Files
FlaxEngine/Source/Engine/Platform/Apple/ApplePlatformSettings.h
2023-06-12 14:44:12 +02:00

42 lines
1.3 KiB
C++

// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
#pragma once
#if PLATFORM_IOS || PLATFORM_MAC || USE_EDITOR
#include "Engine/Core/Config/PlatformSettingsBase.h"
#include "Engine/Core/Types/String.h"
#include "Engine/Scripting/SoftObjectReference.h"
class Texture;
/// <summary>
/// Apple platform settings.
/// </summary>
API_CLASS(Abstract, Namespace="FlaxEditor.Content.Settings") class FLAXENGINE_API ApplePlatformSettings : public SettingsBase
{
DECLARE_SCRIPTING_TYPE_MINIMAL(ApplePlatformSettings);
/// <summary>
/// The app identifier (reversed DNS, eg. com.company.product). Custom tokens: ${PROJECT_NAME}, ${COMPANY_NAME}.
/// </summary>
API_FIELD(Attributes="EditorOrder(0), EditorDisplay(\"General\")")
String AppIdentifier = TEXT("com.${COMPANY_NAME}.${PROJECT_NAME}");
/// <summary>
/// Custom icon texture to use for the application (overrides the default one).
/// </summary>
API_FIELD(Attributes="EditorOrder(1000), EditorDisplay(\"Other\")")
SoftObjectReference<Texture> OverrideIcon;
public:
// [SettingsBase]
void Deserialize(DeserializeStream& stream, ISerializeModifier* modifier) override
{
DESERIALIZE(AppIdentifier);
DESERIALIZE(OverrideIcon);
}
};
#endif