tracks.IndexOf(track.ParentTrack));
stream.Write(track.SubTracks.Count);
Utilities.Utils.WriteStr(stream, track.Name, -13);
stream.Write((Color32)track.Color);
track.Archetype.Save(track, stream);
}
SaveTimelineCustomData(stream);
return memory.ToArray();
}
}
/// <summary>
/// Finds the track by the name.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>The found track or null.</returns>
public Track FindTrack(string name)
{
for (int i = 0; i < _tracks.Count; i++)
{
if (_tracks[i].Name == name)
return _tracks[i];
}
return null;
}
/// <summary>
/// Adds the track.
/// </summary>
/// <param name="archetype">The archetype.</param>
public void AddTrack(TrackArchetype archetype)
{
AddTrack(NewTrack(archetype));
}
/// <summary>
/// Adds the track.
/// </summary>
/// <param name="track">The track.</param>
/// <param name="withUndo">True if use undo/redo action for track adding.</param>
public virtual void AddTrack(Track track, bool withUndo = true)
{
// Ensure name is unique
int idx = 1;
var name = track.Name;
while (!IsTrackNameValid(track.Name))
track.Name = string.Format("{0} {1}", name, idx++);
// Add it to the timeline
_tracks.Add(track);
track.OnTimelineChanged(this);
track.Parent = _tracksPanel;
// Update
OnTracksChanged();
if (track.ParentTrack != null)
OnTracksOrderChanged();
track.OnSpawned();
_tracksPanelArea.ScrollViewTo(track);
MarkAsEdited();
if (withUndo)
Undo?.AddAction(new AddRemoveTrackAction(this, track, true));
}
/// <summary>
/// Adds the loaded track. Does not handle any UI updates.
/// </summary>
/// <param name="track">The track.</param>
protected void AddLoadedTrack(Track track)
{
_tracks.Add(track);
track.OnTimelineChanged(this);
track.Parent = _tracksPanel;
}
/// <summary>
/// Removes the track.
/// </summary>
/// <param name="track">The track.</param>
public virtual void RemoveTrack(Track track)
{
track.Parent = null;
track.OnTimelineChanged(null);
_tracks.Remove(track);
OnTracksChanged();
}
/// <summary>
/// Called when collection of the tracks gets changed.
/// </summary>
protected virtual void OnTracksChanged()
{
TracksChanged?.Invoke();
ArrangeTracks();
}
/// <summary>
/// Selects the specified track.
/// </summary>
/// <param name="track">The track.</param>
/// <param name="addToSelection">If set to <c>true</c> track will be added to selection, otherwise will clear selection before.</param>
public void Select(Track track, bool addToSelection = false)
{
if (SelectedTracks.Contains(track) && (addToSelection || (SelectedTracks.Count == 1 && SelectedMedia.Count == 0)))
return;
if (!addToSelection)
{
SelectedTracks.Clear();
SelectedMedia.Clear();
}
SelectedTracks.Add(track);
OnSelectionChanged();
}
/// <summary>
/// Deselects the specified track.
/// </summary>
/// <param name="track">The track.</param>
public void Deselect(Track track)
{
if (!SelectedTracks.Contains(track))
return;
SelectedTracks.Remove(track);
OnSelectionChanged();
}
/// <summary>
/// Selects the specified media event.
/// </summary>
/// <param name="media">The media.</param>
/// <param name="addToSelection">If set to <c>true</c> track will be added to selection, otherwise will clear selection before.</param>
public void Select(Media media, bool addToSelection = false)
{
if (SelectedMedia.Contains(media) && (addToSelection || (SelectedTracks.Count == 0 && SelectedMedia.Count == 1)))
return;
if (!addToSelection)
{
SelectedTracks.Clear();
SelectedMedia.Clear();
}
SelectedMedia.Add(media);
OnSelectionChanged();
}
/// <summary>
/// Deselects the specified media event.
/// </summary>
/// <param name="media">The media.</param>
public void Deselect(Media media)
{
if (!SelectedMedia.Contains(media))
return;
SelectedMedia.Remove(media);
OnSelectionChanged();
}
/// <summary>
/// Deselects all media and tracks.
/// </summary>
public void Deselect()
{
if (SelectedMedia.Count == 0 && SelectedTracks.Count == 0)
return;
SelectedTracks.Clear();
SelectedMedia.Clear();
OnSelectionChanged();
}
/// <summary>
/// Called when selection gets changed.
