Files
FlaxEngine/Source/Engine/UI/GUI/Common/Slider.cs

511 lines
16 KiB
C#

// Copyright (c) Wojciech Figat. All rights reserved.
using System;
namespace FlaxEngine.GUI;
/// <summary>
/// The slider control.
/// </summary>
[ActorToolbox("GUI")]
public class Slider : ContainerControl
{
/// <summary>
/// The slider direction
/// </summary>
public enum SliderDirection
{
/// <summary>
/// Slider direction, horizontal right
/// </summary>
HorizontalRight,
/// <summary>
/// Slider direction, horizontal left
/// </summary>
HorizontalLeft,
/// <summary>
/// Slider direction, vertical up
/// </summary>
VerticalUp,
/// <summary>
/// Slider direction, vertical down
/// </summary>
VerticalDown,
}
/// <summary>
/// The minimum value.
/// </summary>
protected float _minimum;
/// <summary>
/// The maximum value.
/// </summary>
protected float _maximum = 100;
/// <summary>
/// Gets or sets the maximum value.
/// </summary>
[EditorOrder(30), Tooltip("The maximum value.")]
public float Maximum
{
get => _maximum;
set
{
if (WholeNumbers)
value = Mathf.RoundToInt(value);
_maximum = value;
if (Value > _maximum)
Value = _maximum;
}
}
/// <summary>
/// Gets or sets the minimum value.
/// </summary>
[EditorOrder(20), Tooltip("The minimum value.")]
public float Minimum
{
get => _minimum;
set
{
if (WholeNumbers)
value = Mathf.RoundToInt(value);
_minimum = value;
if (Value < _minimum)
Value = _minimum;
}
}
/// <summary>
/// Gets or sets the slider direction.
/// </summary>
[EditorOrder(40), Tooltip("Slider Direction.")]
public SliderDirection Direction
{
get => _direction;
set
{
_direction = value;
UpdateThumb();
}
}
private SliderDirection _direction = SliderDirection.HorizontalRight;
private float _value = 100f;
private Rectangle _thumbRect;
private float _thumbCenter;
private Float2 _thumbSize = new Float2(16, 16);
private bool _isSliding;
private bool _mouseOverThumb;
/// <summary>
/// Gets or sets the value (normalized to range 0-100).
/// </summary>
[EditorOrder(10), Tooltip("The current value.")]
public float Value
{
get => _value;
set
{
value = Mathf.Clamp(value, Minimum, Maximum);
if (WholeNumbers)
value = Mathf.RoundToInt(value);
if (!Mathf.NearEqual(value, _value))
{
_value = value;
// Update
UpdateThumb();
ValueChanged?.Invoke();
}
}
}
/// <summary>
/// The local position of the thumb center
/// </summary>
[HideInEditor]
public Float2 ThumbCenter => (Direction is SliderDirection.HorizontalLeft or SliderDirection.HorizontalRight) ? new Float2(_thumbCenter, Height / 2) : new Float2(Width / 2, _thumbCenter);
/// <summary>
/// The local position of the beginning of the track.
/// </summary>
[HideInEditor]
public Float2 TrackBeginning
{
get
{
switch (Direction)
{
case SliderDirection.HorizontalRight: return new Float2(_thumbSize.X / 2, Height / 2);
case SliderDirection.HorizontalLeft: return new Float2(Width - _thumbSize.X / 2, Height / 2);
case SliderDirection.VerticalUp: return new Float2(Width / 2, Height - _thumbSize.Y / 2);
case SliderDirection.VerticalDown: return new Float2(Width / 2, _thumbSize.Y / 2);
default: break;
}
return Float2.Zero;
}
}
/// <summary>
/// The local position of the end of the track.
