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9fbcce13b3931cf91232f879bb7e73b09c10239a
FlaxEngine/Source
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Wojtek Figat 9fbcce13b3 Add tint shader compiler dependency to manually build it for Mac with SPIR-V reader
Official binary doesn't include it, only WGSL reader which blocks usage in Flax.
2026-03-26 21:43:51 +01:00
..
Editor
Fix stack overflow on mac when cooking game with too small stack size
2026-03-26 10:55:11 +01:00
Engine
Add normalization to Reflections debug view to be usable in HDR scenes
2026-03-26 19:16:16 +01:00
Platforms
Add tint shader compiler dependency to manually build it for Mac with SPIR-V reader
2026-03-26 21:43:51 +01:00
Shaders
Merge remote-tracking branch 'origin/master' into 1.12
2026-03-13 08:09:16 +01:00
ThirdParty
Add basis universal and Web build support for macOS
2026-03-26 10:47:52 +01:00
Tools
Add tint shader compiler dependency to manually build it for Mac with SPIR-V reader
2026-03-26 21:43:51 +01:00
.editorconfig
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flax.natvis
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FlaxEditor.Build.cs
Fix running Editor or Game target with console on Windows
2026-03-06 11:11:45 +01:00
FlaxEngine.pch.h
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FlaxEngine.rc
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FlaxGame.Build.cs
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FlaxTests.Build.cs
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Icon.ico
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Logo.png
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resource.h
…
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