/// </summary>
protected virtual void OnSelectionChanged()
{
SelectionChanged?.Invoke();
}
private void GetTracks(Track track, List<Track> tracks)
{
if (tracks.Contains(track))
return;
tracks.Add(track);
foreach (var subTrack in track.SubTracks)
GetTracks(subTrack, tracks);
}
/// <summary>
/// Deletes the selected tracks/media events.
/// </summary>
/// <param name="withUndo">True if use undo/redo action for track removing.</param>
public void DeleteSelection(bool withUndo = true)
{
if (SelectedMedia.Count > 0)
{
throw new NotImplementedException("TODO: removing selected media events");
}
if (SelectedTracks.Count > 0)
{
// Delete selected tracks
var tracks = new List<Track>(SelectedTracks.Count);
for (int i = 0; i < SelectedTracks.Count; i++)
{
GetTracks(SelectedTracks[i], tracks);
}
SelectedTracks.Clear();
if (withUndo & Undo != null)
{
if (tracks.Count == 1)
{
Undo.AddAction(new AddRemoveTrackAction(this, tracks[0], false));
}
else
{
var actions = new List<IUndoAction>();
for (int i = tracks.Count - 1; i >= 0; i--)
actions.Add(new AddRemoveTrackAction(this, tracks[i], false));
Undo.AddAction(new MultiUndoAction(actions, "Remove tracks"));
}
}
for (int i = tracks.Count - 1; i >= 0; i--)
{
tracks[i].ParentTrack = null;
OnDeleteTrack(tracks[i]);
}
OnTracksChanged();
MarkAsEdited();
}
}
/// <summary>
/// Deletes the tracks.
/// </summary>
/// <param name="track">The track to delete (and its sub tracks).</param>
/// <param name="withUndo">True if use undo/redo action for track removing.</param>
public void Delete(Track track, bool withUndo = true)
{
if (track == null)
throw new ArgumentNullException();
// Delete tracks
var tracks = new List<Track>(4);
GetTracks(track, tracks);
if (withUndo & Undo != null)
{
if (tracks.Count == 1)
{
Undo.AddAction(new AddRemoveTrackAction(this, tracks[0], false));
}
else
{
var actions = new List<IUndoAction>();
for (int i = tracks.Count - 1; i >= 0; i--)
actions.Add(new AddRemoveTrackAction(this, tracks[i], false));
Undo.AddAction(new MultiUndoAction(actions, "Remove tracks"));
}
}
for (int i = tracks.Count - 1; i >= 0; i--)
{
tracks[i].ParentTrack = null;
OnDeleteTrack(tracks[i]);
}
OnTracksChanged();
MarkAsEdited();
}
/// <summary>
/// Called to delete track.
/// </summary>
/// <param name="track">The track.</param>
protected virtual void OnDeleteTrack(Track track)
{
SelectedTracks.Remove(track);
_tracks.Remove(track);
track.OnDeleted();
}
/// <summary>
/// Called once to setup the drag drop handling for the timeline (lazy init on first drag action).
/// </summary>
protected virtual void SetupDragDrop()
{
}
/// <summary>
/// Mark timeline as edited.
/// </summary>
public void MarkAsEdited()
{
_isModified = true;
Modified?.Invoke();
}
/// <summary>
/// Clears this instance. Removes all tracks, parameters and state.
/// </summary>
public void Clear()
{
Deselect();
// Remove all tracks
var tracks = new List<Track>(_tracks);
for (int i = 0; i < tracks.Count; i++)
{
OnDeleteTrack(tracks[i]);
}
OnTracksChanged();
ClearEditedFlag();
}
/// <summary>
/// Clears the modification flag.
/// </summary>
public void ClearEditedFlag()
{
if (_isModified)
{
_isModified = false;
Modified?.Invoke();
}
}
internal void ChangeTrackIndex(Track track, int newIndex)
{
int oldIndex = _tracks.IndexOf(track);
_tracks.RemoveAt(oldIndex);
// Check if index is invalid
if (newIndex < 0 || newIndex >= _tracks.Count)
{
// Append at the end
_tracks.Add(track);
}
else
{
// Change order
_tracks.Insert(newIndex, track);
}
}
private void CollectTracks(Track track)
{
track.Parent = _tracksPanel;
_tracks.Add(track);
for (int i = 0; i < track.SubTracks.Count; i++)
{
CollectTracks(track.SubTracks[i]);
}
}
/// <summary>
/// Called when tracks order gets changed.
