66 lines
1.7 KiB
C++
66 lines
1.7 KiB
C++
#pragma once
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#include "Engine/Core/Cache.h"
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#include "Engine/Scripting/Script.h"
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#include "Engine/Scripting/ScriptingObjectReference.h"
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#include "Engine/Serialization/JsonWriters.h"
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/// <summary>
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/// Actor script component that represents missing script.
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/// </summary>
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API_CLASS(Attributes="HideInEditor") class FLAXENGINE_API MissingScript : public Script
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{
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API_AUTO_SERIALIZATION();
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DECLARE_SCRIPTING_TYPE(MissingScript);
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public:
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/// <summary>
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/// Namespace and type name of missing script.
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/// </summary>
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API_FIELD(Attributes="ReadOnly") String MissingTypeName;
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/// <summary>
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/// Missing script serialized data.
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/// </summary>
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API_FIELD(Hidden, Attributes="HideInEditor") String Data;
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/// <summary>
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/// Field for assigning new script to transfer data to.
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/// </summary>
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API_PROPERTY()
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FORCE_INLINE ScriptingObjectReference<Script> GetReferenceScript() const
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{
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return _referenceScript;
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}
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/// <summary>
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/// Field for assigning new script to transfer data to.
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/// </summary>
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API_PROPERTY()
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void SetReferenceScript(ScriptingObjectReference<Script> value)
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{
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_referenceScript = value;
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if(Data.IsEmpty()) return;
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MapToReferenceScript();
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}
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private:
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ScriptingObjectReference<Script> _referenceScript;
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void MapToReferenceScript()
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{
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rapidjson_flax::Document doc;
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doc.Parse(Data.ToStringAnsi().GetText());
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auto modifier = Cache::ISerializeModifier.Get();
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_referenceScript->Deserialize(doc, modifier.Value);
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this->DeleteObject();
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}
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};
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inline MissingScript::MissingScript(const SpawnParams& params) : Script(params){}
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