Files
FlaxEngine/Source/Engine/Networking/Drivers/ENetDriver.h
Wojciech Figat a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00

52 lines
1.8 KiB
C++

// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
#pragma once
#include "Engine/Networking/Types.h"
#include "Engine/Networking/INetworkDriver.h"
#include "Engine/Networking/NetworkConnection.h"
#include "Engine/Networking/NetworkConfig.h"
#include "Engine/Core/Collections/Dictionary.h"
#include "Engine/Scripting/ScriptingObject.h"
#include "Engine/Scripting/ScriptingType.h"
/// <summary>
/// Low-level network transport interface implementation based on ENet library.
/// </summary>
API_CLASS(Namespace="FlaxEngine.Networking", Sealed) class FLAXENGINE_API ENetDriver : public ScriptingObject, public INetworkDriver
{
DECLARE_SCRIPTING_TYPE(ENetDriver);
public:
// [INetworkDriver]
String DriverName() override
{
return String("ENetDriver");
}
bool Initialize(NetworkPeer* host, const NetworkConfig& config) override;
void Dispose() override;
bool Listen() override;
bool Connect() override;
void Disconnect() override;
void Disconnect(const NetworkConnection& connection) override;
bool PopEvent(NetworkEvent* eventPtr) override;
void SendMessage(NetworkChannelType channelType, const NetworkMessage& message) override;
void SendMessage(NetworkChannelType channelType, const NetworkMessage& message, NetworkConnection target) override;
void SendMessage(NetworkChannelType channelType, const NetworkMessage& message, const Array<NetworkConnection, HeapAllocation>& targets) override;
NetworkDriverStats GetStats() override;
NetworkDriverStats GetStats(NetworkConnection target) override;
private:
bool IsServer() const
{
return _host != nullptr && _peer == nullptr;
}
private:
NetworkConfig _config;
NetworkPeer* _networkHost;
struct _ENetHost* _host = nullptr;
struct _ENetPeer* _peer = nullptr;
Dictionary<uint32, struct _ENetPeer*> _peerMap;
};