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a45ecf7ec35adaa69fc1510d82adb2be49cfd7a2
FlaxEngine/Source/Editor/SceneGraph
History
Wojtek Figat 0f997dbc75 Add automatic preserving of basic joint properties when converting between types in Editor
2021-11-03 19:35:49 +01:00
..
Actors
Add automatic preserving of basic joint properties when converting between types in Editor
2021-11-03 19:35:49 +01:00
GUI
Fix renaming selected actor in scene tree after creation and use editor shortcut
2021-06-01 21:10:57 +02:00
ActorChildNode.cs
Add support for custom duplicate of SceneGraphNode
2021-02-01 16:03:33 +01:00
ActorNode.cs
Add automatic preserving of basic joint properties when converting between types in Editor
2021-11-03 19:35:49 +01:00
ActorNodeWithIcon.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
LocalSceneGraph.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
RootNode.cs
Fix duplicating spline
2021-04-12 21:06:34 +02:00
SceneGraphFactory.cs
Add automatic preserving of basic joint properties when converting between types in Editor
2021-11-03 19:35:49 +01:00
SceneGraphNode.cs
Add support for Pack/Unpack Structure nodes and Enum constant in Anim Graph
2021-07-30 12:37:36 +02:00
SceneGraphTools.cs
Fix undo for missing actor children and scripts when doing Convert action
2021-08-08 18:38:26 +02:00
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