/// </summary>
[HideInEditor]
public Float2 TrackEnd
{
get
{
switch (Direction)
{
case SliderDirection.HorizontalRight: return new Float2(Width - _thumbSize.X / 2, Height / 2);
case SliderDirection.HorizontalLeft: return new Float2(_thumbSize.X / 2, Height / 2);
case SliderDirection.VerticalUp: return new Float2(Width / 2, _thumbSize.Y / 2);
case SliderDirection.VerticalDown: return new Float2(Width / 2, Height - _thumbSize.Y / 2);
default: break;
}
return Float2.Zero;
}
}
/// <summary>
/// The height of the track.
/// </summary>
[EditorOrder(40), Tooltip("The track height.")]
public int TrackThickness { get; set; } = 2;
/// <summary>
/// The thumb size.
/// </summary>
[EditorOrder(41), Tooltip("The size of the thumb.")]
public Float2 ThumbSize
{
get => _thumbSize;
set
{
_thumbSize = value;
UpdateThumb();
}
}
/// <summary>
/// Whether to fill the track.
/// </summary>
[EditorOrder(42), Tooltip("Fill the track.")]
public bool FillTrack = true;
/// <summary>
/// Whether to use whole numbers.
/// </summary>
[EditorOrder(43), Tooltip("Use whole numbers.")]
public bool WholeNumbers = false;
/// <summary>
/// The color of the slider track line
/// </summary>
[EditorDisplay("Track Style"), EditorOrder(2010), Tooltip("The color of the slider track line."), ExpandGroups]
public Color TrackLineColor { get; set; }
/// <summary>
/// The color of the slider fill track line
/// </summary>
[EditorDisplay("Track Style"), EditorOrder(2011), VisibleIf(nameof(FillTrack)), Tooltip("The color of the slider fill track line.")]
public Color TrackFillLineColor { get; set; }
/// <summary>
/// Gets the width of the track.
/// </summary>
private float TrackWidth => (Direction is SliderDirection.HorizontalLeft or SliderDirection.HorizontalRight) ? Width - _thumbSize.X : TrackThickness;
/// <summary>
/// Gets the height of the track.
/// </summary>
private float TrackHeight => (Direction is SliderDirection.HorizontalLeft or SliderDirection.HorizontalRight) ? TrackThickness : Height - _thumbSize.Y;
/// <summary>
/// Gets or sets the brush used for slider track drawing.
/// </summary>
[EditorDisplay("Track Style"), EditorOrder(2012), Tooltip("The brush used for slider track drawing.")]
public IBrush TrackBrush { get; set; }
/// <summary>
/// Gets or sets the brush used for slider fill track drawing.
/// </summary>
[EditorDisplay("Track Style"), EditorOrder(2013), VisibleIf(nameof(FillTrack)), Tooltip("The brush used for slider fill track drawing.")]
public IBrush FillTrackBrush { get; set; }
/// <summary>
/// The color of the slider thumb when it's not selected.
/// </summary>
[EditorDisplay("Thumb Style"), EditorOrder(2030), Tooltip("The color of the slider thumb when it's not selected."), ExpandGroups]
public Color ThumbColor { get; set; }
/// <summary>
/// The color of the slider thumb when it's highlighted.
/// </summary>
[EditorDisplay("Thumb Style"), EditorOrder(2031), Tooltip("The color of the slider thumb when it's highlighted.")]
public Color ThumbColorHighlighted { get; set; }
/// <summary>
/// The color of the slider thumb when it's selected.
/// </summary>
[EditorDisplay("Thumb Style"), EditorOrder(2032), Tooltip("The color of the slider thumb when it's selected.")]
public Color ThumbColorSelected { get; set; }
/// <summary>
/// Gets or sets the brush used for slider thumb drawing.
/// </summary>
[EditorDisplay("Thumb Style"), EditorOrder(2033), Tooltip("The brush of the slider thumb.")]
public IBrush ThumbBrush { get; set; }
/// <summary>
/// Gets a value indicating whether user is using a slider.
/// </summary>
[HideInEditor]
public bool IsSliding => _isSliding;
/// <summary>
/// Occurs when sliding starts.
