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FlaxEngine/Source/Engine/GraphicsDevice/Vulkan/iOS/iOSVulkanPlatform.h

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845 B
C++

// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once
#include "../VulkanPlatformBase.h"
#if GRAPHICS_API_VULKAN && PLATFORM_IOS
#define VULKAN_BACK_BUFFERS_COUNT 3
// General/Validation Error:0 VK_ERROR_INITIALIZATION_FAILED: Could not create MTLCounterSampleBuffer for query pool of type VK_QUERY_TYPE_TIMESTAMP. Reverting to emulated behavior. (Error code 0): Cannot allocate sample buffer
#define VULKAN_USE_QUERIES 0
/// <summary>
/// The implementation for the Vulkan API support for iOS platform.
/// </summary>
class iOSVulkanPlatform : public VulkanPlatformBase
{
public:
static void GetInstanceExtensions(Array<const char*>& extensions, Array<const char*>& layers);
static void CreateSurface(void* windowHandle, VkInstance instance, VkSurfaceKHR* outSurface);
};
typedef iOSVulkanPlatform VulkanPlatform;
#endif