Files
FlaxEngine/Source/Editor/Windows/Profiler/Assets.cs
2025-03-16 23:06:08 +01:00

305 lines
11 KiB
C#

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;
using System.Text;
using FlaxEditor.GUI;
using FlaxEngine;
using FlaxEngine.Json;
using FlaxEngine.GUI;
using FlaxEditor.GUI.ContextMenu;
using System.Linq;
namespace FlaxEditor.Windows.Profiler
{
/// <summary>
/// The Assets profiling mode.
/// </summary>
/// <seealso cref="FlaxEditor.Windows.Profiler.ProfilerMode" />
internal sealed class Assets : ProfilerMode
{
private class Resource
{
public string Name;
public string TypeName;
public int ReferencesCount;
public ulong MemoryUsage;
public Guid AssetId;
}
private readonly SingleChart _memoryUsageChart;
private readonly Table _table;
private SamplesBuffer<Resource[]> _resources;
private List<ClickableRow> _tableRowsCache;
private Dictionary<Guid, Resource> _resourceCache;
private StringBuilder _stringBuilder;
public Assets()
: base("Assets")
{
// Layout
var mainPanel = new Panel(ScrollBars.None)
{
AnchorPreset = AnchorPresets.StretchAll,
Offsets = Margin.Zero,
Parent = this,
};
// Chart
_memoryUsageChart = new SingleChart
{
Title = "Assets Memory Usage (CPU)",
AnchorPreset = AnchorPresets.HorizontalStretchTop,
Offsets = Margin.Zero,
Height = SingleChart.DefaultHeight,
FormatSample = v => Utilities.Utils.FormatBytesCount((ulong)v),
Parent = mainPanel,
};
_memoryUsageChart.SelectedSampleChanged += OnSelectedSampleChanged;
var panel = new Panel(ScrollBars.Vertical)
{
AnchorPreset = AnchorPresets.StretchAll,
Offsets = new Margin(0, 0, _memoryUsageChart.Height + 2, 0),
Parent = mainPanel,
};
var layout = new VerticalPanel
{
AnchorPreset = AnchorPresets.HorizontalStretchTop,
Offsets = Margin.Zero,
Pivot = Float2.Zero,
IsScrollable = true,
Parent = panel,
};
// Table
var style = Style.Current;
var headerColor = style.LightBackground;
var textColor = style.Foreground;
_table = new Table
{
Columns = new[]
{
new ColumnDefinition
{
UseExpandCollapseMode = true,
CellAlignment = TextAlignment.Near,
Title = "Resource",
TitleBackgroundColor = headerColor,
TitleColor = textColor,
},
new ColumnDefinition
{
Title = "Type",
CellAlignment = TextAlignment.Center,
TitleBackgroundColor = headerColor,
TitleColor = textColor,
},
new ColumnDefinition
{
Title = "References",
TitleBackgroundColor = headerColor,
TitleColor = textColor,
},
new ColumnDefinition
{
Title = "Memory Usage",
TitleBackgroundColor = headerColor,
TitleColor = textColor,
FormatValue = v => Utilities.Utils.FormatBytesCount((ulong)v),
},
},
Parent = layout,
};
_table.Splits = new[]
{
0.6f,
0.2f,
0.08f,
0.12f,
};
}
/// <inheritdoc />
public override void Clear()
{
_memoryUsageChart.Clear();
_resources?.Clear();
_resourceCache?.Clear();
}
/// <inheritdoc />
public override void Update(ref SharedUpdateData sharedData)
{
if (_resourceCache == null)
_resourceCache = new Dictionary<Guid, Resource>();
if (_stringBuilder == null)
_stringBuilder = new StringBuilder();
// Capture current assets usage info
var assets = FlaxEngine.Content.Assets;
var resources = new Resource[assets.Length];
ulong totalMemoryUsage = 0;
for (int i = 0; i < resources.Length; i++)
{
var asset = assets[i];
ref var resource = ref resources[i];
if (!asset)
continue;
// Try to reuse cached resource info
var assetId = asset.ID;
if (!_resourceCache.TryGetValue(assetId, out resource))
{
resource = new Resource
{
Name = asset.Path,
TypeName = asset.TypeName,
AssetId = assetId,
};
var typeNameEnding = asset.TypeName.LastIndexOf('.');
if (typeNameEnding != -1)
resource.TypeName = resource.TypeName.Substring(typeNameEnding + 1);
var assetItem = Editor.Instance.ContentDatabase.FindAsset(assetId);