/// </summary>
public event Action SlidingStart;
/// <summary>
/// Occurs when sliding ends.
/// </summary>
public event Action SlidingEnd;
/// <summary>
/// Occurs when value gets changed.
/// </summary>
public event Action ValueChanged;
/// <summary>
/// Initializes a new instance of the <see cref="Slider"/> class.
/// </summary>
public Slider()
: this(120, 30)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="Slider"/> class.
/// </summary>
/// <param name="width">The width.</param>
/// <param name="height">The height.</param>
public Slider(float width, float height)
: base(0, 0, width, height)
{
AutoFocus = true;
var style = Style.Current;
TrackLineColor = style.BackgroundHighlighted;
TrackFillLineColor = style.LightBackground;
ThumbColor = style.BackgroundNormal;
ThumbColorSelected = style.BackgroundSelected;
ThumbColorHighlighted = style.BackgroundHighlighted;
UpdateThumb();
}
private void UpdateThumb()
{
// Cache data
var isHorizontal = Direction is SliderDirection.HorizontalRight or SliderDirection.HorizontalLeft;
float trackSize = isHorizontal ? Width : Height;
float range = Maximum - Minimum;
float pixelRange = trackSize - (isHorizontal ? _thumbSize.X : _thumbSize.Y);
float perc = (_value - Minimum) / range;
float thumbPosition = (int)(perc * pixelRange);
switch (Direction)
{
case SliderDirection.HorizontalRight:
_thumbCenter = thumbPosition + _thumbSize.X / 2;
_thumbRect = new Rectangle(thumbPosition, (Height - _thumbSize.Y) / 2, _thumbSize.X, _thumbSize.Y);
break;
case SliderDirection.VerticalDown:
_thumbCenter = thumbPosition + _thumbSize.Y / 2;
_thumbRect = new Rectangle((Width - _thumbSize.X) / 2, thumbPosition, _thumbSize.X, _thumbSize.Y);
break;
case SliderDirection.HorizontalLeft:
_thumbCenter = Width - thumbPosition - _thumbSize.X / 2;
_thumbRect = new Rectangle(Width - thumbPosition - _thumbSize.X, (Height - _thumbSize.Y) / 2, _thumbSize.X, _thumbSize.Y);
break;
case SliderDirection.VerticalUp:
_thumbCenter = Height - thumbPosition - _thumbSize.Y / 2;
_thumbRect = new Rectangle((Width - _thumbSize.X) / 2, Height - thumbPosition - _thumbSize.Y, _thumbSize.X, _thumbSize.Y);
break;
default: break;
}
}
private void EndSliding()
{
_isSliding = false;
EndMouseCapture();
SlidingEnd?.Invoke();
}
/// <inheritdoc />
public override void Draw()
{
base.Draw();
// Set rectangles
var lineRect = new Rectangle(_thumbSize.X / 2, (Height - TrackThickness) / 2, Width - _thumbSize.X, TrackThickness);
var fillLineRect = new Rectangle(_thumbSize.X / 2 - 1, (Height - TrackThickness - 2) / 2, Width - (Width - _thumbCenter) - _thumbSize.X / 2 + 1, TrackThickness + 2);
switch (Direction)
{
case SliderDirection.HorizontalRight: break;
case SliderDirection.VerticalDown:
lineRect = new Rectangle((Width - TrackThickness) / 2, _thumbSize.Y / 2, TrackThickness, Height - _thumbSize.Y);
fillLineRect = new Rectangle((Width - TrackThickness - 2) / 2, _thumbSize.Y / 2 - 1, TrackThickness + 2, Height - (Height - _thumbCenter) - _thumbSize.Y / 2 + 1);
break;
case SliderDirection.HorizontalLeft:
fillLineRect = new Rectangle(Width - (Width - _thumbCenter) - 1, (Height - TrackThickness - 2) / 2, Width - _thumbCenter + 1, TrackThickness + 2);