/// </summary>
public void OnTracksOrderChanged()
{
_tracksPanel.IsLayoutLocked = true;
for (int i = 0; i < _tracks.Count; i++)
{
_tracks[i].Parent = null;
}
var rootTracks = new List<Track>();
foreach (var track in _tracks)
{
if (track.ParentTrack == null)
rootTracks.Add(track);
}
_tracks.Clear();
foreach (var track in rootTracks)
{
CollectTracks(track);
}
ArrangeTracks();
_tracksPanel.IsLayoutLocked = false;
_tracksPanel.PerformLayout();
ArrangeTracks();
}
/// <summary>
/// Determines whether the specified track name is valid.
/// </summary>
/// <param name="name">The name.</param>
/// <returns> <c>true</c> if is track name is valid; otherwise, <c>false</c>.</returns>
public bool IsTrackNameValid(string name)
{
name = name?.Trim();
return !string.IsNullOrEmpty(name) && _tracks.All(x => x.Name != name);
}
/// <summary>
/// Arranges the tracks.
/// </summary>
public void ArrangeTracks()
{
if (_noTracksLabel != null)
{
_noTracksLabel.Visible = _tracks.Count == 0;
}
for (int i = 0; i < _tracks.Count; i++)
{
_tracks[i].OnTimelineArrange();
}
if (_background != null)
{
float height = _tracksPanel.Height;
_background.Visible = _tracks.Count > 0;
_background.Bounds = new Rectangle(StartOffset, 0, Duration * UnitsPerSecond * Zoom, height);
var edgeWidth = 6.0f;
_leftEdge.Bounds = new Rectangle(_background.Left - edgeWidth * 0.5f + StartOffset, HeaderTopAreaHeight * -0.5f, edgeWidth, height + HeaderTopAreaHeight * 0.5f);
_rightEdge.Bounds = new Rectangle(_background.Right - edgeWidth * 0.5f + StartOffset, HeaderTopAreaHeight * -0.5f, edgeWidth, height + HeaderTopAreaHeight * 0.5f);
_backgroundScroll.Bounds = new Rectangle(0, 0, _background.Width + 5 * StartOffset, height);
}
}
/// <summary>
/// Sets the text for the No Tracks UI.
/// </summary>
/// <param name="text">The text.</param>
public void SetNoTracksText(string text)
{
if (_noTracksLabel != null)
{
_noTracksLabel.Text = text ?? "No tracks";
}
}
internal void ShowContextMenu(Vector2 location)
{
if (!ContainsFocus)
Focus();
var controlUnderMouse = GetChildAtRecursive(location);
var mediaUnderMouse = controlUnderMouse;
while (mediaUnderMouse != null && !(mediaUnderMouse is Media))
{
mediaUnderMouse = mediaUnderMouse.Parent;
}
var menu = new ContextMenu.ContextMenu();
if (mediaUnderMouse is Media media)
{
media.OnTimelineShowContextMenu(menu, controlUnderMouse);
if (media.PropertiesEditObject != null)
{
menu.AddButton("Edit media", () => ShowEditPopup(media.PropertiesEditObject, ref location, media.Track));
}
}
if (PropertiesEditObject != null)
{
menu.AddButton("Edit timeline", () => ShowEditPopup(PropertiesEditObject, ref location, this));
}
menu.AddSeparator();
menu.AddButton("Reset zoom", () => Zoom = 1.0f);
menu.AddButton("Show whole timeline", ShowWholeTimeline);
OnShowContextMenu(menu);
menu.Show(this, location);
}
/// <inheritdoc />
protected override void PerformLayoutBeforeChildren()
{
base.PerformLayoutBeforeChildren();
ArrangeTracks();
}
/// <inheritdoc />
public override void Update(float deltaTime)
{
base.Update(deltaTime);
// Synchronize scroll vertical bars for tracks and media panels to keep the view in sync
var scroll1 = _tracksPanelArea.VScrollBar;
var scroll2 = _backgroundArea.VScrollBar;
if (scroll1.IsThumbClicked || _tracksPanelArea.IsMouseOver)
scroll2.TargetValue = scroll1.Value;
else
scroll1.TargetValue = scroll2.Value;
}
/// <inheritdoc />
public override bool OnMouseDown(Vector2 location, MouseButton button)
{