if (assetItem != null)
{
resource.Name = assetItem.NamePath;
}
if (string.IsNullOrEmpty(resource.Name) && asset.IsVirtual)
resource.Name = "<virtual>";
_resourceCache.Add(assetId, resource);
}
resource.MemoryUsage = asset.MemoryUsage;
resource.ReferencesCount = asset.ReferencesCount;
totalMemoryUsage += resource.MemoryUsage;
}
_memoryUsageChart.AddSample((float)totalMemoryUsage);
if (_resources == null)
_resources = new SamplesBuffer<Resource[]>();
_resources.Add(resources);
}
/// <inheritdoc />
public override void UpdateView(int selectedFrame, bool showOnlyLastUpdateEvents)
{
_memoryUsageChart.SelectedSampleIndex = selectedFrame;
if (_resources == null)
return;
if (_tableRowsCache == null)
_tableRowsCache = new List<ClickableRow>();
UpdateTable();
}
/// <inheritdoc />
public override void OnDestroy()
{
_resources?.Clear();
_resourceCache?.Clear();
_tableRowsCache?.Clear();
_stringBuilder?.Clear();
base.OnDestroy();
}
private void UpdateTable()
{
_table.IsLayoutLocked = true;
int idx = 0;
while (_table.Children.Count > idx)
{
var child = _table.Children[idx];
if (child is ClickableRow row)
{
_tableRowsCache.Add(row);
child.Parent = null;
}
else
{
idx++;
}
}
_table.LockChildrenRecursive();
UpdateTableInner();
_table.UnlockChildrenRecursive();
_table.PerformLayout();
}
private void UpdateTableInner()
{
if (_resources.Count == 0)
return;
var resources = _resources.Get(_memoryUsageChart.SelectedSampleIndex);
if (resources == null || resources.Length == 0)
return;
var resourcesOrdered = resources.OrderByDescending(x => x.MemoryUsage);
// Add rows
var rowColor2 = Style.Current.Background * 1.4f;
int rowIndex = 0;
foreach (var e in resourcesOrdered)
{
ClickableRow row;
if (_tableRowsCache.Count != 0)
{
// Reuse row
var last = _tableRowsCache.Count - 1;
row = _tableRowsCache[last];
_tableRowsCache.RemoveAt(last);
}
else
{
// Allocate new row
row = new ClickableRow { Values = new object[4] };
row.RowDoubleClick = OnRowDoubleClick;
row.RowRightClick = OnRowRightClick;
}
// Setup row data
row.Tag = e.AssetId;
row.Values[0] = e.Name;
row.Values[1] = e.TypeName;
row.Values[2] = e.ReferencesCount;
row.Values[3] = e.MemoryUsage;
// Add row to the table
row.Width = _table.Width;
row.BackgroundColor = rowIndex % 2 == 0 ? rowColor2 : Color.Transparent;
row.Parent = _table;
rowIndex++;
}
}
private void OnRowDoubleClick(ClickableRow row)
{
var assetId = (Guid)row.Tag;
var assetItem = Editor.Instance.ContentDatabase.FindAsset(assetId);
if (assetItem != null)
Editor.Instance.ContentEditing.Open(assetItem);
}
private void OnRowRightClick(ClickableRow row)
{
var assetId = (Guid)row.Tag;
var assetItem = Editor.Instance.ContentDatabase.FindAsset(assetId);
if (assetItem != null)
{
var cm = new ContextMenu();
ContextMenuButton b;
b = cm.AddButton("Open", () => Editor.Instance.ContentEditing.Open(assetItem));
cm.AddButton("Show in content window", () => Editor.Instance.Windows.ContentWin.Select(assetItem));
cm.AddButton(Utilities.Constants.ShowInExplorer, () => FileSystem.ShowFileExplorer(System.IO.Path.GetDirectoryName(assetItem.Path)));
cm.AddButton("Select actors using this asset", () => Editor.Instance.SceneEditing.SelectActorsUsingAsset(assetItem.ID));
cm.AddButton("Show asset references graph", () => Editor.Instance.Windows.Open(new AssetReferencesGraphWindow(Editor.Instance, assetItem)));
cm.AddButton("Copy name", () => Clipboard.Text = assetItem.NamePath);
cm.AddButton("Copy path", () => Clipboard.Text = assetItem.Path);
cm.AddButton("Copy asset ID", () => Clipboard.Text = JsonSerializer.GetStringID(assetItem.ID));
cm.Show(row, row.PointFromScreen(Input.MouseScreenPosition));
}
}
}
}