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9f76e9e230c525458224cef55b9daff85f6f7a95
FlaxEngine/Source
History
Ari Vuollet 9f76e9e230 Hide types in unloaded scripting assemblies
2023-01-09 15:20:24 +02:00
..
Editor
Hide types in unloaded scripting assemblies
2023-01-09 15:20:24 +02:00
Engine
Hide types in unloaded scripting assemblies
2023-01-09 15:20:24 +02:00
Platforms
Fix C# tests running with dotnet
2023-01-08 19:17:41 +01:00
Shaders
Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum
2022-12-15 17:33:44 +01:00
ThirdParty
Fix build on Linux
2023-01-04 19:00:06 +01:00
Tools
Updates for dev with dotnet on linux
2023-01-08 20:27:28 +01:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
2022-12-20 21:11:38 +01:00
FlaxEditor.Build.cs
…
FlaxEditor.rc
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FlaxEngine.Gen.cpp
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FlaxEngine.Gen.cs
Fix DisableRuntimeMarshalling attribute usage to be declared once per C# assembly
2022-12-29 14:11:22 +01:00
FlaxEngine.Gen.h
Bump up version number
2022-10-25 15:06:31 +02:00
FlaxGame.Build.cs
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FlaxGame.rc
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FlaxTests.Build.cs
Add unit test for scripting features
2022-12-30 00:08:04 +01:00
Icon.ico
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Logo.png
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resource.h
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