if (base.OnMouseDown(location, button))
return true;
if (button == MouseButton.Right)
{
_isRightMouseButtonDown = true;
_rightMouseButtonDownPos = location;
_rightMouseButtonMovePos = location;
Focus();
return true;
}
if (!ContainsFocus)
{
Focus();
return true;
}
return false;
}
/// <inheritdoc />
public override bool OnMouseUp(Vector2 location, MouseButton button)
{
if (button == MouseButton.Right && _isRightMouseButtonDown)
{
_isRightMouseButtonDown = false;
if (Vector2.Distance(ref location, ref _rightMouseButtonDownPos) < 4.0f)
ShowContextMenu(location);
}
return base.OnMouseUp(location, button);
}
/// <inheritdoc />
public override bool OnKeyDown(KeyboardKeys key)
{
if (base.OnKeyDown(key))
return true;
switch (key)
{
case KeyboardKeys.ArrowLeft:
OnSeek(CurrentFrame - 1);
return true;
case KeyboardKeys.ArrowRight:
OnSeek(CurrentFrame + 1);
return true;
case KeyboardKeys.Home:
OnSeek(0);
return true;
case KeyboardKeys.End:
OnSeek(DurationFrames);
return true;
case KeyboardKeys.PageUp:
if (GetNextKeyframeFrame(CurrentTime, out var nextKeyframeTime))
{
OnSeek(nextKeyframeTime);
return true;
}
break;
case KeyboardKeys.PageDown:
if (GetPreviousKeyframeFrame(CurrentTime, out var prevKeyframeTime))
{
OnSeek(prevKeyframeTime);
return true;
}
break;
case KeyboardKeys.Spacebar:
if (CanPlayPauseStop)
{
if (PlaybackState == PlaybackStates.Playing)
OnPause();
else
OnPlay();
return true;
}
break;
}
return false;
}
/// <summary>
/// Shows the whole timeline.
/// </summary>
public void ShowWholeTimeline()
{
var viewWidth = Width;
var timelineWidth = Duration * UnitsPerSecond * Zoom + 8 * StartOffset;
_backgroundArea.ViewOffset = Vector2.Zero;
Zoom = viewWidth / timelineWidth;
}
class PropertiesEditPopup : ContextMenuBase
{
private Timeline _timeline;
private bool _isDirty;
private byte[] _beforeData;
private object _undoContext;
public PropertiesEditPopup(Timeline timeline, object obj, object undoContext)
{
const float width = 280.0f;
const float height = 160.0f;
Size = new Vector2(width, height);
var panel1 = new Panel(ScrollBars.Vertical)
{
Bounds = new Rectangle(0, 0.0f, width, height),
Parent = this
};
var editor = new CustomEditorPresenter(null);
editor.Panel.AnchorPreset = AnchorPresets.HorizontalStretchTop;
editor.Panel.IsScrollable = true;
editor.Panel.Parent = panel1;
editor.Modified += OnModified;
editor.Select(obj);
_timeline = timeline;
if (timeline.Undo != null && undoContext != null)
{
_undoContext = undoContext;
if (undoContext is Track track)
_beforeData = EditTrackAction.CaptureData(track);
else if (undoContext is Timeline)
_beforeData = EditTimelineAction.CaptureData(timeline);
}
}
private void OnModified()
{
_isDirty = true;
}
/// <inheritdoc />
protected override void OnShow()
{
Focus();
base.OnShow();
}
/// <inheritdoc />
public override void Hide()
{
if (!Visible)
return;
Focus(null);
if (_isDirty)
{
if (_beforeData != null)
{
if (_undoContext is Track track)
{
var after = EditTrackAction.CaptureData(track);
if (!Utils.ArraysEqual(_beforeData, after))
_timeline.Undo.AddAction(new EditTrackAction(_timeline, track, _beforeData, after));
}
else if (_undoContext is Timeline)
{
var after = EditTimelineAction.CaptureData(_timeline);
if (!Utils.ArraysEqual(_beforeData, after))
_timeline.Undo.AddAction(new EditTimelineAction(_timeline, _beforeData, after));
}
}
_timeline.MarkAsEdited();
}
base.Hide();
}
/// <inheritdoc />
public override bool OnKeyDown(KeyboardKeys key)
{
if (key == KeyboardKeys.Escape)
