14 lines
434 B
C
14 lines
434 B
C
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
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#pragma once
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#include "Engine/Graphics/Textures/TextureBase.h"
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/// <summary>
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/// Cube texture asset contains 6 images that is usually stored on a GPU as a cube map (one slice per each axis direction).
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/// </summary>
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API_CLASS(NoSpawn) class FLAXENGINE_API CubeTexture : public TextureBase
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{
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DECLARE_BINARY_ASSET_HEADER(CubeTexture, TexturesSerializedVersion);
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};
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