break;
case SliderDirection.VerticalUp:
lineRect = new Rectangle((Width - TrackThickness) / 2, _thumbSize.Y / 2, TrackThickness, Height - _thumbSize.Y);
fillLineRect = new Rectangle((Width - TrackThickness - 2) / 2, Height - (Height - _thumbCenter) - 1, TrackThickness + 2, Height - _thumbCenter + 1);
break;
default: break;
}
// Draw track line
if (TrackBrush != null)
TrackBrush.Draw(lineRect, TrackLineColor);
else
Render2D.FillRectangle(lineRect, TrackLineColor);
// Draw track fill
if (FillTrack)
{
Render2D.PushClip(ref fillLineRect);
if (FillTrackBrush != null)
FillTrackBrush.Draw(lineRect, TrackFillLineColor);
else
Render2D.FillRectangle(lineRect, TrackFillLineColor);
Render2D.PopClip();
}
// Draw thumb
var thumbColorV = _isSliding ? ThumbColorSelected : (_mouseOverThumb ? ThumbColorHighlighted : ThumbColor);
if (ThumbBrush != null)
ThumbBrush.Draw(_thumbRect, thumbColorV);
else
Render2D.FillRectangle(_thumbRect, thumbColorV);
}
/// <inheritdoc />
public override void OnLostFocus()
{
if (_isSliding)
{
EndSliding();
}
base.OnLostFocus();
}
/// <inheritdoc />
public override bool OnMouseDown(Float2 location, MouseButton button)
{
if (button == MouseButton.Left)
{
Focus();
float mousePosition = Direction is SliderDirection.HorizontalRight or SliderDirection.HorizontalLeft ? location.X : location.Y;
if (_thumbRect.Contains(ref location))
{
// Start sliding
_isSliding = true;
StartMouseCapture();
SlidingStart?.Invoke();
return true;
}
else
{
// Click change
switch (Direction)
{
case SliderDirection.HorizontalRight or SliderDirection.VerticalDown:
Value += (mousePosition < _thumbCenter ? -1 : 1) * 10;
break;
case SliderDirection.HorizontalLeft or SliderDirection.VerticalUp:
Value -= (mousePosition < _thumbCenter ? -1 : 1) * 10;
break;
default: break;
}
}
}
return base.OnMouseDown(location, button);
}
/// <inheritdoc />
public override void OnMouseMove(Float2 location)
{
_mouseOverThumb = _thumbRect.Contains(location);
if (_isSliding)
{
// Update sliding
var slidePosition = location + Root.TrackingMouseOffset;
switch (Direction)
{
case SliderDirection.HorizontalRight:
Value = Mathf.Remap(slidePosition.X, 4, Width - 4, Minimum, Maximum);
break;
case SliderDirection.VerticalDown:
Value = Mathf.Remap(slidePosition.Y, 4, Height - 4, Minimum, Maximum);
break;
case SliderDirection.HorizontalLeft:
Value = Mathf.Remap(slidePosition.X, Width - 4, 4, Minimum, Maximum);
break;
case SliderDirection.VerticalUp:
Value = Mathf.Remap(slidePosition.Y, Height - 4, 4, Minimum, Maximum);
break;
default: break;
}
}
else
{
base.OnMouseMove(location);
}
}
/// <inheritdoc />
public override bool OnMouseUp(Float2 location, MouseButton button)
{
if (button == MouseButton.Left && _isSliding)
{
EndSliding();
return true;
}
return base.OnMouseUp(location, button);
}
/// <inheritdoc />
public override void OnEndMouseCapture()
{
// Check if was sliding
if (_isSliding)
{
EndSliding();
}
else
{
base.OnEndMouseCapture();
}
}
/// <inheritdoc />
protected override void OnSizeChanged()
{
base.OnSizeChanged();
UpdateThumb();
}
}