{
Hide();
return true;
}
return base.OnKeyDown(key);
}
/// <inheritdoc />
public override void OnDestroy()
{
_timeline = null;
_beforeData = null;
_undoContext = null;
base.OnDestroy();
}
}
class TracksPanelArea : Panel
{
private DragDropEffect _currentDragEffect = DragDropEffect.None;
private Timeline _timeline;
private bool _needSetup = true;
public TracksPanelArea(Timeline timeline)
: base(ScrollBars.Vertical)
{
_timeline = timeline;
}
/// <inheritdoc />
public override DragDropEffect OnDragEnter(ref Vector2 location, DragData data)
{
var result = base.OnDragEnter(ref location, data);
if (result == DragDropEffect.None)
{
if (_needSetup)
{
_needSetup = false;
_timeline.SetupDragDrop();
}
for (int i = 0; i < _timeline.DragHandlers.Count; i++)
{
var dragHelper = _timeline.DragHandlers[i].Helper;
if (dragHelper.OnDragEnter(data))
{
result = dragHelper.Effect;
break;
}
}
_currentDragEffect = result;
}
return result;
}
/// <inheritdoc />
public override DragDropEffect OnDragMove(ref Vector2 location, DragData data)
{
var result = base.OnDragEnter(ref location, data);
if (result == DragDropEffect.None)
{
result = _currentDragEffect;
}
return result;
}
/// <inheritdoc />
public override void OnDragLeave()
{
_currentDragEffect = DragDropEffect.None;
_timeline.DragHandlers.ForEach(x => x.Helper.OnDragLeave());
base.OnDragLeave();
}
/// <inheritdoc />
public override DragDropEffect OnDragDrop(ref Vector2 location, DragData data)
{
var result = base.OnDragDrop(ref location, data);
if (result == DragDropEffect.None && _currentDragEffect != DragDropEffect.None)
{
for (int i = 0; i < _timeline.DragHandlers.Count; i++)
{
var e = _timeline.DragHandlers[i];
if (e.Helper.HasValidDrag)
{
e.Action(_timeline, e.Helper);
}
}
}
return result;
}
/// <inheritdoc />
public override void Draw()
{
if (IsDragOver && _currentDragEffect != DragDropEffect.None)
{
var style = Style.Current;
Render2D.FillRectangle(new Rectangle(Vector2.Zero, Size), style.BackgroundSelected * 0.4f);
}
base.Draw();
}
/// <inheritdoc />
public override void OnDestroy()
{
_timeline = null;
base.OnDestroy();
}
}
/// <summary>
/// Shows the timeline object editing popup.
/// </summary>
/// <param name="obj">The object.</param>
/// <param name="location">The show location (in timeline space).</param>
/// <param name="undoContext">The undo context object.</param>
protected virtual void ShowEditPopup(object obj, ref Vector2 location, object undoContext = null)
{
var popup = new PropertiesEditPopup(this, obj, undoContext);
popup.Show(this, location);
}
/// <summary>
/// Called when showing context menu to the user. Can be used to add custom buttons.
/// </summary>
/// <param name="menu">The menu.</param>
protected virtual void OnShowContextMenu(ContextMenu.ContextMenu menu)
{
}
/// <inheritdoc />
public override void OnDestroy()
{
if (CameraCutThumbnailRenderer != null)
{
CameraCutThumbnailRenderer.Dispose();
CameraCutThumbnailRenderer = null;
}
// Clear references to the controls
_splitter = null;
_timeIntervalsHeader = null;
_backgroundScroll = null;
_background = null;
_backgroundArea = null;
_leftEdge = null;
_rightEdge = null;
_addTrackButton = null;
_fpsComboBox = null;
_viewButton = null;
_fpsCustomValue = null;
_tracksPanelArea = null;
_tracksPanel = null;
_playbackNavigation = null;
_playbackStop = null;
_playbackPlay = null;
_noTracksLabel = null;
_playbackButtonsArea = null;
_positionHandle = null;
DragHandlers.Clear();
base.OnDestroy();
}
}
}