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a1c46d2e6e599ba769eca7b1171bbbac59759e5e
FlaxEngine/Source/Engine/Tools/MaterialGenerator
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Wojtek Figat a1c46d2e6e Add support for up to 4 texture channels when importing meshes
#2667
2025-01-11 22:40:20 +01:00
..
MaterialGenerator.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
MaterialGenerator.cpp
Merge remote-tracking branch 'origin/master' into 1.9
2024-09-23 14:11:05 +02:00
MaterialGenerator.h
Fix Pre-Skinned Normal and Position when accessed in Pixel Shader
2024-09-19 10:11:49 +02:00
MaterialGenerator.Layer.cpp
Fix missing parameters metadata on nested material layers
2024-09-09 12:34:18 +02:00
MaterialGenerator.Layers.cpp
Update year in copyright note
2024-02-26 19:00:48 +01:00
MaterialGenerator.Material.cpp
Fix Pre-Skinned Normal and Position when accessed in Pixel Shader
2024-09-19 10:11:49 +02:00
MaterialGenerator.Parameters.cpp
Update year in copyright note
2024-02-26 19:00:48 +01:00
MaterialGenerator.Particles.cpp
Update year in copyright note
2024-02-26 19:00:48 +01:00
MaterialGenerator.Textures.cpp
Add support for up to 4 texture channels when importing meshes
2025-01-11 22:40:20 +01:00
MaterialGenerator.Tools.cpp
Update year in copyright note
2024-02-26 19:00:48 +01:00
MaterialLayer.cpp
Add support for up to 4 texture channels when importing meshes
2025-01-11 22:40:20 +01:00
MaterialLayer.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
Types.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
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